Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ArticFox090
Achilles
Level 157
God Stats
2W - 5L
1,286 SR
Queue Stats
12W - 44L
1,223 Elo+
Party 1
Bake Kujira
Bake Kujira
DaMedic ated
Bake Kujira
Level 148
God Stats
2W - 3L
1,192 SR
Queue Stats
187W - 373L
1,341 Elo+
Party 1
Sol
Sol
HzIIs
Sol
Level 116
God Stats
4W - 4L
1,596 SR
Queue Stats
97W - 144L
1,456 Elo+
Party 1
Team Averages
Level 147
1,415 SR
1,404 Elo+

VS

Team Averages
Level 143
1,484 SR
1,494 Elo+
Achilles
Achilles
Khepricles
Achilles
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
40W - 36L
1,511 Elo+
Solo
Ra
Ra
Relax lts Me
Ra
Level 149
God Stats
1W - 6L
1,228 SR
Queue Stats
565W - 566L
1,527 Elo+
Solo
Mulan
Mulan
Risenphoenix96
Mulan
Level 159
God Stats
9W - 5L
1,647 SR
Queue Stats
278W - 257L
1,415 Elo+
Solo
Nemesis
Nemesis
Thiccdominican
Nemesis
Level 117
God Stats
3W - 2L
1,528 SR
Queue Stats
124W - 117L
1,519 Elo+
Solo
Skadi
Skadi
arano0o
Skadi
Level 143
God Stats
3W - 5L
1,516 SR
Queue Stats
88W - 87L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 0
4,078
816
712
5,253
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
 
The Morrigan
6
0 / 1 / 2
3,904
781
1,830
3,028
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ArticFox090
Achilles
6
0 / 3 / 0
3,586
717
2,172
4,972
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
DaMedic ated
Bake Kujira
5
0 / 0 / 1
3,805
761
2,325
3,524
2,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
HzIIs
Sol
6
1 / 1 / 0
3,984
797
3,560
4,045
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Khepricles
Achilles
6
1 / 1 / 0
3,614
723
1,030
5,189
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
4,111
822
2,295
2,991
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 1
4,692
938
2,389
4,171
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 1
3,671
734
2,532
4,424
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
arano0o
Skadi
1
0 / 0 / 0
1,089
218
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
W
The Morrigan
 
The Morrigan
0
1
2
1
W
Achilles
ArticFox090
Achilles
0
3
0
0
W
Bake Kujira
DaMedic ated
Bake Kujira
0
0
1
0.5
W
Sol
HzIIs
Sol
1
1
0
1
L
Achilles
Khepricles
Achilles
1
1
0
1
L
1
2
0
0.5
L
2
0
1
2.5
L
1
0
1
1.5
L
Skadi
arano0o
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
8,246
20,822
Taken
16,775
9,220
Mitigated
7,141
7,457
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
712
532
0
1,937
5,253
1,671
0
664
4,589
0
20,109
W
The Morrigan
 
The Morrigan
1,830
570
0
1,061
3,028
1,130
0
1,368
1,660
13,807
2,790
W
Achilles
ArticFox090
Achilles
2,172
1,138
0
1,333
4,972
2,810
65
0
4,686
0
13,045
W
Bake Kujira
DaMedic ated
Bake Kujira
2,325
1,412
84
1,201
3,524
2,275
0
263
3,261
16,603
0
W
Sol
HzIIs
Sol
3,560
1,652
0
1,841
4,045
1,334
742
0
4,045
25,848
4,067
L
Achilles
Khepricles
Achilles
1,030
194
132
1,898
5,189
2,864
0
3,863
1,326
0
8,693
L
2,295
372
96
752
2,991
1,010
0
1,480
1,511
25,627
0
L
2,389
591
0
2,364
4,171
1,873
0
0
3,926
0
23,166
L
2,532
1,329
0
1,289
4,424
1,394
0
2,004
2,420
0
14,335
L
Skadi
arano0o
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
17,177
160
Minions Killed
124
0
Camps Cleared
0
593,923
Distance Traveled
474,665
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,078
816
34
7
0
146,555
0
W
The Morrigan
3,904
781
30
6
0
112,658
0
W
Achilles
3,586
717
20
4
0
102,114
0
W
Bake Kujira
3,805
761
23
5
0
131,122
4
W
Sol
3,984
797
53
11
0
101,474
0
L
Achilles
3,614
723
11
2
0
115,026
1
L
Ra
4,111
822
48
10
0
123,880
0
L
Mulan
4,692
938
39
8
0
92,742
0
L
Nemesis
3,671
734
26
5
0
143,017
0
L
Skadi
1,089
218
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role