Player Matchup

Bellona
Bellona
Jackfroosth
Bellona
Level 115
God Stats
14W - 10L
1,529 SR
Queue Stats
476W - 467L
1,444 Elo+
Party 2
Chaac
Chaac
KarinaWookie
Chaac
Level 137
God Stats
2W - 2L
1,421 SR
Queue Stats
236W - 231L
1,482 Elo+
Party 1
Apollo
Apollo
King12Bunny
Apollo
Level 114
God Stats
1W - 3L
1,096 SR
Queue Stats
190W - 199L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Muhand_kanaan
Nu Wa
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 39L
1,404 Elo+
Solo
Scylla
Scylla
Rodrigoflames
Scylla
Level 124
God Stats
7W - 4L
1,630 SR
Queue Stats
168W - 167L
1,404 Elo+
Party 2
Team Averages
Level 113
1,435 SR
1,443 Elo+

VS

Team Averages
Level 80
1,480 SR
1,400 Elo+
King Arthur
King Arthur
Bong_Ripper289
King Arthur
Level 132
God Stats
1W - 2L
1,467 SR
Queue Stats
463W - 487L
1,445 Elo+
Solo
Chernobog
Chernobog
DannyQ60
Chernobog
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 35L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Jmb280
Zhong Kui
Level 35
God Stats
2W - 2L
1,420 SR
Queue Stats
160W - 178L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
berk91
Kuzenbo
Level 62
God Stats
0W - 2L
1,312 SR
Queue Stats
47W - 77L
1,338 Elo+
Solo
Hou Yi
Hou Yi
swiftjuannn
Hou Yi
Level 66
God Stats
3W - 4L
1,475 SR
Queue Stats
171W - 212L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jackfroosth
Bellona
16
1 / 3 / 18
9,984
713
12,305
15,372
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 20
12,168
869
14,356
20,249
28,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
17
5 / 6 / 14
10,939
781
10,543
13,972
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 17
12,045
860
16,350
10,685
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 11
11,902
850
14,787
9,186
4,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bong_Ripper289
King Arthur
9
0 / 2 / 1
7,062
504
1,823
5,628
2,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
DannyQ60
Chernobog
15
2 / 7 / 3
9,215
658
8,938
13,263
6,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Jmb280
Zhong Kui
18
1 / 7 / 6
9,689
692
14,159
18,464
20,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
berk91
Kuzenbo
18
6 / 4 / 3
10,480
749
9,004
22,627
35,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
19
4 / 6 / 3
11,014
787
16,466
13,624
6,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
26
Kills
13
13
Deaths
26
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bong_Ripper289
King Arthur
0
2
1
0.25
L
Chernobog
DannyQ60
Chernobog
2
7
3
0.5
W
Bellona
Jackfroosth
Bellona
1
3
18
3.33
L
Zhong Kui
Jmb280
Zhong Kui
1
7
6
0.57
W
5
1
20
15
W
Apollo
5
6
14
2
W
7
1
17
15.5
W
8
2
11
6.75
L
Kuzenbo
berk91
Kuzenbo
6
4
3
1.88
L
Hou Yi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,341
Damage
50,390
69,464
Taken
73,606
67,254
Mitigated
71,829
27,789
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bong_Ripper289
King Arthur
1,823
195
1,056
446
5,628
2,896
0
2,223
3,322
0
4,953
L
Chernobog
DannyQ60
Chernobog
8,938
4,321
326
1,967
13,263
6,017
0
5,804
7,272
0
22,549
W
Bellona
Jackfroosth
Bellona
12,305
2,067
1,291
3,164
15,372
19,303
226
5,114
10,258
1,282
18,078
L
Zhong Kui
Jmb280
Zhong Kui
14,159
2,356
186
1,523
18,464
20,582
0
7,098
10,956
33,303
0
W
14,356
1,413
2,767
9,496
20,249
28,863
1,399
6,992
13,257
0
28,903
W
Apollo
10,543
5,777
1,323
1,999
13,972
8,307
4,364
4,903
9,069
0
28,753
W
16,350
7,617
793
2,091
10,685
5,850
1,793
3,990
6,695
35,217
0
W
14,787
33
2,641
2,224
9,186
4,931
910
2,164
7,022
32,099
0
L
Kuzenbo
berk91
Kuzenbo
9,004
3,141
3,207
4,554
22,627
35,833
0
9,898
12,156
14,997
0
L
Hou Yi
16,466
4,111
0
702
13,624
6,501
0
6,628
6,675
0
52,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,038
Gold Earned
47,460
190
Minions Killed
152
0
Camps Cleared
0
1,358,582
Distance Traveled
852,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,062
504
5
0
0
89,511
0
L
Chernobog
9,215
658
29
2
0
159,003
0
W
Bellona
9,984
713
26
2
0
274,687
0
L
Zhong Kui
9,689
692
32
2
0
195,708
0
W
Chaac
12,168
869
18
1
0
310,204
0
W
Apollo
10,939
781
50
4
0
231,802
0
W
Nu Wa
12,045
860
43
3
0
263,228
0
W
Scylla
11,902
850
53
4
0
278,661
0
L
Kuzenbo
10,480
749
7
1
0
239,281
0
L
Hou Yi
11,014
787
79
6
0
169,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role