Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BasedScroll
Anhur
Level 83
God Stats
6W - 5L
1,497 SR
Queue Stats
159W - 166L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chibi Kazuya
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
FootGobbler
Sun Wukong
Level 121
God Stats
2W - 2L
1,641 SR
Queue Stats
154W - 162L
1,490 Elo+
Party 1
Da Ji
Da Ji
Ronixc
Da Ji
Level 124
God Stats
1W - 2L
1,323 SR
Queue Stats
75W - 68L
1,502 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,465 Elo+

VS

Team Averages
Level 93
1,482 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Drillbitt8263
Tsukuyomi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,322 Elo+
Solo
Hades
Hades
KaptainSaveAHooe
Hades
Level 49
God Stats
4W - 3L
1,861 SR
Queue Stats
240W - 228L
1,560 Elo+
Solo
Tiamat
Tiamat
ReyKeff
Tiamat
Level 122
God Stats
2W - 3L
1,136 SR
Queue Stats
183W - 187L
1,476 Elo+
Solo
Anhur
Anhur
SimplyAimazing
Anhur
Level 84
God Stats
6W - 5L
1,639 SR
Queue Stats
255W - 266L
1,435 Elo+
Solo
Nike
Nike
xchocolateerx
Nike
Level 76
God Stats
1W - 1L
1,276 SR
Queue Stats
22W - 46L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 16
8,295
830
11,269
13,041
9,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 12
7,982
798
5,855
8,393
3,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Chibi Kazuya
Ah Puch
10
3 / 2 / 7
7,080
708
4,257
3,613
1,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FootGobbler
Sun Wukong
15
3 / 4 / 15
8,387
839
14,368
13,059
9,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Ronixc
Da Ji
15
10 / 3 / 9
9,089
909
11,903
10,115
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drillbitt8263
Tsukuyomi
12
0 / 6 / 5
7,070
707
5,426
10,143
4,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 3
7,999
800
11,362
10,465
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
ReyKeff
Tiamat
17
4 / 2 / 9
9,509
951
14,183
9,321
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 3 / 3
9,430
943
5,697
7,869
2,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 8
8,780
878
7,611
16,763
13,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
22
Kills
14
17
Deaths
22
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
16
2.75
L
3
4
12
2.25
L
Ah Puch
Chibi Kazuya
Ah Puch
3
2
7
3.25
W
Tsukuyomi
Drillbitt8263
Tsukuyomi
0
6
5
0.42
L
Sun Wukong
FootGobbler
Sun Wukong
3
4
15
2.63
W
2
6
3
0.58
W
Tiamat
ReyKeff
Tiamat
4
2
9
4.25
L
Da Ji
Ronixc
Da Ji
10
3
9
4.83
W
5
3
3
2.17
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
44,279
48,221
Taken
54,561
30,375
Mitigated
34,995
9,920
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,269
754
773
751
13,041
9,528
0
6,795
6,246
24,255
0
L
5,855
3,397
959
480
8,393
3,270
0
5,144
3,249
0
10,646
L
Ah Puch
Chibi Kazuya
Ah Puch
4,257
54
702
446
3,613
1,421
0
2,657
956
10,594
0
W
Tsukuyomi
Drillbitt8263
Tsukuyomi
5,426
1,245
102
310
10,143
4,292
0
1,987
7,961
0
9,431
L
Sun Wukong
FootGobbler
Sun Wukong
14,368
2,741
616
1,671
13,059
9,999
0
7,280
5,779
0
24,108
W
11,362
160
370
1,629
10,465
7,471
0
2,190
8,159
15,410
0
W
Tiamat
ReyKeff
Tiamat
14,183
643
1,765
3,877
9,321
6,956
1,070
2,695
6,385
33,117
0
L
Da Ji
Ronixc
Da Ji
11,903
3,430
1,461
2,061
10,115
6,157
0
5,699
4,416
0
14,738
W
5,697
3,457
638
2,041
7,869
2,737
918
2,435
5,326
0
15,908
W
7,611
749
529
3,049
16,763
13,539
388
5,285
11,204
3,140
14,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
42,788
105
Minions Killed
103
0
Camps Cleared
0
829,788
Distance Traveled
891,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,295
830
38
4
0
186,629
0
L
Anhur
7,982
798
21
2
0
166,480
0
L
Ah Puch
7,080
708
13
1
0
75,651
0
W
Tsukuyomi
7,070
707
8
1
0
173,428
0
L
Sun Wukong
8,387
839
28
3
0
207,055
0
W
Hades
7,999
800
18
2
0
171,327
0
W
Tiamat
9,509
951
43
4
0
204,482
0
L
Da Ji
9,089
909
5
1
0
193,973
0
W
Anhur
9,430
943
22
2
0
161,187
0
W
Nike
8,780
878
12
1
0
181,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role