Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
MoonWhaler69
Vamana
Level 79
God Stats
8W - 4L
1,727 SR
Queue Stats
24W - 20L
1,553 Elo+
Party 2
Sol
Sol
P1pBoy-Panda
Sol
Level 80
God Stats
3W - 1L
1,507 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Arachne
Arachne
PumpkinButt17
Arachne
Level 101
God Stats
6W - 2L
1,648 SR
Queue Stats
68W - 43L
1,591 Elo+
Party 2
Ishtar
Ishtar
Rain223
Ishtar
Level 92
God Stats
1W - 0L
1,776 SR
Queue Stats
18W - 11L
1,743 Elo+
Party 2
Team Averages
Level 96
1,631 SR
1,573 Elo+

VS

Team Averages
Level 90
1,488 SR
1,495 Elo+
Erlang Shen
Erlang Shen
Bex12
Erlang Shen
Level 108
God Stats
0W - 1L
1,546 SR
Queue Stats
50W - 61L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
JalapenoRye
Hun Batz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,499 Elo+
Party 3
Izanami
Izanami
XXXFaLLSXXX
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 396L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Xenoviguroth
Kukulkan
Level 105
God Stats
3W - 3L
1,394 SR
Queue Stats
83W - 93L
1,469 Elo+
Party 1
Nox
Nox
yrrutSturry
Nox
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 56L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 2 / 5
7,971
797
4,318
11,900
10,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
15
0 / 0 / 6
8,092
809
4,472
7,353
6,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 3
9,005
901
6,864
9,011
7,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Arachne
15
5 / 1 / 3
8,779
878
8,153
6,386
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Rain223
Ishtar
14
2 / 2 / 4
8,308
831
7,210
9,516
4,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bex12
Erlang Shen
12
0 / 5 / 1
7,365
737
4,720
11,401
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
JalapenoRye
Hun Batz
16
3 / 1 / 2
9,032
903
7,486
9,550
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
XXXFaLLSXXX
Izanami
11
0 / 2 / 0
6,901
690
1,095
4,478
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Xenoviguroth
Kukulkan
16
1 / 2 / 1
8,857
886
7,456
7,113
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 3
8,840
884
4,125
4,440
3,380
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
10
Kills
6
6
Deaths
10
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
5
2.25
L
Erlang Shen
Bex12
Erlang Shen
0
5
1
0.1
L
Hun Batz
JalapenoRye
Hun Batz
3
1
2
4
W
Vamana
0
0
6
3
W
1
1
3
2.5
W
Arachne
5
1
3
6.5
W
Ishtar
Rain223
Ishtar
2
2
4
2
L
Izanami
XXXFaLLSXXX
Izanami
0
2
0
0
L
Kukulkan
Xenoviguroth
Kukulkan
1
2
1
0.75
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
24,882
44,166
Taken
36,982
31,964
Mitigated
25,600
10,558
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,318
60
233
985
11,900
10,734
78
3,115
8,668
13,103
269
L
Erlang Shen
Bex12
Erlang Shen
4,720
1,984
0
789
11,401
11,401
0
2,801
8,600
0
11,679
L
Hun Batz
JalapenoRye
Hun Batz
7,486
980
0
1,614
9,550
5,617
0
2,700
6,850
0
38,440
W
Vamana
4,472
1,367
0
1,428
7,353
6,057
468
1,052
6,214
0
19,822
W
6,864
2,197
0
4,885
9,011
7,251
1,108
2,445
6,521
50,856
0
W
Arachne
8,153
6,209
0
2,608
6,386
3,752
519
659
5,547
0
22,931
W
Ishtar
Rain223
Ishtar
7,210
5,089
0
419
9,516
4,170
1,491
4,310
5,096
0
25,601
L
Izanami
XXXFaLLSXXX
Izanami
1,095
845
0
260
4,478
1,503
0
1,864
2,614
0
3,949
L
Kukulkan
Xenoviguroth
Kukulkan
7,456
894
0
689
7,113
3,699
1,261
1,502
5,611
43,050
0
L
4,125
562
0
918
4,440
3,380
0
2,046
2,394
15,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
40,995
210
Minions Killed
241
0
Camps Cleared
0
1,155,054
Distance Traveled
893,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,971
797
16
2
0
210,062
0
L
Erlang Shen
7,365
737
24
2
0
183,866
0
L
Hun Batz
9,032
903
67
7
0
209,007
0
W
Vamana
8,092
809
39
4
0
234,938
0
W
Sol
9,005
901
79
8
0
226,325
0
W
Arachne
8,779
878
36
4
0
260,420
0
W
Ishtar
8,308
831
40
4
0
223,309
0
L
Izanami
6,901
690
16
2
0
84,569
0
L
Kukulkan
8,857
886
93
9
0
208,715
0
L
Nox
8,840
884
41
4
0
207,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role