Player Matchup

Cerberus
Cerberus
AmaelDM
Cerberus
Level 122
God Stats
0W - 3L
1,508 SR
Queue Stats
169W - 153L
1,474 Elo+
Solo
Hun Batz
Hun Batz
ApexPred4209285
Hun Batz
Level 137
God Stats
8W - 8L
1,608 SR
Queue Stats
558W - 591L
1,494 Elo+
Party 2
Artemis
Artemis
LORDFETTUCClNE
Artemis
Level 68
God Stats
14W - 11L
1,542 SR
Queue Stats
301W - 314L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
LORDZITI
Jormungandr
Level 141
God Stats
2W - 5L
1,512 SR
Queue Stats
399W - 398L
1,433 Elo+
Party 2
Nemesis
Nemesis
Llamahunter44
Nemesis
Level 121
God Stats
0W - 2L
1,257 SR
Queue Stats
513W - 507L
1,545 Elo+
Party 2
Team Averages
Level 118
1,485 SR
1,487 Elo+

VS

Team Averages
Level 100
1,590 SR
1,473 Elo+
Hercules
Hercules
ChineseWizard420
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dirtygym
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 1
Pele
Pele
MarvelousCoD
Pele
Level 85
God Stats
3W - 0L
1,780 SR
Queue Stats
195W - 160L
1,584 Elo+
Solo
Raijin
Raijin
MikaelTheBellTTV
Raijin
Level 118
God Stats
2W - 0L
1,692 SR
Queue Stats
56W - 64L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
QueIo
Ao Kuang
Level 136
God Stats
2W - 0L
1,479 SR
Queue Stats
14W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmaelDM
Cerberus
10
1 / 2 / 4
5,424
1,085
3,027
5,373
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
8
1 / 0 / 2
5,218
1,044
4,647
1,932
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 4
5,407
1,081
3,761
3,605
1,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LORDZITI
Jormungandr
11
5 / 1 / 1
5,959
1,192
3,948
4,970
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
11
1 / 2 / 4
5,542
1,108
4,562
5,063
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,146
1,029
1,846
3,977
3,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Dirtygym
Sobek
10
1 / 2 / 5
5,890
1,178
2,691
6,815
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
2 / 1 / 3
5,849
1,170
2,948
5,257
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 3 / 3
5,811
1,162
3,563
4,814
1,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
QueIo
Ao Kuang
11
3 / 1 / 3
5,760
1,152
4,992
5,168
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
7
7
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AmaelDM
Cerberus
1
2
4
1.5
L
Hun Batz
1
0
2
2
W
0
1
3
1.5
W
Sobek
Dirtygym
Sobek
1
2
5
1.75
L
0
2
4
1
L
Jormungandr
LORDZITI
Jormungandr
5
1
1
5.5
L
Nemesis
1
2
4
1.5
W
2
1
3
3.5
W
1
3
3
0.83
W
Ao Kuang
QueIo
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
16,040
20,943
Taken
26,031
14,472
Mitigated
16,169
6,392
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AmaelDM
Cerberus
3,027
199
157
1,352
5,373
4,272
0
2,089
3,284
5,266
0
L
Hun Batz
4,647
0
1,351
883
1,932
833
0
1,132
800
0
7,429
W
1,846
317
0
1,041
3,977
3,043
0
893
2,883
0
3,952
W
Sobek
Dirtygym
Sobek
2,691
327
285
1,250
6,815
6,800
49
1,562
5,042
5,317
0
L
3,761
1,011
192
88
3,605
1,344
0
2,391
1,214
0
7,860
L
Jormungandr
LORDZITI
Jormungandr
3,948
808
414
1,253
4,970
3,864
0
2,866
2,104
8,630
0
L
Nemesis
4,562
1,500
124
578
5,063
4,159
0
2,768
2,295
0
8,904
W
2,948
455
801
1,372
5,257
2,163
336
1,592
3,586
0
10,296
W
3,563
450
244
174
4,814
1,716
198
1,204
3,424
9,236
0
W
Ao Kuang
QueIo
Ao Kuang
4,992
1,258
230
1,406
5,168
2,447
390
1,328
3,667
8,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
28,456
39
Minions Killed
56
0
Camps Cleared
0
460,575
Distance Traveled
542,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,424
1,085
6
1
0
60,423
0
L
Hun Batz
5,218
1,044
5
1
0
87,162
0
W
Hercules
5,146
1,029
9
2
0
111,437
0
W
Sobek
5,890
1,178
1
0
0
109,543
0
L
Artemis
5,407
1,081
13
3
0
94,122
0
L
Jormungandr
5,959
1,192
7
1
0
100,978
0
L
Nemesis
5,542
1,108
8
2
0
117,890
0
W
Pele
5,849
1,170
12
2
0
114,755
0
W
Raijin
5,811
1,162
18
4
0
94,684
0
W
Ao Kuang
5,760
1,152
16
3
0
112,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role