Player Matchup

Shiva
Shiva
 
Shiva
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bender69227
Janus
Level 87
God Stats
1W - 3L
1,186 SR
Queue Stats
88W - 94L
1,402 Elo+
Solo
Bastet
Bastet
CinnamonVibes
Bastet
Level 14
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 2
Team Averages
Level 100
1,441 SR
1,522 Elo+

VS

Team Averages
Level 136
1,640 SR
1,588 Elo+
Kukulkan
Kukulkan
HON3YBADG3R32
Kukulkan
Level 125
God Stats
5W - 4L
1,699 SR
Queue Stats
36W - 35L
1,546 Elo+
Party 1
Cerberus
Cerberus
RAV3N BEAST2752
Cerberus
Level 175
God Stats
4W - 0L
1,703 SR
Queue Stats
72W - 44L
1,614 Elo+
Party 1
Amaterasu
Amaterasu
YuinAstrophel
Amaterasu
Level 107
God Stats
3W - 2L
1,519 SR
Queue Stats
19W - 9L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 2 / 5
9,857
704
10,636
15,794
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 5 / 0
10,282
734
6,430
10,316
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 3
9,108
651
8,502
12,248
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HON3YBADG3R32
Kukulkan
14
4 / 2 / 3
10,815
773
9,108
6,840
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
14
5 / 1 / 6
10,840
774
12,464
17,493
15,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
YuinAstrophel
Amaterasu
13
2 / 3 / 8
10,174
727
9,837
11,413
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
11
11
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
5
1.75
L
4
5
0
0.8
L
1
4
3
0.63
W
Kukulkan
HON3YBADG3R32
Kukulkan
4
2
3
2.75
W
Cerberus
5
1
6
8
W
Amaterasu
YuinAstrophel
Amaterasu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
31,409
38,358
Taken
35,746
22,506
Mitigated
24,806
2,926
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,636
2,065
121
1,571
15,794
14,212
0
7,206
8,588
0
32,136
L
6,430
608
0
0
10,316
3,990
0
7,179
3,137
31,519
0
L
8,502
2,513
0
1,234
12,248
4,304
0
6,825
5,423
0
27,172
W
Kukulkan
HON3YBADG3R32
Kukulkan
9,108
574
0
2,158
6,840
3,433
70
658
5,808
65,435
0
W
Cerberus
12,464
418
0
4,086
17,493
15,518
0
3,525
13,677
27,832
1,029
W
Amaterasu
YuinAstrophel
Amaterasu
9,837
5,060
0
2,303
11,413
5,855
0
2,668
8,419
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
31,829
106
Minions Killed
189
0
Camps Cleared
0
720,697
Distance Traveled
747,803
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,857
704
32
2
0
255,932
0
L
Janus
10,282
734
41
3
0
207,062
5
L
Bastet
9,108
651
33
2
0
257,703
0
W
Kukulkan
10,815
773
116
8
0
244,710
0
W
Cerberus
10,840
774
33
2
0
254,233
0
W
Amaterasu
10,174
727
40
3
0
248,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role