Player Matchup

Anubis
Anubis
InFiNiTyCristy
Anubis
Level 26
God Stats
1W - 4L
1,480 SR
Queue Stats
54W - 80L
1,390 Elo+
Solo
Horus
Horus
Russian_Ice_29
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,514 Elo+
Solo
Freya
Freya
akira60650
Freya
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
doume70
Cabrakan
Level 122
God Stats
0W - 2L
1,419 SR
Queue Stats
49W - 35L
1,562 Elo+
Party 1
Charybdis
Charybdis
dragovige
Charybdis
Level 102
God Stats
0W - 1L
1,267 SR
Queue Stats
54W - 57L
1,519 Elo+
Party 1
Team Averages
Level 81
1,433 SR
1,514 Elo+

VS

Team Averages
Level 56
1,538 SR
1,450 Elo+
Zeus
Zeus
MaroShoparO
Zeus
Level 45
God Stats
3W - 0L
1,754 SR
Queue Stats
19W - 22L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
SenneHannes
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 108L
1,496 Elo+
Party 3
Thor
Thor
embatawe
Thor
Level 108
God Stats
3W - 4L
1,191 SR
Queue Stats
156W - 139L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
wardjecamus
Xbalanque
Level 39
God Stats
4W - 3L
1,534 SR
Queue Stats
73W - 94L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
xRSx_kickie123
Hou Yi
Level 24
God Stats
3W - 0L
1,712 SR
Queue Stats
16W - 28L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
8,945
895
11,963
7,523
4,442
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 3
6,738
674
4,425
9,365
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
14
0 / 3 / 7
7,289
729
9,248
8,421
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
doume70
Cabrakan
12
0 / 3 / 6
7,144
714
5,737
12,627
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
dragovige
Charybdis
13
2 / 4 / 3
7,313
731
6,302
8,674
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
8,185
819
9,008
6,982
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
SenneHannes
Sylvanus
13
0 / 2 / 10
7,783
778
4,128
12,418
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
14
5 / 2 / 9
7,916
792
8,572
10,132
6,595
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
wardjecamus
Xbalanque
15
2 / 2 / 12
8,264
826
10,501
6,188
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 9
8,012
801
9,230
5,560
2,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
8
Kills
16
16
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
5
2
8
4.5
L
0
4
3
0.38
W
Sylvanus
SenneHannes
Sylvanus
0
2
10
2.5
L
Freya
0
3
7
1.17
L
Cabrakan
doume70
Cabrakan
0
3
6
1
L
Charybdis
dragovige
Charybdis
2
4
3
0.88
W
Thor
5
2
9
4.75
W
Xbalanque
wardjecamus
Xbalanque
2
2
12
4
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
41,439
46,610
Taken
41,280
34,061
Mitigated
27,118
15,253
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,963
300
330
2,911
7,523
4,442
56
2,491
5,032
34,627
0
W
9,008
1,361
730
1,093
6,982
3,004
0
4,506
2,476
16,292
0
L
4,425
2,107
640
1,496
9,365
7,461
130
2,264
7,101
0
6,190
W
Sylvanus
SenneHannes
Sylvanus
4,128
700
5,072
4,691
12,418
11,547
52
8,055
4,363
9,865
0
L
Freya
9,248
3,017
256
1,919
8,421
4,174
357
2,749
5,672
20,339
0
L
Cabrakan
doume70
Cabrakan
5,737
684
1,904
4,633
12,627
14,214
26
3,900
8,727
7,140
0
L
Charybdis
dragovige
Charybdis
6,302
1,403
170
994
8,674
3,770
0
2,827
5,847
0
16,118
W
Thor
8,572
334
2,850
1,964
10,132
6,595
0
6,590
3,542
1,095
17,868
W
Xbalanque
wardjecamus
Xbalanque
10,501
3,265
284
26
6,188
3,329
0
4,463
1,725
0
22,944
W
9,230
4,968
0
693
5,560
2,643
168
3,334
2,226
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
40,160
128
Minions Killed
106
0
Camps Cleared
0
908,903
Distance Traveled
891,026
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,945
895
51
5
0
190,188
0
W
Zeus
8,185
819
23
2
0
158,864
0
L
Horus
6,738
674
7
1
0
180,314
0
W
Sylvanus
7,783
778
13
1
0
155,876
0
L
Freya
7,289
729
20
2
0
183,215
0
L
Cabrakan
7,144
714
7
1
0
179,702
3
L
Charybdis
7,313
731
43
4
0
175,484
0
W
Thor
7,916
792
14
1
0
200,713
0
W
Xbalanque
8,264
826
27
3
0
184,155
0
W
Hou Yi
8,012
801
29
3
0
191,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role