Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CullenTheCancer
Susano
Level 89
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 1L
1,298 Elo+
Party 2
Chronos
Chronos
LoveGrub
Chronos
Level 104
God Stats
2W - 0L
1,665 SR
Queue Stats
44W - 37L
1,568 Elo+
Party 2
Cerberus
Cerberus
maxorzoom
Cerberus
Level 80
God Stats
1W - 0L
1,272 SR
Queue Stats
30W - 19L
1,647 Elo+
Party 2
Hercules
Hercules
wholesomecoma99
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,571 Elo+
Party 2
Team Averages
Level 105
1,432 SR
1,517 Elo+

VS

Team Averages
Level 105
1,460 SR
1,404 Elo+
Fenrir
Fenrir
Donutwulf
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Artemis
Artemis
LowlyHumanCub
Artemis
Level 89
God Stats
3W - 4L
1,529 SR
Queue Stats
125W - 123L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OriginalDictator
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,391 Elo+
Party 1
He Bo
He Bo
ZBORN16
He Bo
Level 117
God Stats
0W - 1L
1,179 SR
Queue Stats
24W - 27L
1,452 Elo+
Solo
Sobek
Sobek
strawbuu
Sobek
Level 123
God Stats
2W - 1L
1,593 SR
Queue Stats
315W - 296L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 1 / 12
8,519
852
9,844
7,591
6,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 12
7,312
731
4,390
9,459
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
LoveGrub
Chronos
17
15 / 1 / 8
10,447
1,045
17,132
11,846
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
maxorzoom
Cerberus
16
2 / 1 / 22
9,481
948
6,399
13,915
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
4 / 2 / 13
8,186
819
9,066
10,623
11,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Donutwulf
Fenrir
10
0 / 8 / 6
6,835
684
3,846
12,941
8,335
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
4 / 4 / 4
8,503
850
14,495
8,803
4,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
OriginalDictator
Ah Muzen Cab
14
2 / 6 / 4
7,708
771
10,665
10,570
4,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
ZBORN16
He Bo
14
1 / 3 / 5
7,782
778
12,409
5,984
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
strawbuu
Sobek
14
1 / 4 / 3
8,311
831
4,771
12,593
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
25
Kills
8
8
Deaths
25
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
12
10
W
0
3
12
2
L
Fenrir
Donutwulf
Fenrir
0
8
6
0.38
W
Chronos
LoveGrub
Chronos
15
1
8
19
L
Artemis
4
4
4
1.5
L
Ah Muzen Cab
OriginalDictator
Ah Muzen Cab
2
6
4
0.67
L
He Bo
ZBORN16
He Bo
1
3
5
1.17
W
Cerberus
maxorzoom
Cerberus
2
1
22
13
L
Sobek
strawbuu
Sobek
1
4
3
0.63
W
Hercules
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,831
Damage
46,186
53,434
Taken
50,891
42,880
Mitigated
34,542
18,422
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,844
4,261
103
504
7,591
6,126
0
2,840
4,564
0
25,557
W
4,390
357
173
1,516
9,459
4,399
0
1,785
7,614
0
9,883
L
Fenrir
Donutwulf
Fenrir
3,846
681
373
844
12,941
8,335
263
6,342
6,292
0
6,101
W
Chronos
LoveGrub
Chronos
17,132
4,643
880
2,285
11,846
6,175
2,001
4,767
6,881
34,232
0
L
Artemis
14,495
5,398
142
1,306
8,803
4,526
792
2,916
5,753
0
28,928
L
Ah Muzen Cab
OriginalDictator
Ah Muzen Cab
10,665
3,987
0
575
10,570
4,863
502
5,779
4,667
0
20,285
L
He Bo
ZBORN16
He Bo
12,409
594
166
577
5,984
2,217
192
3,155
2,713
19,833
0
W
Cerberus
maxorzoom
Cerberus
6,399
370
2,228
6,418
13,915
14,267
213
4,556
9,071
10,131
0
L
Sobek
strawbuu
Sobek
4,771
396
804
2,438
12,593
14,601
0
4,404
7,935
7,309
0
W
Hercules
9,066
1,760
735
3,580
10,623
11,913
276
2,361
8,124
0
10,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
39,139
138
Minions Killed
92
0
Camps Cleared
0
965,830
Distance Traveled
866,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,519
852
45
5
0
183,299
0
W
Susano
7,312
731
15
2
0
213,556
0
L
Fenrir
6,835
684
5
1
0
174,712
0
W
Chronos
10,447
1,045
48
5
0
175,135
0
L
Artemis
8,503
850
35
4
0
170,555
0
L
Ah Muzen Cab
7,708
771
18
2
0
178,742
0
L
He Bo
7,782
778
31
3
0
188,875
0
W
Cerberus
9,481
948
25
3
0
210,123
0
L
Sobek
8,311
831
3
0
0
153,563
0
W
Hercules
8,186
819
5
1
0
183,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role