Player Matchup

Charon
Charon
Bronze III
Final-Funger
Charon
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,399 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,500 SR
1,399 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,500 SR
1,396 MMR
Camazotz
Camazotz
Silver IV
DXrealZeni
Camazotz
Silver IV
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 8 / 0
8,366
761
1,364
12,774
5,128
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AgniSolNe Zha

VS

Bans
FenrirHelChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DXrealZeni
Camazotz
15
5 / 1 / 0
11,206
1,019
4,673
7,598
2,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
8
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DXrealZeni
Camazotz
5
1
0
5
L
Charon
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,364
Damage
4,673
12,774
Taken
7,598
5,128
Mitigated
2,546
0
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DXrealZeni
Camazotz
4,673
1,029
0
3,543
7,598
2,546
1,460
2,108
3,390
0
54,613
L
Charon
1,364
439
0
0
12,774
5,128
26
0
12,402
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,366
Gold Earned
11,206
7
Minions Killed
99
1
Camps Cleared
7
170,070
Distance Traveled
208,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,206
1,019
99
9
7
208,130
0
L
Charon
8,366
761
7
1
1
170,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role