Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChuckLeclerc
Fenrir
Level 47
God Stats
1W - 0L
1,740 SR
Queue Stats
69W - 86L
1,500 Elo+
Party 1
Ra
Ra
EIMANTASXD
Ra
Level 143
God Stats
6W - 3L
1,644 SR
Queue Stats
110W - 96L
1,564 Elo+
Party 1
Ares
Ares
Nadraxthekiller
Ares
Level 58
God Stats
2W - 0L
1,697 SR
Queue Stats
32W - 26L
1,390 Elo+
Solo
Artemis
Artemis
VoriukasLT
Artemis
Level 158
God Stats
3W - 1L
1,803 SR
Queue Stats
189W - 197L
1,520 Elo+
Party 1
Team Averages
Level 110
1,677 SR
1,495 Elo+

VS

Team Averages
Level 59
1,605 SR
1,455 Elo+
Bastet
Bastet
Lubix52
Bastet
Level 46
God Stats
3W - 2L
1,868 SR
Queue Stats
58W - 80L
1,460 Elo+
Party 2
Artemis
Artemis
Reptikor
Artemis
Level 42
God Stats
3W - 5L
1,177 SR
Queue Stats
60W - 66L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Shia96
Baron Samedi
Level 137
God Stats
4W - 5L
1,440 SR
Queue Stats
387W - 373L
1,476 Elo+
Solo
Scylla
Scylla
ZelkowyBug
Scylla
Level 47
God Stats
3W - 3L
1,855 SR
Queue Stats
64W - 88L
1,446 Elo+
Party 2
Hades
Hades
zultamorda
Hades
Level 25
God Stats
12W - 7L
1,685 SR
Queue Stats
18W - 24L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 3 / 5
9,118
651
8,754
13,861
10,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
12 / 3 / 9
10,509
751
15,877
14,947
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 1 / 8
11,027
788
10,844
9,583
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 3 / 11
8,208
586
3,531
15,032
14,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
VoriukasLT
Artemis
14
4 / 4 / 7
8,659
619
9,952
11,559
5,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lubix52
Bastet
12
3 / 6 / 3
7,370
526
6,697
15,644
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Reptikor
Artemis
12
4 / 6 / 3
7,584
542
7,427
9,507
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Shia96
Baron Samedi
10
3 / 5 / 5
7,375
527
4,158
14,566
12,926
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ZelkowyBug
Scylla
13
3 / 5 / 3
7,483
535
5,834
10,989
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
12
1 / 5 / 3
7,618
544
8,445
13,310
9,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
27
Kills
14
14
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
5
1.83
W
Fenrir
12
3
9
5.5
W
6
1
8
10
L
Bastet
Lubix52
Bastet
3
6
3
0.75
W
2
3
11
2.5
L
Artemis
Reptikor
Artemis
4
6
3
0.92
L
Baron Samedi
Shia96
Baron Samedi
3
5
5
1.1
W
Artemis
VoriukasLT
Artemis
4
4
7
1.88
L
Scylla
ZelkowyBug
Scylla
3
5
3
0.9
L
Hades
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
32,561
64,982
Taken
64,016
42,630
Mitigated
34,613
19,522
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,754
1,787
0
3,306
13,861
10,658
347
7,618
6,243
0
57,865
W
Fenrir
15,877
3,967
0
2,976
14,947
7,346
949
3,410
11,537
0
85,705
W
10,844
956
3,249
4,214
9,583
5,069
1,117
3,592
5,991
104,894
1,443
L
Bastet
Lubix52
Bastet
6,697
2,072
0
3,178
15,644
5,674
0
3,933
11,711
0
54,608
W
3,531
267
0
2,220
15,032
14,486
405
4,468
10,564
12,898
0
L
Artemis
Reptikor
Artemis
7,427
2,745
0
1,230
9,507
3,141
666
518
8,989
0
39,057
L
Baron Samedi
Shia96
Baron Samedi
4,158
285
409
3,281
14,566
12,926
216
3,841
10,725
25,294
0
W
Artemis
VoriukasLT
Artemis
9,952
5,297
0
3,557
11,559
5,071
1,129
3,281
8,278
0
61,494
L
Scylla
ZelkowyBug
Scylla
5,834
946
0
1,092
10,989
3,451
0
3,922
6,994
51,935
0
L
Hades
8,445
2,169
230
2,805
13,310
9,421
0
1,774
11,458
52,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
37,430
467
Minions Killed
351
0
Camps Cleared
0
1,483,453
Distance Traveled
1,339,606
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,118
651
91
7
0
249,646
0
W
Fenrir
10,509
751
99
7
0
338,819
1
W
Ra
11,027
788
177
13
0
314,699
3
L
Bastet
7,370
526
77
6
0
314,817
0
W
Ares
8,208
586
20
1
0
300,222
4
L
Artemis
7,584
542
68
5
0
254,592
0
L
Baron Samedi
7,375
527
30
2
0
251,664
5
W
Artemis
8,659
619
80
6
0
280,067
3
L
Scylla
7,483
535
85
6
0
253,388
0
L
Hades
7,618
544
91
7
0
265,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role