Player Matchup

Chronos
Chronos
PeachiiiUwU
Chronos
Level 35
God Stats
4W - 1L
1,705 SR
Queue Stats
16W - 30L
1,261 Elo+
Party 2
King Arthur
King Arthur
SadDobs
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,457 Elo+
Solo
Ganesha
Ganesha
kingcageman24
Ganesha
Level 58
God Stats
6W - 11L
1,454 SR
Queue Stats
20W - 35L
1,270 Elo+
Party 2
Achilles
Achilles
sandhillhell
Achilles
Level 28
God Stats
6W - 3L
1,750 SR
Queue Stats
16W - 26L
1,281 Elo+
Party 2
Jing Wei
Jing Wei
xGlitterQueenx
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,259 Elo+
Party 2
Team Averages
Level 44
1,582 SR
1,306 Elo+

VS

Team Averages
Level 66
1,455 SR
1,414 Elo+
Artio
Artio
Izanagi_No_Ryuji
Artio
Level 62
God Stats
1W - 1L
1,446 SR
Queue Stats
47W - 70L
1,360 Elo+
Party 1
Thanatos
Thanatos
NoxN1pl3Lvr
Thanatos
Level 80
God Stats
17W - 26L
1,421 SR
Queue Stats
53W - 61L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Scuba_steve5326
Cthulhu
Level 56
God Stats
22W - 16L
1,548 SR
Queue Stats
86W - 120L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
Singersong02
Jing Wei
Level 69
God Stats
13W - 15L
1,356 SR
Queue Stats
133W - 192L
1,383 Elo+
Party 1
Persephone
Persephone
zXzJonathanzXzPR
Persephone
Level 63
God Stats
11W - 6L
1,501 SR
Queue Stats
66W - 48L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PeachiiiUwU
Chronos
11
2 / 2 / 0
6,396
533
4,633
6,419
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SadDobs
King Arthur
10
1 / 2 / 1
5,704
475
5,217
10,152
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
9
0 / 3 / 2
5,674
473
3,816
9,941
6,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
sandhillhell
Achilles
10
1 / 3 / 0
5,821
485
3,622
11,310
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
9
1 / 0 / 1
5,119
427
4,494
5,889
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,412
534
3,572
10,029
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
NoxN1pl3Lvr
Thanatos
11
3 / 1 / 2
6,681
557
3,254
9,194
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 0
7,319
610
6,727
7,498
6,110
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Singersong02
Jing Wei
10
1 / 0 / 2
5,816
485
5,222
6,031
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
zXzJonathanzXzPR
Persephone
12
1 / 2 / 2
7,068
589
4,599
5,449
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Thanatos
NoxN1pl3Lvr
Thanatos
3
1
2
4
L
Chronos
PeachiiiUwU
Chronos
2
2
0
1
L
King Arthur
SadDobs
King Arthur
1
2
1
0.75
W
3
1
0
3
W
Jing Wei
Singersong02
Jing Wei
1
0
2
2
L
Ganesha
0
3
2
0.33
L
Achilles
sandhillhell
Achilles
1
3
0
0.33
L
Jing Wei
1
0
1
1.5
W
Persephone
zXzJonathanzXzPR
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
23,374
43,711
Taken
38,201
25,165
Mitigated
19,941
8,013
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,572
774
2,103
3,712
10,029
6,778
0
1,892
8,137
14,467
0
W
Thanatos
NoxN1pl3Lvr
Thanatos
3,254
806
0
4,241
9,194
3,330
161
2,440
6,754
0
38,236
L
Chronos
PeachiiiUwU
Chronos
4,633
2,029
0
697
6,419
1,900
0
4,090
2,329
45,093
0
L
King Arthur
SadDobs
King Arthur
5,217
1,033
0
625
10,152
4,406
0
1,487
8,665
0
36,999
W
6,727
623
60
1,149
7,498
6,110
180
0
6,832
41,320
489
W
Jing Wei
Singersong02
Jing Wei
5,222
4,110
232
1,529
6,031
2,006
177
1,774
4,257
0
36,666
L
Ganesha
3,816
597
0
1,430
9,941
6,286
0
2,447
7,494
19,622
0
L
Achilles
sandhillhell
Achilles
3,622
1,172
0
2,635
11,310
10,864
0
5,529
5,781
0
27,751
L
Jing Wei
4,494
3,921
198
2,428
5,889
1,709
0
856
5,033
0
25,707
W
Persephone
zXzJonathanzXzPR
Persephone
4,599
159
0
1,792
5,449
1,717
839
2,327
3,106
48,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
33,296
248
Minions Killed
292
0
Camps Cleared
0
1,089,015
Distance Traveled
1,166,918
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,412
534
13
1
0
248,067
0
W
Thanatos
6,681
557
50
4
0
254,977
0
L
Chronos
6,396
533
82
7
0
221,174
0
L
King Arthur
5,704
475
51
4
0
233,042
2
W
Cthulhu
7,319
610
82
7
0
239,494
0
W
Jing Wei
5,816
485
65
5
0
208,396
2
L
Ganesha
5,674
473
15
1
0
219,627
1
L
Achilles
5,821
485
44
4
0
192,657
0
L
Jing Wei
5,119
427
56
5
0
222,515
2
W
Persephone
7,068
589
82
7
0
215,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role