Player Matchup

Chronos
Chronos
Death potato576
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,509 Elo+
Solo
Sol
Sol
GreenHeartRanger
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,458 Elo+
Solo
Shiva
Shiva
TimBigleron
Shiva
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,504 Elo+
Solo
Ymir
Ymir
WizardBaker
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,517 Elo+
Solo
Agni
Agni
bigchaibi
Agni
Level 120
God Stats
6W - 5L
1,574 SR
Queue Stats
338W - 340L
1,546 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,507 Elo+

VS

Team Averages
Level 101
1,464 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
CheaterrRojo
Tsukuyomi
Level 106
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Kali
Kali
Faeded
Kali
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,581 Elo+
Party 2
Hades
Hades
ROCKI45
Hades
Level 51
God Stats
0W - 2L
1,264 SR
Queue Stats
17W - 19L
1,556 Elo+
Party 2
Cerberus
Cerberus
Sesknight
Cerberus
Level 89
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Tyr
Tyr
SeswarriorYT
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 19
9,381
938
6,872
7,038
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 14
9,241
924
16,452
11,061
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 5 / 13
9,925
993
16,168
15,062
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 21
9,458
946
8,130
12,213
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
16
7 / 2 / 15
9,793
979
16,999
8,807
4,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheaterrRojo
Tsukuyomi
13
2 / 8 / 4
7,459
746
6,427
13,057
6,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Faeded
Kali
14
4 / 5 / 6
8,318
832
7,985
10,598
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
ROCKI45
Hades
13
1 / 8 / 9
7,436
744
11,050
14,475
15,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Sesknight
Cerberus
15
1 / 3 / 9
8,407
841
8,831
17,857
24,537
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 3 / 6
8,613
861
9,532
13,487
20,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
27
Kills
12
13
Deaths
27
82
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CheaterrRojo
Tsukuyomi
2
8
4
0.5
W
3
0
19
12.5
L
Kali
Faeded
Kali
4
5
6
1.4
W
5
4
14
3
L
Hades
ROCKI45
Hades
1
8
9
0.69
L
Cerberus
Sesknight
Cerberus
1
3
9
1.83
L
4
3
6
2.33
W
10
5
13
3.3
W
2
2
21
6.25
W
Agni
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,621
Damage
43,825
54,181
Taken
69,474
49,599
Mitigated
72,911
15,439
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CheaterrRojo
Tsukuyomi
6,427
1,095
0
966
13,057
6,936
18
9,950
3,023
0
15,378
W
6,872
2,093
293
1,362
7,038
3,786
1,125
2,978
4,060
23,057
0
L
Kali
Faeded
Kali
7,985
2,092
73
2,116
10,598
5,707
0
7,252
3,298
0
13,237
W
16,452
5,013
573
3,424
11,061
5,496
2,380
5,916
5,145
27,313
0
L
Hades
ROCKI45
Hades
11,050
384
1,218
1,612
14,475
15,628
0
9,648
4,442
16,971
0
L
Cerberus
Sesknight
Cerberus
8,831
827
1,126
7,721
17,857
24,537
0
12,716
4,964
19,147
0
L
9,532
905
1,395
6,138
13,487
20,103
0
8,887
4,414
0
17,776
W
16,168
2,536
1,315
1,809
15,062
19,436
25
5,261
9,801
0
18,716
W
8,130
1,340
1,494
2,947
12,213
15,906
478
4,009
8,204
12,405
0
W
Agni
16,999
1,485
636
1,586
8,807
4,975
249
1,717
7,090
28,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
40,233
108
Minions Killed
90
0
Camps Cleared
0
916,031
Distance Traveled
859,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,459
746
11
1
0
149,462
0
W
Chronos
9,381
938
35
4
0
222,563
0
L
Kali
8,318
832
15
2
0
166,485
0
W
Sol
9,241
924
37
4
0
162,974
0
L
Hades
7,436
744
14
1
0
147,302
0
L
Cerberus
8,407
841
29
3
0
184,967
2
L
Tyr
8,613
861
21
2
0
211,589
0
W
Shiva
9,925
993
9
1
0
206,646
0
W
Ymir
9,458
946
4
0
0
143,988
0
W
Agni
9,793
979
23
2
0
179,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role