Player Matchup

Fenrir
Fenrir
AbstractZ3R0275
Fenrir
Level 40
God Stats
3W - 4L
1,207 SR
Queue Stats
79W - 99L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
ChxmicaI-
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Solo
Amaterasu
Amaterasu
NeonNexus2506
Amaterasu
Level 62
God Stats
9W - 8L
1,497 SR
Queue Stats
114W - 143L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
WoeItzHd
Kukulkan
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 32L
1,409 Elo+
Solo
Nike
Nike
YerrCams
Nike
Level 61
God Stats
1W - 1L
1,183 SR
Queue Stats
74W - 85L
1,454 Elo+
Solo
Team Averages
Level 60
1,378 SR
1,418 Elo+

VS

Team Averages
Level 81
1,506 SR
1,409 Elo+
Ymir
Ymir
BlindBigtoe45
Ymir
Level 123
God Stats
37W - 37L
1,524 SR
Queue Stats
147W - 165L
1,459 Elo+
Solo
Heimdallr
Heimdallr
DEE-UNDERDOG
Heimdallr
Level 83
God Stats
23W - 11L
1,657 SR
Queue Stats
155W - 166L
1,387 Elo+
Solo
Achilles
Achilles
REAL_DARKSIDE3
Achilles
Level 65
God Stats
6W - 2L
1,574 SR
Queue Stats
54W - 68L
1,407 Elo+
Solo
Chang'e
Chang'e
eaRRNN
Chang'e
Level 66
God Stats
2W - 3L
1,389 SR
Queue Stats
199W - 200L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
squrrel2
Ao Kuang
Level 66
God Stats
13W - 12L
1,386 SR
Queue Stats
236W - 225L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
8,666
510
8,579
16,874
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
ChxmicaI-
Jing Wei
10
0 / 4 / 0
7,113
418
5,831
9,529
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
NeonNexus2506
Amaterasu
11
1 / 7 / 2
7,277
428
6,019
18,215
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
WoeItzHd
Kukulkan
13
0 / 1 / 2
7,974
469
5,600
7,374
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
0 / 3 / 1
9,306
547
4,139
12,245
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,769
516
5,224
16,404
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
DEE-UNDERDOG
Heimdallr
14
4 / 3 / 3
9,251
544
9,401
12,609
5,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
17
4 / 0 / 4
10,704
630
10,392
14,271
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
eaRRNN
Chang'e
16
1 / 1 / 1
9,817
577
6,692
11,596
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
squrrel2
Ao Kuang
16
10 / 0 / 2
10,161
598
13,146
12,503
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
20
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
1
1
7
4.5
L
Jing Wei
ChxmicaI-
Jing Wei
0
4
0
0
W
Heimdallr
DEE-UNDERDOG
Heimdallr
4
3
3
1.83
L
Amaterasu
NeonNexus2506
Amaterasu
1
7
2
0.29
W
Achilles
4
0
4
6
L
Kukulkan
WoeItzHd
Kukulkan
0
1
2
1
L
Nike
0
3
1
0.17
W
Chang'e
eaRRNN
Chang'e
1
1
1
1.5
W
Ao Kuang
squrrel2
Ao Kuang
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
44,855
64,237
Taken
67,383
30,654
Mitigated
45,298
12,670
Healing
26,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
2,118
0
2,189
16,874
7,245
0
7,051
9,672
0
61,234
W
5,224
1,616
0
4,076
16,404
14,936
96
2,893
13,511
38,565
0
L
Jing Wei
ChxmicaI-
Jing Wei
5,831
5,271
0
1,545
9,529
3,311
724
4,193
5,287
0
39,077
W
Heimdallr
DEE-UNDERDOG
Heimdallr
9,401
5,439
0
4,513
12,609
5,044
1,702
1,521
11,088
0
68,608
L
Amaterasu
NeonNexus2506
Amaterasu
6,019
3,542
0
4,143
18,215
9,908
278
6,994
11,169
0
33,468
W
Achilles
10,392
2,154
0
5,372
14,271
15,607
123
332
13,442
323
71,355
L
Kukulkan
WoeItzHd
Kukulkan
5,600
869
0
335
7,374
3,048
0
5,937
1,437
60,114
0
L
Nike
4,139
729
0
4,458
12,245
7,142
520
1,210
10,343
0
69,837
W
Chang'e
eaRRNN
Chang'e
6,692
1,114
1,828
6,037
11,596
4,678
506
3,032
8,516
86,405
0
W
Ao Kuang
squrrel2
Ao Kuang
13,146
4,603
0
5,112
12,503
5,033
1,263
576
11,876
81,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
48,702
450
Minions Killed
517
0
Camps Cleared
0
1,568,767
Distance Traveled
1,689,177
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,666
510
81
5
0
371,009
4
W
Ymir
8,769
516
36
2
0
312,799
7
L
Jing Wei
7,113
418
61
4
0
246,399
0
W
Heimdallr
9,251
544
101
6
0
298,408
0
L
Amaterasu
7,277
428
54
3
0
323,631
2
W
Achilles
10,704
630
124
7
0
352,281
1
L
Kukulkan
7,974
469
104
6
0
349,208
0
L
Nike
9,306
547
150
9
0
278,520
1
W
Chang'e
9,817
577
162
10
0
346,568
3
W
Ao Kuang
10,161
598
94
6
0
379,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role