Player Matchup

Arachne
Arachne
Dumb Jelly
Arachne
Level 45
God Stats
15W - 9L
1,665 SR
Queue Stats
63W - 54L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
DwayneAltair
Jormungandr
Level 120
God Stats
0W - 1L
1,213 SR
Queue Stats
21W - 33L
1,156 Elo+
Party 1
King Arthur
King Arthur
FaZeBooce621
King Arthur
Level 64
God Stats
13W - 5L
1,636 SR
Queue Stats
17W - 8L
1,641 Elo+
Solo
Neith
Neith
Ivcze
Neith
Level 17
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
JustAdvent
Charon
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,349 Elo+
Party 1
Team Averages
Level 53
1,450 SR
1,446 Elo+

VS

Team Averages
Level 59
1,605 SR
1,466 Elo+
Chaac
Chaac
GeekerDeed
Chaac
Level 59
God Stats
7W - 3L
1,667 SR
Queue Stats
116W - 104L
1,526 Elo+
Solo
Xbalanque
Xbalanque
MRCLEANv3
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 87L
1,467 Elo+
Party 3
Thor
Thor
Presentsumo9
Thor
Level 88
God Stats
8W - 6L
1,704 SR
Queue Stats
69W - 62L
1,453 Elo+
Solo
Geb
Geb
WhasianRasin
Geb
Level 63
God Stats
3W - 1L
1,652 SR
Queue Stats
147W - 157L
1,439 Elo+
Solo
Chang'e
Chang'e
lilgeckoisIrish
Chang'e
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 133L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dumb Jelly
Arachne
10
4 / 0 / 1
6,147
615
3,966
9,295
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DwayneAltair
Jormungandr
10
3 / 2 / 2
6,404
640
5,032
7,004
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
FaZeBooce621
King Arthur
10
1 / 2 / 0
5,951
595
7,490
11,827
10,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Ivcze
Neith
4
0 / 1 / 0
3,765
377
522
2,183
570
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
JustAdvent
Charon
8
0 / 0 / 3
5,088
509
2,971
6,911
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 1
6,560
656
5,400
10,410
8,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
MRCLEANv3
Xbalanque
11
2 / 2 / 1
6,500
650
5,478
5,169
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
5,936
594
4,630
8,119
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,740
574
3,423
7,677
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,453
545
1,695
4,732
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
5
5
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dumb Jelly
Arachne
4
0
1
4.5
L
Jormungandr
DwayneAltair
Jormungandr
3
2
2
2
L
King Arthur
FaZeBooce621
King Arthur
1
2
0
0.5
W
Chaac
2
2
1
1.25
L
Neith
Ivcze
Neith
0
1
0
0
L
Charon
JustAdvent
Charon
0
0
3
1.5
W
Xbalanque
MRCLEANv3
Xbalanque
2
2
1
1.25
W
1
1
2
2
W
0
1
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
20,626
37,220
Taken
36,107
21,928
Mitigated
19,786
10,751
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dumb Jelly
Arachne
3,966
2,501
0
4,850
9,295
4,206
0
542
8,753
0
40,314
L
Jormungandr
DwayneAltair
Jormungandr
5,032
1,714
0
799
7,004
3,351
0
1,733
5,271
37,210
0
L
King Arthur
FaZeBooce621
King Arthur
7,490
984
0
1,650
11,827
10,062
0
946
10,881
0
46,708
W
Chaac
5,400
1,125
0
2,500
10,410
8,729
0
264
10,146
0
40,415
L
Neith
Ivcze
Neith
522
359
0
81
2,183
570
52
226
1,957
0
8,064
L
Charon
JustAdvent
Charon
2,971
512
833
2,538
6,911
3,739
0
1,671
5,240
15,028
0
W
Xbalanque
MRCLEANv3
Xbalanque
5,478
3,542
0
1,860
5,169
1,792
1,954
1,110
3,967
0
47,095
W
4,630
1,127
0
737
8,119
3,068
0
1,405
6,646
0
45,108
W
3,423
394
0
2,578
7,677
4,752
569
2,867
4,628
19,771
0
W
1,695
237
480
1,824
4,732
1,445
0
1,793
2,717
24,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
30,189
253
Minions Killed
312
0
Camps Cleared
0
842,153
Distance Traveled
1,001,804
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,147
615
65
7
0
219,738
0
L
Jormungandr
6,404
640
82
8
0
191,664
4
L
King Arthur
5,951
595
83
8
0
190,471
2
W
Chaac
6,560
656
71
7
0
209,158
0
L
Neith
3,765
377
13
1
0
66,919
0
L
Charon
5,088
509
10
1
0
173,361
0
W
Xbalanque
6,500
650
86
9
0
171,274
0
W
Thor
5,936
594
72
7
0
230,982
0
W
Geb
5,740
574
21
2
0
199,941
1
W
Chang'e
5,453
545
62
6
0
190,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role