Player Matchup

Merlin
Merlin
MegaMidorii
Merlin
Level 163
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 7L
1,397 Elo+
Party 3
Heimdallr
Heimdallr
PoisonDart345
Heimdallr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 51L
1,554 Elo+
Solo
Skadi
Skadi
ThuUnderground2
Skadi
Level 136
God Stats
0W - 3L
1,485 SR
Queue Stats
89W - 107L
1,469 Elo+
Solo
Olorun
Olorun
Xaviito_PR
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
itoadaso123
Thor
Level 130
God Stats
0W - 3L
1,189 SR
Queue Stats
699W - 699L
1,532 Elo+
Solo
Team Averages
Level 134
1,431 SR
1,490 Elo+

VS

Team Averages
Level 107
1,464 SR
1,529 Elo+
Bacchus
Bacchus
Blackmist523
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Clovenbat5660
Tsukuyomi
Level 144
God Stats
3W - 1L
1,534 SR
Queue Stats
105W - 82L
1,608 Elo+
Party 1
Atlas
Atlas
DeCyphFur
Atlas
Level 47
God Stats
2W - 0L
1,292 SR
Queue Stats
33W - 32L
1,541 Elo+
Party 1
Cupid
Cupid
KINGxCRYPT
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
QuietFoal908997
Ne Zha
Level 129
God Stats
2W - 0L
1,497 SR
Queue Stats
6W - 8L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 4 / 7
9,375
938
11,501
10,247
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
PoisonDart345
Heimdallr
14
2 / 5 / 2
7,788
779
6,123
10,918
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 5
8,000
800
9,128
9,924
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Xaviito_PR
Olorun
12
0 / 6 / 6
6,782
678
3,125
9,144
3,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 6 / 9
8,263
826
6,183
14,283
18,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackmist523
Bacchus
16
4 / 2 / 15
9,051
905
8,002
12,200
12,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Clovenbat5660
Tsukuyomi
17
12 / 2 / 7
10,296
1,030
14,948
12,023
5,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
DeCyphFur
Atlas
14
1 / 3 / 18
8,096
810
7,543
10,820
13,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
14
2 / 4 / 17
8,122
812
8,315
9,004
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 14
9,819
982
12,692
13,810
7,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
12
Kills
25
25
Deaths
14
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blackmist523
Bacchus
4
2
15
5.75
W
Tsukuyomi
Clovenbat5660
Tsukuyomi
12
2
7
7.75
W
Atlas
DeCyphFur
Atlas
1
3
18
3.33
W
Cupid
2
4
17
2.63
L
Merlin
4
4
7
1.88
L
Heimdallr
PoisonDart345
Heimdallr
2
5
2
0.6
W
6
3
14
4.33
L
4
4
5
1.63
L
Olorun
Xaviito_PR
Olorun
0
6
6
0.5
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
51,500
54,516
Taken
57,857
35,931
Mitigated
43,049
7,775
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blackmist523
Bacchus
8,002
459
2,397
4,094
12,200
12,047
0
3,848
8,352
12,326
0
W
Tsukuyomi
Clovenbat5660
Tsukuyomi
14,948
3,648
446
3,069
12,023
5,784
96
3,097
8,926
0
30,673
W
Atlas
DeCyphFur
Atlas
7,543
1,887
349
943
10,820
13,562
351
3,363
7,457
11,858
0
W
Cupid
8,315
4,769
5,309
2,500
9,004
4,158
843
1,364
7,640
0
15,214
L
Merlin
11,501
143
165
2,069
10,247
4,291
0
3,165
7,082
32,495
0
L
Heimdallr
PoisonDart345
Heimdallr
6,123
3,714
134
908
10,918
5,554
0
3,260
7,658
0
16,576
W
12,692
2,491
998
4,669
13,810
7,498
0
2,954
10,856
0
29,526
L
9,128
2,812
561
1,768
9,924
3,928
0
2,127
7,797
0
16,901
L
Olorun
Xaviito_PR
Olorun
3,125
1,647
602
704
9,144
3,942
0
2,876
6,268
4,783
0
L
6,183
820
150
714
14,283
18,216
0
4,117
10,166
0
8,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
45,384
103
Minions Killed
109
0
Camps Cleared
0
771,565
Distance Traveled
1,094,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,051
905
21
2
0
212,124
0
W
Tsukuyomi
10,296
1,030
35
4
0
262,130
0
W
Atlas
8,096
810
3
0
0
220,389
0
W
Cupid
8,122
812
20
2
0
195,168
0
L
Merlin
9,375
938
52
5
0
168,263
0
L
Heimdallr
7,788
779
26
3
0
147,909
0
W
Ne Zha
9,819
982
30
3
0
204,996
0
L
Skadi
8,000
800
16
2
0
172,318
0
L
Olorun
6,782
678
6
1
0
139,058
0
L
Thor
8,263
826
3
0
0
144,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role