Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HesGii
Anhur
Level 148
God Stats
6W - 2L
1,697 SR
Queue Stats
63W - 67L
1,498 Elo+
Party 1
Janus
Janus
Jarryz
Janus
Level 156
God Stats
12W - 19L
1,413 SR
Queue Stats
79W - 95L
1,422 Elo+
Party 1
Mulan
Mulan
LeonSeth
Mulan
Level 193
God Stats
3W - 6L
1,609 SR
Queue Stats
191W - 201L
1,508 Elo+
Party 3
Geb
Geb
TheKingRitzy
Geb
Level 148
God Stats
1W - 3L
1,355 SR
Queue Stats
529W - 527L
1,529 Elo+
Party 3
Team Averages
Level 161
1,515 SR
1,492 Elo+

VS

Team Averages
Level 106
1,505 SR
1,510 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D0b3rm4n
Izanami
Level 91
God Stats
35W - 24L
1,631 SR
Queue Stats
187W - 168L
1,560 Elo+
Party 2
Chang'e
Chang'e
RayitoMcQuuen
Chang'e
Level 124
God Stats
4W - 3L
1,335 SR
Queue Stats
101W - 89L
1,510 Elo+
Party 2
He Bo
He Bo
Superminimin
He Bo
Level 129
God Stats
12W - 11L
1,561 SR
Queue Stats
418W - 405L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 2 / 1
6,583
658
6,096
9,938
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
HesGii
Anhur
11
1 / 1 / 1
6,064
606
4,055
6,493
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Jarryz
Janus
11
4 / 2 / 0
6,619
662
4,926
3,668
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
LeonSeth
Mulan
11
2 / 0 / 3
7,074
707
4,973
7,200
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 3
5,684
568
2,168
9,372
6,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
7 / 3 / 1
6,765
677
5,808
8,530
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
 
Amaterasu
3
0 / 2 / 0
3,724
372
576
2,803
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
D0b3rm4n
Izanami
10
0 / 2 / 3
5,356
536
3,458
6,762
1,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
8
1 / 2 / 1
4,925
493
3,021
9,380
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,171
517
3,677
6,919
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
8
8
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
1
2.75
L
Lancelot
 
Lancelot
7
3
1
2.5
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Izanami
D0b3rm4n
Izanami
0
2
3
0.75
W
Anhur
HesGii
Anhur
1
1
1
1.5
W
Janus
Jarryz
Janus
4
2
0
2
W
Mulan
LeonSeth
Mulan
2
0
3
3.5
L
Chang'e
1
2
1
0.75
L
0
4
1
0.13
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
16,540
36,671
Taken
34,394
17,520
Mitigated
10,564
9,163
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,096
4,061
0
2,988
9,938
3,961
0
1,483
8,393
0
37,475
L
Lancelot
 
Lancelot
5,808
404
0
925
8,530
3,185
0
810
7,629
0
39,497
L
Amaterasu
 
Amaterasu
576
576
0
826
2,803
911
0
0
2,803
0
3,891
L
Izanami
D0b3rm4n
Izanami
3,458
2,545
0
1,580
6,762
1,700
0
575
5,594
0
39,028
W
Anhur
HesGii
Anhur
4,055
1,910
0
1,618
6,493
2,196
509
724
5,769
0
39,277
W
Janus
Jarryz
Janus
4,926
380
0
420
3,668
1,257
23
2,344
1,184
43,488
0
W
Mulan
LeonSeth
Mulan
4,973
948
0
2,412
7,200
3,659
0
762
6,372
0
47,055
L
Chang'e
3,021
318
440
1,838
9,380
2,611
0
2,661
6,074
22,013
0
L
3,677
104
0
722
6,919
2,157
0
2,744
3,870
31,430
0
W
2,168
431
0
1,725
9,372
6,447
0
1,117
8,255
14,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
25,941
310
Minions Killed
248
0
Camps Cleared
0
1,039,826
Distance Traveled
926,685
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,583
658
76
8
0
213,286
0
L
Lancelot
6,765
677
67
7
0
237,022
0
L
Amaterasu
3,724
372
6
1
0
67,898
0
L
Izanami
5,356
536
67
7
0
201,771
0
W
Anhur
6,064
606
65
7
0
186,019
0
W
Janus
6,619
662
72
7
0
231,595
2
W
Mulan
7,074
707
79
8
0
190,568
1
L
Chang'e
4,925
493
48
5
0
205,824
0
L
He Bo
5,171
517
60
6
0
214,170
0
W
Geb
5,684
568
18
2
0
218,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role