Player Matchup

Hachiman
Hachiman
BigChungyPanda
Hachiman
Level 146
God Stats
4W - 3L
1,618 SR
Queue Stats
265W - 254L
1,566 Elo+
Solo
Loki
Loki
Cynderous6
Loki
Level 173
God Stats
3W - 5L
1,367 SR
Queue Stats
74W - 72L
1,433 Elo+
Solo
Nu Wa
Nu Wa
JLB Rads
Nu Wa
Level 200
God Stats
7W - 4L
1,582 SR
Queue Stats
300W - 297L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Triosky
Kukulkan
Level 125
God Stats
13W - 5L
1,536 SR
Queue Stats
26W - 16L
1,608 Elo+
Solo
Ra
Ra
rmlxoxo369
Ra
Level 161
God Stats
2W - 2L
1,492 SR
Queue Stats
13W - 16L
1,508 Elo+
Solo
Team Averages
Level 161
1,519 SR
1,531 Elo+

VS

Team Averages
Level 118
1,574 SR
1,546 Elo+
Danzaburou
Danzaburou
Enomina
Danzaburou
Level 141
God Stats
6W - 10L
1,464 SR
Queue Stats
79W - 77L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
Psychotikxx_
Bake Kujira
Level 102
God Stats
4W - 7L
1,466 SR
Queue Stats
323W - 289L
1,545 Elo+
Solo
Ix Chel
Ix Chel
QuadkilleR
Ix Chel
Level 153
God Stats
16W - 17L
1,560 SR
Queue Stats
26W - 26L
1,550 Elo+
Solo
Serqet
Serqet
THORNSVEK
Serqet
Level 103
God Stats
4W - 3L
1,823 SR
Queue Stats
217W - 188L
1,566 Elo+
Solo
Mulan
Mulan
hewhofeeds1
Mulan
Level 89
God Stats
1W - 3L
1,557 SR
Queue Stats
121W - 106L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 3 / 3
7,794
779
8,127
8,735
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 1
7,530
753
4,799
9,608
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JLB Rads
Nu Wa
14
2 / 4 / 2
8,177
818
7,905
6,913
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Triosky
Kukulkan
16
2 / 1 / 3
9,093
909
7,904
5,403
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 2 / 2
7,889
789
6,046
6,195
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enomina
Danzaburou
15
4 / 1 / 2
8,829
883
4,546
9,397
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
Psychotikxx_
Bake Kujira
14
3 / 1 / 3
8,438
844
6,769
12,004
11,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
QuadkilleR
Ix Chel
16
2 / 2 / 6
8,827
883
6,354
8,563
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Serqet
THORNSVEK
Serqet
14
6 / 3 / 2
8,348
835
4,897
8,349
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 6
7,799
780
7,921
12,568
13,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
16
16
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
3
0.5
L
2
6
1
0.42
W
Danzaburou
Enomina
Danzaburou
4
1
2
5
L
Nu Wa
JLB Rads
Nu Wa
2
4
2
0.75
W
Bake Kujira
Psychotikxx_
Bake Kujira
3
1
3
4.5
W
Ix Chel
QuadkilleR
Ix Chel
2
2
6
2.5
W
Serqet
THORNSVEK
Serqet
6
3
2
2.33
L
Kukulkan
Triosky
Kukulkan
2
1
3
3.5
W
1
0
6
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
30,487
36,854
Taken
50,881
16,153
Mitigated
38,722
3,294
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,127
4,982
0
1,635
8,735
3,460
101
4,562
3,494
0
22,327
L
4,799
1,155
0
57
9,608
4,538
0
2,599
6,871
0
10,318
W
Danzaburou
Enomina
Danzaburou
4,546
655
0
3,498
9,397
3,811
0
5,817
3,347
0
35,103
L
Nu Wa
JLB Rads
Nu Wa
7,905
2,869
0
157
6,913
2,792
122
1,308
5,522
24,041
0
W
Bake Kujira
Psychotikxx_
Bake Kujira
6,769
2,231
0
2,311
12,004
11,544
35
5,327
6,370
19,821
0
W
Ix Chel
QuadkilleR
Ix Chel
6,354
209
746
953
8,563
3,967
0
3,301
5,208
36,282
0
W
Serqet
THORNSVEK
Serqet
4,897
825
0
736
8,349
6,383
0
2,621
5,598
0
9,111
L
Kukulkan
Triosky
Kukulkan
7,904
446
0
89
5,403
2,613
40
3,394
1,916
38,429
0
W
7,921
681
0
3,228
12,568
13,017
104
4,065
8,503
0
20,503
L
6,046
51
257
1,099
6,195
2,750
0
1,260
4,846
31,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
42,241
234
Minions Killed
216
0
Camps Cleared
0
1,047,817
Distance Traveled
1,059,564
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,794
779
40
4
0
187,489
0
L
Loki
7,530
753
15
2
0
214,509
0
W
Danzaburou
8,829
883
65
7
0
194,041
2
L
Nu Wa
8,177
818
30
3
0
202,357
3
W
Bake Kujira
8,438
844
24
2
0
223,237
0
W
Ix Chel
8,827
883
74
7
0
211,253
0
W
Serqet
8,348
835
19
2
0
212,144
0
L
Kukulkan
9,093
909
94
9
0
222,223
0
W
Mulan
7,799
780
34
3
0
218,889
0
L
Ra
7,889
789
55
6
0
221,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role