Player Matchup

Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Giivenchy420
Zhong Kui
Level 53
God Stats
12W - 11L
1,551 SR
Queue Stats
118W - 125L
1,439 Elo+
Solo
Ares
Ares
jaluvisi
Ares
Level 199
God Stats
9W - 12L
1,391 SR
Queue Stats
476W - 483L
1,445 Elo+
Solo
Mulan
Mulan
sQix0ne
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Team Averages
Level 88
1,488 SR
1,477 Elo+

VS

Team Averages
Level 129
1,462 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AFR0NINJA2000
Zeus
Level 123
God Stats
2W - 1L
1,301 SR
Queue Stats
98W - 109L
1,416 Elo+
Party 2
King Arthur
King Arthur
Caliburn SL
King Arthur
Level 149
God Stats
89W - 85L
1,500 SR
Queue Stats
316W - 319L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
Fernando LF7687
Kuzenbo
Level 112
God Stats
2W - 1L
1,511 SR
Queue Stats
385W - 400L
1,459 Elo+
Solo
Arachne
Arachne
Heroe8
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 1
6,241
624
3,377
6,771
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
5
0 / 3 / 1
4,084
408
1,674
5,278
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Giivenchy420
Zhong Kui
10
1 / 2 / 1
5,509
551
3,093
7,865
5,352
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
1 / 0 / 0
5,592
559
3,782
7,774
6,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
sQix0ne
Mulan
8
0 / 7 / 0
4,795
480
2,809
9,453
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 1 / 1
5,006
501
2,914
2,724
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 3 / 0
6,383
638
5,390
5,731
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Caliburn SL
King Arthur
13
8 / 0 / 0
8,383
838
8,362
7,568
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 3
5,606
561
3,342
6,709
6,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Heroe8
Arachne
8
0 / 1 / 0
4,902
490
909
6,113
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
13
14
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
1
1.75
L
Neith
 
Neith
0
3
1
0.17
W
Artemis
 
Artemis
2
1
1
2.5
W
3
3
0
1
W
King Arthur
Caliburn SL
King Arthur
8
0
0
8
W
0
0
3
1.5
L
Zhong Kui
Giivenchy420
Zhong Kui
1
2
1
0.75
W
Arachne
Heroe8
Arachne
0
1
0
0
L
Ares
1
0
0
1
L
Mulan
sQix0ne
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
20,917
37,141
Taken
28,845
19,063
Mitigated
14,493
8,671
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,377
1,231
0
625
6,771
2,242
0
973
5,732
0
48,439
L
Neith
 
Neith
1,674
675
77
1,186
5,278
1,505
0
1,597
3,681
0
13,206
W
Artemis
 
Artemis
2,914
1,257
0
571
2,724
823
0
1,061
1,663
0
20,952
W
5,390
1,603
35
934
5,731
1,783
82
2,540
3,191
39,262
0
W
King Arthur
Caliburn SL
King Arthur
8,362
2,382
0
1,863
7,568
3,735
0
0
7,568
0
67,528
W
3,342
1,732
0
2,342
6,709
6,148
0
2,721
3,988
16,565
0
L
Zhong Kui
Giivenchy420
Zhong Kui
3,093
459
0
3,556
7,865
5,352
0
4,041
3,514
30,621
0
W
Arachne
Heroe8
Arachne
909
702
0
959
6,113
2,004
0
553
5,560
0
26,305
L
Ares
3,782
328
0
2,588
7,774
6,109
0
1,745
6,029
27,566
0
L
Mulan
sQix0ne
Mulan
2,809
588
0
639
9,453
3,855
0
0
9,453
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
30,280
230
Minions Killed
284
0
Camps Cleared
0
910,509
Distance Traveled
919,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,241
624
79
8
0
234,083
0
L
Neith
4,084
408
26
3
0
112,546
1
W
Artemis
5,006
501
30
3
0
163,880
0
W
Zeus
6,383
638
72
7
0
162,939
0
W
King Arthur
8,383
838
115
12
0
196,946
0
W
Kuzenbo
5,606
561
21
2
0
194,597
0
L
Zhong Kui
5,509
551
55
6
0
192,175
0
W
Arachne
4,902
490
46
5
0
201,205
0
L
Ares
5,592
559
33
3
0
183,422
3
L
Mulan
4,795
480
37
4
0
188,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role