Player Matchup

Baron Samedi
Baron Samedi
IX Waters
Baron Samedi
Level 56
God Stats
2W - 3L
1,541 SR
Queue Stats
111W - 99L
1,536 Elo+
Solo
Ullr
Ullr
Jawnkneee
Ullr
Level 22
God Stats
0W - 4L
1,175 SR
Queue Stats
29W - 28L
1,527 Elo+
Party 1
Yemoja
Yemoja
SorryPriorities
Yemoja
Level 100
God Stats
0W - 2L
1,317 SR
Queue Stats
189W - 171L
1,582 Elo+
Party 1
Team Averages
Level 59
1,344 SR
1,548 Elo+

VS

Team Averages
Level 89
1,633 SR
1,487 Elo+
Cerberus
Cerberus
Htz-WolfNox
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Solo
Fenrir
Fenrir
Ryguy356
Fenrir
Level 122
God Stats
4W - 1L
1,694 SR
Queue Stats
122W - 114L
1,492 Elo+
Party 2
Anubis
Anubis
sloplop
Anubis
Level 58
God Stats
4W - 1L
1,704 SR
Queue Stats
161W - 166L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IX Waters
Baron Samedi
13
0 / 2 / 0
10,328
646
10,499
11,077
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
0 / 5 / 0
9,490
593
6,749
14,694
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 0
9,568
598
4,913
18,176
15,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Htz-WolfNox
Cerberus
14
4 / 0 / 7
11,868
742
6,796
16,817
16,927
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Ryguy356
Fenrir
15
6 / 0 / 6
12,107
757
10,519
10,100
9,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
sloplop
Anubis
15
2 / 0 / 10
11,990
749
21,250
6,425
3,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Htz-WolfNox
Cerberus
4
0
7
7.5
L
Baron Samedi
IX Waters
Baron Samedi
0
2
0
0
L
Ullr
0
5
0
0
W
Fenrir
Ryguy356
Fenrir
6
0
6
9
L
0
5
0
0
W
Anubis
sloplop
Anubis
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
38,565
43,947
Taken
33,342
23,818
Mitigated
30,672
9,853
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Htz-WolfNox
Cerberus
6,796
269
0
7,342
16,817
16,927
352
6,248
10,178
34,551
0
L
Baron Samedi
IX Waters
Baron Samedi
10,499
734
1,303
4,243
11,077
4,354
0
5,123
5,954
61,537
0
L
Ullr
6,749
4,742
0
523
14,694
4,134
0
8,406
6,288
0
22,836
W
Fenrir
Ryguy356
Fenrir
10,519
2,224
0
1,400
10,100
9,957
912
4,641
5,097
0
27,610
L
4,913
1,689
1,080
2,704
18,176
15,330
0
14,881
3,295
19,079
0
W
Anubis
sloplop
Anubis
21,250
339
0
3,452
6,425
3,788
1,301
4,077
2,131
87,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
35,965
158
Minions Killed
191
0
Camps Cleared
0
712,959
Distance Traveled
849,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,868
742
73
5
0
280,935
3
L
Baron Samedi
10,328
646
105
7
0
249,466
0
L
Ullr
9,490
593
30
2
0
232,212
0
W
Fenrir
12,107
757
22
1
0
271,345
0
L
Yemoja
9,568
598
23
1
0
231,281
2
W
Anubis
11,990
749
96
6
0
297,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role