Player Matchup

Ymir
Ymir
Almighty_Kojima
Ymir
Level 82
God Stats
4W - 6L
1,427 SR
Queue Stats
296W - 278L
1,514 Elo+
Solo
Izanami
Izanami
CMSlipStream
Izanami
Level 88
God Stats
2W - 1L
1,904 SR
Queue Stats
70W - 44L
1,609 Elo+
Party 2
Arachne
Arachne
KindaHigh729
Arachne
Level 158
God Stats
7W - 17L
1,392 SR
Queue Stats
471W - 456L
1,496 Elo+
Solo
Poseidon
Poseidon
Ninjawizard1227
Poseidon
Level 149
God Stats
0W - 5L
1,516 SR
Queue Stats
52W - 35L
1,591 Elo+
Party 2
Nike
Nike
ZayGenix
Nike
Level 101
God Stats
2W - 2L
1,648 SR
Queue Stats
147W - 185L
1,387 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,520 Elo+

VS

Team Averages
Level 110
1,493 SR
1,500 Elo+
Discordia
Discordia
Clairebear92884
Discordia
Level 144
God Stats
11W - 10L
1,481 SR
Queue Stats
1,106W - 1,416L
1,452 Elo+
Party 1
Surtr
Surtr
CrimsonGuardian3
Surtr
Level 78
God Stats
28W - 19L
1,627 SR
Queue Stats
390W - 365L
1,543 Elo+
Solo
Anhur
Anhur
MRsandsquatch
Anhur
Level 121
God Stats
15W - 9L
1,680 SR
Queue Stats
331W - 289L
1,538 Elo+
Party 1
Geb
Geb
TheDon455879
Geb
Level 107
God Stats
31W - 18L
1,600 SR
Queue Stats
255W - 229L
1,487 Elo+
Party 1
Fenrir
Fenrir
mavtis
Fenrir
Level 101
God Stats
1W - 4L
1,077 SR
Queue Stats
206W - 232L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,956
496
3,652
7,108
6,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
CMSlipStream
Izanami
10
1 / 2 / 2
5,710
571
3,554
6,411
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
KindaHigh729
Arachne
8
1 / 1 / 1
5,193
519
1,739
8,357
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
1 / 0 / 2
6,219
622
2,565
2,992
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
8
2 / 1 / 1
5,290
529
2,904
6,483
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clairebear92884
Discordia
11
0 / 0 / 0
5,521
552
558
2,077
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 1
6,442
644
6,891
8,332
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 0
5,781
578
5,691
6,977
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
5,394
539
3,369
6,594
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
mavtis
Fenrir
9
1 / 1 / 1
5,387
539
2,806
6,862
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
8
8
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Izanami
CMSlipStream
Izanami
1
2
2
1
W
Discordia
Clairebear92884
Discordia
0
0
0
0
W
4
2
1
2.25
L
Arachne
KindaHigh729
Arachne
1
1
1
1.5
W
2
3
0
0.67
L
Poseidon
1
0
2
2
W
1
0
1
1.5
L
Nike
2
1
1
2.5
W
Fenrir
mavtis
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
19,315
31,351
Taken
30,842
15,639
Mitigated
14,054
8,648
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,652
1,451
0
1,143
7,108
6,802
0
769
6,339
29,517
0
L
Izanami
CMSlipStream
Izanami
3,554
2,756
0
1,636
6,411
1,522
603
829
5,582
0
36,927
W
Discordia
Clairebear92884
Discordia
558
44
0
0
2,077
567
112
78
1,999
33,928
0
W
6,891
3,130
0
2,062
8,332
4,491
220
3,652
4,680
1,407
39,687
L
Arachne
KindaHigh729
Arachne
1,739
1,270
0
2,830
8,357
2,945
0
721
7,626
0
29,736
W
5,691
3,930
0
1,424
6,977
2,506
0
1,399
5,578
0
40,414
L
Poseidon
2,565
378
0
750
2,992
672
510
232
2,716
51,944
0
W
3,369
562
0
2,482
6,594
3,997
26
310
6,284
19,163
0
L
Nike
2,904
421
73
2,216
6,483
3,698
0
1,967
4,478
0
18,463
W
Fenrir
mavtis
Fenrir
2,806
677
0
1,657
6,862
2,493
479
778
6,084
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
28,525
280
Minions Killed
296
0
Camps Cleared
0
945,870
Distance Traveled
973,975
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,956
496
48
5
0
145,158
0
L
Izanami
5,710
571
77
8
0
185,642
2
W
Discordia
5,521
552
78
8
0
170,848
0
W
Surtr
6,442
644
72
7
0
180,310
0
L
Arachne
5,193
519
49
5
0
204,716
1
W
Anhur
5,781
578
73
7
0
173,211
2
L
Poseidon
6,219
622
93
9
0
219,176
0
W
Geb
5,394
539
23
2
0
220,536
0
L
Nike
5,290
529
13
1
0
191,178
4
W
Fenrir
5,387
539
50
5
0
229,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role