Player Matchup

Terra
Terra
DankHamLord
Terra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,597 Elo+
Party 1
Achilles
Achilles
Konahkrik
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,597 Elo+
Party 1
Discordia
Discordia
lakethesnake123
Discordia
Level 104
God Stats
1W - 4L
1,204 SR
Queue Stats
74W - 82L
1,377 Elo+
Party 1
Team Averages
Level 95
1,401 SR
1,524 Elo+

VS

Team Averages
Level 57
1,487 SR
1,457 Elo+
Chronos
Chronos
Maurixioo
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Awilix
Awilix
Vanillabunny--
Awilix
Level 116
God Stats
1W - 1L
1,457 SR
Queue Stats
7W - 11L
1,468 Elo+
Party 2
Bastet
Bastet
e-IfI-e
Bastet
Level 24
God Stats
2W - 2L
1,503 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 13
9,140
831
9,849
13,823
13,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Konahkrik
Achilles
13
9 / 3 / 4
10,127
921
8,286
11,158
6,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
lakethesnake123
Discordia
14
5 / 2 / 9
10,103
918
10,868
5,008
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Maurixioo
Chronos
12
3 / 4 / 6
9,634
876
10,717
10,717
4,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 6 / 3
8,628
784
7,020
12,225
4,643
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
e-IfI-e
Bastet
10
2 / 6 / 6
8,341
758
5,282
11,742
3,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
W
Achilles
Konahkrik
Achilles
9
3
4
3.67
L
Chronos
Maurixioo
Chronos
3
4
6
1.5
L
4
6
3
0.92
L
Bastet
e-IfI-e
Bastet
2
6
6
0.83
W
Discordia
lakethesnake123
Discordia
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
23,019
29,989
Taken
34,684
21,519
Mitigated
12,636
3,018
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,849
1,325
490
947
13,823
13,061
130
5,423
8,400
18,092
1,227
W
Achilles
Konahkrik
Achilles
8,286
3,044
0
378
11,158
6,811
676
4,615
6,543
0
20,887
L
Chronos
Maurixioo
Chronos
10,717
4,099
0
555
10,717
4,090
0
5,557
5,160
32,303
0
L
7,020
2,661
0
110
12,225
4,643
0
7,973
4,252
0
25,806
L
Bastet
e-IfI-e
Bastet
5,282
1,773
298
1,703
11,742
3,903
0
6,241
5,501
0
17,560
W
Discordia
lakethesnake123
Discordia
10,868
215
270
933
5,008
1,647
1,341
939
4,069
43,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
26,603
88
Minions Killed
98
0
Camps Cleared
0
598,318
Distance Traveled
563,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,140
831
15
1
0
209,053
0
W
Achilles
10,127
921
21
2
0
195,200
0
L
Chronos
9,634
876
46
4
0
188,552
0
L
Awilix
8,628
784
25
2
0
178,623
0
L
Bastet
8,341
758
27
2
0
196,522
0
W
Discordia
10,103
918
52
5
0
194,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role