Player Matchup

Ravana
Ravana
AladdinA
Ravana
Level 148
God Stats
11W - 10L
1,566 SR
Queue Stats
287W - 270L
1,508 Elo+
Solo
Nu Wa
Nu Wa
KO PKIN OWN ALL
Nu Wa
Level 154
God Stats
4W - 4L
1,425 SR
Queue Stats
150W - 141L
1,542 Elo+
Party 2
Rama
Rama
SirLewkesalot
Rama
Level 155
God Stats
1W - 2L
1,492 SR
Queue Stats
81W - 73L
1,461 Elo+
Party 3
Ymir
Ymir
TheBubbaNator01
Ymir
Level 127
God Stats
12W - 11L
1,530 SR
Queue Stats
84W - 75L
1,460 Elo+
Party 3
Loki
Loki
YouFilthyWeebs
Loki
Level 148
God Stats
5W - 4L
1,630 SR
Queue Stats
186W - 156L
1,594 Elo+
Party 2
Team Averages
Level 146
1,529 SR
1,513 Elo+

VS

Team Averages
Level 166
1,450 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
K1LL3R HUNTER
Martichoras
Level 153
God Stats
20W - 25L
1,496 SR
Queue Stats
145W - 142L
1,487 Elo+
Solo
Sol
Sol
REY D MAGNUS
Sol
Level 201
God Stats
6W - 5L
1,567 SR
Queue Stats
618W - 601L
1,512 Elo+
Solo
Surtr
Surtr
RyuNora
Surtr
Level 141
God Stats
2W - 4L
1,184 SR
Queue Stats
301W - 377L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AladdinA
Ravana
2
0 / 1 / 0
2,572
514
193
1,095
365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
3,428
686
1,621
1,952
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
2 / 2 / 0
3,568
714
3,184
4,135
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 1
3,453
691
687
4,289
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,264
653
1,158
3,199
1,209
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 0 / 1
4,048
810
1,830
4,398
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
 
Eset
5
1 / 2 / 4
3,823
765
2,137
3,295
1,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
K1LL3R HUNTER
Martichoras
6
2 / 0 / 1
3,740
748
3,032
2,315
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,038
808
1,363
2,764
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
RyuNora
Surtr
7
1 / 0 / 0
4,552
910
461
2,072
970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Eset
 
Eset
1
2
4
1.5
L
Ravana
AladdinA
Ravana
0
1
0
0
W
Martichoras
K1LL3R HUNTER
Martichoras
2
0
1
2.5
L
0
1
0
0
W
1
0
1
1.5
W
Surtr
RyuNora
Surtr
1
0
0
1
L
2
2
0
1
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
8,823
14,670
Taken
14,844
5,815
Mitigated
5,277
4,092
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,830
471
0
1,539
4,398
1,301
0
470
3,928
21,397
0
W
Eset
 
Eset
2,137
711
0
570
3,295
1,579
0
447
2,848
9,221
0
L
Ravana
AladdinA
Ravana
193
0
0
289
1,095
365
0
24
1,038
0
1,995
W
Martichoras
K1LL3R HUNTER
Martichoras
3,032
971
0
558
2,315
735
0
334
1,981
0
17,338
L
1,621
366
0
415
1,952
550
0
1,073
879
22,026
0
W
1,363
628
0
1,835
2,764
692
0
973
1,791
27,688
0
W
Surtr
RyuNora
Surtr
461
275
0
1,210
2,072
970
0
84
1,955
445
22,391
L
3,184
2,960
0
1,351
4,135
1,186
0
800
3,335
0
18,239
L
687
315
81
1,213
4,289
2,505
0
1,953
2,336
9,167
0
L
1,158
232
0
743
3,199
1,209
0
1,504
1,695
0
13,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,285
Gold Earned
20,201
114
Minions Killed
175
0
Camps Cleared
0
443,859
Distance Traveled
486,162
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,048
810
33
7
0
111,832
0
W
Eset
3,823
765
13
3
0
101,827
0
L
Ravana
2,572
514
5
1
0
34,811
0
W
Martichoras
3,740
748
30
6
0
93,275
0
L
Nu Wa
3,428
686
35
7
0
100,648
0
W
Sol
4,038
808
50
10
0
82,121
0
W
Surtr
4,552
910
49
10
0
97,107
0
L
Rama
3,568
714
35
7
0
98,383
0
L
Ymir
3,453
691
7
1
0
98,430
1
L
Loki
3,264
653
32
6
0
111,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role