Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CoolLuke05
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,544 Elo+
Party 1
Bake Kujira
Bake Kujira
DariaEmberheart
Bake Kujira
Level 40
God Stats
3W - 8L
1,176 SR
Queue Stats
52W - 58L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
ZyroRivalles
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 187L
1,500 Elo+
Party 2
Apollo
Apollo
churkopte
Apollo
Level 39
God Stats
2W - 2L
1,307 SR
Queue Stats
8W - 13L
1,228 Elo+
Solo
Team Averages
Level 66
1,397 SR
1,451 Elo+

VS

Team Averages
Level 54
1,408 SR
1,358 Elo+
Set
Set
DCHIVS34
Set
Level 62
God Stats
1W - 2L
1,112 SR
Queue Stats
47W - 60L
1,413 Elo+
Party 3
Nike
Nike
PhaseStrike
Nike
Level 48
God Stats
9W - 2L
1,645 SR
Queue Stats
55W - 56L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
TakeHisBlunt_
Baron Samedi
Level 28
God Stats
6W - 5L
1,535 SR
Queue Stats
43W - 44L
1,389 Elo+
Party 3
Bacchus
Bacchus
ddhunnid
Bacchus
Level 46
God Stats
7W - 10L
1,297 SR
Queue Stats
22W - 53L
1,212 Elo+
Party 3
Danzaburou
Danzaburou
xFour_Twenty420x
Danzaburou
Level 87
God Stats
15W - 13L
1,449 SR
Queue Stats
85W - 98L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 7 / 3
7,764
555
11,547
15,300
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 8 / 1
7,503
536
5,114
10,907
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
DariaEmberheart
Bake Kujira
11
1 / 4 / 4
7,277
520
9,989
15,544
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
ZyroRivalles
Xing Tian
10
1 / 4 / 2
7,110
508
5,901
13,285
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
churkopte
Apollo
11
0 / 0 / 0
6,767
483
2,157
6,506
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
9,474
677
11,514
12,678
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 5
7,721
552
8,385
12,327
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
TakeHisBlunt_
Baron Samedi
13
9 / 3 / 5
9,033
645
10,804
9,733
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ddhunnid
Bacchus
12
2 / 1 / 11
7,970
569
5,203
12,380
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
xFour_Twenty420x
Danzaburou
14
3 / 0 / 8
8,152
582
8,473
8,224
3,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
23
23
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
3
0.79
L
3
8
1
0.44
W
8
2
8
6
L
Bake Kujira
DariaEmberheart
Bake Kujira
1
4
4
0.75
W
1
3
5
1.17
W
Baron Samedi
TakeHisBlunt_
Baron Samedi
9
3
5
3.83
L
Xing Tian
ZyroRivalles
Xing Tian
1
4
2
0.5
L
Apollo
churkopte
Apollo
0
0
0
0
W
Bacchus
ddhunnid
Bacchus
2
1
11
7.5
W
Danzaburou
xFour_Twenty420x
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
44,379
61,542
Taken
55,342
43,336
Mitigated
33,785
10,077
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,547
2,963
0
3,037
15,300
6,064
0
4,451
10,849
0
48,769
L
5,114
1,024
0
1,140
10,907
4,657
0
5,371
5,536
40,632
0
W
11,514
6,016
0
3,314
12,678
5,891
247
3,286
9,254
0
74,962
L
Bake Kujira
DariaEmberheart
Bake Kujira
9,989
5,536
0
2,071
15,544
17,814
0
3,518
12,026
42,629
0
W
8,385
767
0
1,510
12,327
7,600
274
5,954
5,927
1,703
53,023
W
Baron Samedi
TakeHisBlunt_
Baron Samedi
10,804
1,203
525
1,502
9,733
4,252
444
2,921
6,736
50,564
0
L
Xing Tian
ZyroRivalles
Xing Tian
5,901
576
0
2,076
13,285
12,534
0
2,924
10,361
23,445
0
L
Apollo
churkopte
Apollo
2,157
1,565
0
1,753
6,506
2,267
770
690
5,816
0
40,656
W
Bacchus
ddhunnid
Bacchus
5,203
899
180
5,433
12,380
12,808
117
5,746
6,383
16,701
0
W
Danzaburou
xFour_Twenty420x
Danzaburou
8,473
4,607
395
4,951
8,224
3,234
1,479
2,170
6,038
0
70,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
42,350
316
Minions Killed
386
0
Camps Cleared
0
1,351,153
Distance Traveled
1,394,530
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,764
555
66
5
0
276,032
1
L
Nox
7,503
536
78
6
0
242,759
3
W
Set
9,474
677
108
8
0
312,756
5
L
Bake Kujira
7,277
520
58
4
0
268,316
4
W
Nike
7,721
552
65
5
0
265,191
1
W
Baron Samedi
9,033
645
86
6
0
254,330
0
L
Xing Tian
7,110
508
44
3
0
279,921
4
L
Apollo
6,767
483
70
5
0
284,125
0
W
Bacchus
7,970
569
26
2
0
304,220
0
W
Danzaburou
8,152
582
101
7
0
258,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role