Player Matchup

Serqet
Serqet
DeeperPond399
Serqet
Level 82
God Stats
4W - 6L
1,505 SR
Queue Stats
167W - 159L
1,458 Elo+
Party 2
Izanami
Izanami
Jawnkneee
Izanami
Level 22
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Anubis
Anubis
SightlierSix61
Anubis
Level 27
God Stats
11W - 9L
1,614 SR
Queue Stats
32W - 41L
1,422 Elo+
Party 2
Scylla
Scylla
SorryPriorities
Scylla
Level 100
God Stats
0W - 1L
1,452 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
scheletro95
Cthulhu
Level 21
God Stats
0W - 10L
1,358 SR
Queue Stats
0W - 10L
1,091 Elo+
Solo
Team Averages
Level 50
1,452 SR
1,371 Elo+

VS

Team Averages
Level 17
1,577 SR
1,573 Elo+
Heimdallr
Heimdallr
Benedictionary
Heimdallr
Level 33
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 4L
1,756 Elo+
Party 3
Kukulkan
Kukulkan
Homegrown6458
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,293 Elo+
Solo
Cerberus
Cerberus
OkayIGuess
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,756 Elo+
Party 3
Ymir
Ymir
SweatNRegret
Ymir
Level 22
God Stats
6W - 6L
1,494 SR
Queue Stats
34W - 39L
1,358 Elo+
Solo
Hachiman
Hachiman
sowereincopper
Hachiman
Level 6
God Stats
1W - 0L
1,694 SR
Queue Stats
9W - 1L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
9,062
824
10,445
13,642
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Jawnkneee
Izanami
15
3 / 6 / 6
8,801
800
8,728
12,338
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 8
9,184
835
6,154
11,314
5,675
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 3
8,735
794
9,075
11,041
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
scheletro95
Cthulhu
10
0 / 0 / 0
6,989
635
0
379
235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benedictionary
Heimdallr
18
7 / 3 / 5
10,957
996
13,073
11,823
5,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Homegrown6458
Kukulkan
16
5 / 1 / 2
9,527
866
5,632
4,973
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
OkayIGuess
Cerberus
16
5 / 2 / 6
9,458
860
7,228
12,334
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 8
8,865
806
2,936
12,353
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
4 / 3 / 7
9,751
886
12,059
12,732
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
22
22
Deaths
11
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Benedictionary
Heimdallr
7
3
5
3.17
L
5
4
2
1.5
W
Kukulkan
Homegrown6458
Kukulkan
5
1
2
6
L
Izanami
Jawnkneee
Izanami
3
6
6
1
W
Cerberus
OkayIGuess
Cerberus
5
2
6
4
L
1
5
8
1
L
2
7
3
0.5
W
1
2
8
2.5
L
Cthulhu
scheletro95
Cthulhu
0
0
0
0
W
Hachiman
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
40,928
48,714
Taken
54,215
22,793
Mitigated
34,556
4,238
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Benedictionary
Heimdallr
13,073
5,714
0
2,071
11,823
5,677
5,187
5,199
6,597
0
48,900
L
10,445
3,047
0
1,310
13,642
7,679
0
4,601
8,804
0
24,004
W
Kukulkan
Homegrown6458
Kukulkan
5,632
399
0
695
4,973
2,197
530
1,032
3,611
22,209
0
L
Izanami
Jawnkneee
Izanami
8,728
5,891
0
562
12,338
5,086
1,139
3,747
8,251
0
16,383
W
Cerberus
OkayIGuess
Cerberus
7,228
578
0
1,265
12,334
10,674
385
2,688
7,426
13,733
441
L
6,154
377
0
2,016
11,314
5,675
802
2,028
9,084
27,629
0
L
9,075
1,433
0
350
11,041
4,118
0
3,474
7,161
24,665
0
W
2,936
511
0
433
12,353
11,128
505
3,919
8,434
12,878
0
L
Cthulhu
scheletro95
Cthulhu
0
0
0
0
379
235
0
320
59
0
0
W
Hachiman
12,059
8,784
0
3,287
12,732
4,880
1,021
2,391
9,937
0
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
48,558
122
Minions Killed
238
0
Camps Cleared
0
983,994
Distance Traveled
1,112,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,957
996
91
8
0
228,227
0
L
Serqet
9,062
824
21
2
0
258,605
0
W
Kukulkan
9,527
866
42
4
0
232,766
0
L
Izanami
8,801
800
16
1
0
251,924
0
W
Cerberus
9,458
860
30
3
0
212,658
0
L
Anubis
9,184
835
51
5
0
230,667
0
L
Scylla
8,735
794
34
3
0
225,464
0
W
Ymir
8,865
806
21
2
0
213,036
0
L
Cthulhu
6,989
635
0
0
0
17,334
0
W
Hachiman
9,751
886
54
5
0
225,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role