Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Jarl_JLord
Artemis
Level 148
God Stats
6W - 0L
1,939 SR
Queue Stats
281W - 291L
1,468 Elo+
Party 2
Bacchus
Bacchus
NEPHEW1993
Bacchus
Level 99
God Stats
217W - 178L
1,596 SR
Queue Stats
316W - 297L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
TigerHawk-09
Aphrodite
Level 129
God Stats
3W - 1L
1,744 SR
Queue Stats
71W - 56L
1,545 Elo+
Party 1
Chaac
Chaac
ToNyxV666
Chaac
Level 128
God Stats
3W - 4L
1,374 SR
Queue Stats
194W - 177L
1,526 Elo+
Solo
Team Averages
Level 130
1,631 SR
1,516 Elo+

VS

Team Averages
Level 95
1,602 SR
1,427 Elo+
Susano
Susano
BadTenor
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
Iggy3655
Zhong Kui
Level 145
God Stats
5W - 4L
1,627 SR
Queue Stats
181W - 187L
1,484 Elo+
Party 3
Bellona
Bellona
Lunarblazeken
Bellona
Level 108
God Stats
9W - 9L
1,491 SR
Queue Stats
32W - 32L
1,342 Elo+
Solo
Anhur
Anhur
TastyTBags4U
Anhur
Level 47
God Stats
7W - 4L
1,892 SR
Queue Stats
19W - 26L
1,452 Elo+
Solo
Poseidon
Poseidon
jkmandt
Poseidon
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 4
9,229
513
16,039
15,881
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Jarl_JLord
Artemis
17
5 / 3 / 1
10,395
578
7,806
12,181
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NEPHEW1993
Bacchus
13
0 / 3 / 4
8,433
469
8,152
16,761
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TigerHawk-09
Aphrodite
16
4 / 0 / 4
10,214
567
12,538
20,695
14,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
ToNyxV666
Chaac
18
5 / 1 / 4
10,575
588
14,986
22,338
16,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BadTenor
Susano
13
1 / 4 / 3
8,325
463
9,805
18,991
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Iggy3655
Zhong Kui
13
2 / 5 / 1
8,116
451
15,826
18,821
14,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 1 / 4
8,209
456
8,542
16,547
19,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 2
9,278
515
9,945
13,832
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
jkmandt
Poseidon
14
0 / 4 / 1
8,684
482
10,878
15,333
10,379
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
8
9
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
4
3
L
Susano
BadTenor
Susano
1
4
3
0.63
L
Zhong Kui
Iggy3655
Zhong Kui
2
5
1
0.5
W
Artemis
Jarl_JLord
Artemis
5
3
1
1.83
L
Bellona
1
1
4
3
W
Bacchus
NEPHEW1993
Bacchus
0
3
4
0.67
L
4
4
2
1.25
W
Aphrodite
TigerHawk-09
Aphrodite
4
0
4
6
W
Chaac
ToNyxV666
Chaac
5
1
4
7
L
Poseidon
jkmandt
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,521
Damage
54,996
87,856
Taken
83,524
60,044
Mitigated
58,236
48,801
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,039
930
5,798
9,490
15,881
6,865
1,856
7,476
8,405
78,001
0
L
Susano
BadTenor
Susano
9,805
1,314
0
7,472
18,991
7,820
0
6,038
12,953
0
72,192
L
Zhong Kui
Iggy3655
Zhong Kui
15,826
803
0
7,143
18,821
14,980
336
10,181
8,640
69,575
0
W
Artemis
Jarl_JLord
Artemis
7,806
4,278
0
5,154
12,181
4,200
2,859
345
11,836
0
86,520
L
Bellona
8,542
1,754
0
2,177
16,547
19,728
0
8,230
8,317
732
27,806
W
Bacchus
NEPHEW1993
Bacchus
8,152
571
270
4,279
16,761
18,494
0
4,167
12,594
27,845
0
L
9,945
7,060
0
6,130
13,832
5,329
1,556
2,797
11,035
0
72,704
W
Aphrodite
TigerHawk-09
Aphrodite
12,538
1,487
2,330
14,972
20,695
14,336
1,144
8,911
11,784
73,270
0
W
Chaac
ToNyxV666
Chaac
14,986
2,830
0
6,508
22,338
16,149
0
6,414
15,924
0
114,173
L
Poseidon
jkmandt
Poseidon
10,878
1,183
0
4,694
15,333
10,379
0
9,483
5,850
77,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
42,612
543
Minions Killed
438
0
Camps Cleared
0
1,891,677
Distance Traveled
1,733,313
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,229
513
147
8
0
361,066
0
L
Susano
8,325
463
89
5
0
414,159
0
L
Zhong Kui
8,116
451
104
6
0
335,141
0
W
Artemis
10,395
578
120
7
0
335,752
5
L
Bellona
8,209
456
38
2
0
375,436
0
W
Bacchus
8,433
469
32
2
0
377,838
3
L
Anhur
9,278
515
100
6
0
309,337
0
W
Aphrodite
10,214
567
118
7
0
354,538
0
W
Chaac
10,575
588
126
7
0
462,483
0
L
Poseidon
8,684
482
107
6
0
299,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role