Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BetoRamone1910
Sol
Level 100
God Stats
7W - 4L
1,648 SR
Queue Stats
617W - 624L
1,422 Elo+
Solo
Yu Huang
Yu Huang
Ragnarock13
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,538 Elo+
Solo
Pele
Pele
X-iDrxP_l
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,525 Elo+
Solo
Sylvanus
Sylvanus
tora-iz
Sylvanus
Level 31
God Stats
2W - 0L
1,695 SR
Queue Stats
58W - 73L
1,382 Elo+
Solo
Team Averages
Level 43
1,569 SR
1,473 Elo+

VS

Team Averages
Level 41
1,416 SR
1,333 Elo+
Kukulkan
Kukulkan
BabyKittyVampire
Kukulkan
Level 38
God Stats
1W - 3L
1,259 SR
Queue Stats
111W - 135L
1,403 Elo+
Party 1
Kali
Kali
DeathEXDorumon
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,209 Elo+
Party 1
Charybdis
Charybdis
K0sm1c_777
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 74L
1,404 Elo+
Solo
Chang'e
Chang'e
SparkShine4712
Chang'e
Level 26
God Stats
0W - 2L
1,319 SR
Queue Stats
58W - 72L
1,377 Elo+
Solo
Maui
Maui
TheUselessDev
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 4
6,063
1,213
1,836
5,702
2,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 4
5,418
1,084
2,454
952
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
Ragnarock13
Yu Huang
11
4 / 1 / 2
6,184
1,237
4,850
3,658
1,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
1 / 1 / 3
5,661
1,132
2,530
4,176
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
tora-iz
Sylvanus
10
0 / 1 / 5
5,879
1,176
721
4,590
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
5,348
1,070
4,794
2,051
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
4,880
976
2,523
4,858
1,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
K0sm1c_777
Charybdis
5
0 / 0 / 0
4,212
842
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,212
242
0
0
0
10
1 / 3 / 2
5,060
1,012
1,916
6,989
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
7
Kills
3
4
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
4
4
L
1
1
1
1.5
W
0
0
4
2
L
1
3
2
0.67
L
Charybdis
K0sm1c_777
Charybdis
0
0
0
0
W
Yu Huang
Ragnarock13
Yu Huang
4
1
2
5
L
0
0
0
0
L
1
3
2
0.67
W
Pele
1
1
3
2.5
W
Sylvanus
tora-iz
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,391
Damage
9,233
19,078
Taken
13,898
9,265
Mitigated
8,120
7,718
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,836
612
426
1,716
5,702
2,498
0
2,379
3,323
0
7,556
L
4,794
392
0
249
2,051
903
0
1,105
946
15,517
0
W
2,454
802
245
208
952
370
514
336
616
7,217
808
L
2,523
1,182
0
405
4,858
1,860
0
3,154
1,704
0
3,567
L
Charybdis
K0sm1c_777
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Ragnarock13
Yu Huang
4,850
1,467
337
325
3,658
1,379
495
495
3,163
13,528
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,916
264
0
1,090
6,989
5,357
0
3,658
3,331
3,913
0
W
Pele
2,530
859
111
707
4,176
1,497
377
1,754
2,422
0
3,793
W
Sylvanus
tora-iz
Sylvanus
721
67
1,873
1,770
4,590
3,521
184
1,746
2,844
2,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
20,712
56
Minions Killed
34
0
Camps Cleared
0
462,964
Distance Traveled
312,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,063
1,213
11
2
0
93,968
0
L
Kukulkan
5,348
1,070
27
5
0
107,730
0
W
Sol
5,418
1,084
13
3
0
58,840
0
L
Kali
4,880
976
1
0
0
95,333
0
L
Charybdis
4,212
842
0
0
0
18,452
0
W
Yu Huang
6,184
1,237
21
4
0
96,053
0
L
Chang'e
1,212
242
0
0
0
0
0
L
Maui
5,060
1,012
6
1
0
90,721
0
W
Pele
5,661
1,132
6
1
0
129,352
0
W
Sylvanus
5,879
1,176
5
1
0
84,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role