Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nimbfull7
Discordia
Level 126
God Stats
3W - 2L
1,736 SR
Queue Stats
243W - 233L
1,515 Elo+
Party 1
Thor
Thor
Slark_99
Thor
Level 129
God Stats
0W - 2L
1,368 SR
Queue Stats
49W - 57L
1,466 Elo+
Solo
Charybdis
Charybdis
frandem
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
vivyc96830
Kuzenbo
Level 124
God Stats
4W - 2L
1,657 SR
Queue Stats
142W - 152L
1,482 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,489 Elo+

VS

Team Averages
Level 89
1,518 SR
1,446 Elo+
Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DrShinogen
The Morrigan
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,524 Elo+
Solo
Charon
Charon
GreenRangerBean
Charon
Level 126
God Stats
2W - 1L
1,700 SR
Queue Stats
11W - 25L
1,315 Elo+
Party 2
He Bo
He Bo
IkerElBestia
He Bo
Level 62
God Stats
13W - 13L
1,507 SR
Queue Stats
126W - 126L
1,454 Elo+
Solo
Izanami
Izanami
SartoriusWas
Izanami
Level 84
God Stats
4W - 8L
1,384 SR
Queue Stats
39W - 53L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 5 / 1
8,622
479
12,251
14,793
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Nimbfull7
Discordia
15
3 / 2 / 2
9,113
506
7,881
6,913
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
0 / 4 / 2
8,435
469
4,426
16,092
12,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
frandem
Charybdis
14
1 / 4 / 2
8,993
500
8,755
15,198
6,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
vivyc96830
Kuzenbo
14
2 / 1 / 5
8,614
479
6,403
15,001
21,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 1 / 1
10,033
557
10,087
15,539
14,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
DrShinogen
The Morrigan
16
5 / 2 / 0
10,198
567
10,517
10,753
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 7
9,021
501
6,859
11,550
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 4 / 4
10,787
599
12,958
17,591
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SartoriusWas
Izanami
15
1 / 3 / 3
8,963
498
7,870
12,163
4,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
16
16
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
1
1.1
W
Bellona
 
Bellona
3
1
1
3.5
W
The Morrigan
DrShinogen
The Morrigan
5
2
0
2.5
W
0
1
7
3.5
W
7
4
4
2.25
L
Discordia
Nimbfull7
Discordia
3
2
2
2
W
Izanami
SartoriusWas
Izanami
1
3
3
0.83
L
Thor
0
4
2
0.25
L
Charybdis
frandem
Charybdis
1
4
2
0.5
L
Kuzenbo
vivyc96830
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
48,291
67,997
Taken
67,596
49,932
Mitigated
41,491
12,514
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,251
3,939
0
1,333
14,793
6,864
74
6,551
8,242
0
67,921
W
Bellona
 
Bellona
10,087
5,281
0
6,095
15,539
14,676
468
1,462
14,077
0
68,932
W
The Morrigan
DrShinogen
The Morrigan
10,517
2,013
0
1,863
10,753
5,009
0
6,583
4,170
82,597
2,869
W
6,859
2,072
94
2,900
11,550
11,223
57
3,400
8,150
29,718
0
W
12,958
1,496
0
8,835
17,591
6,177
88
1,740
15,851
99,913
0
L
Discordia
Nimbfull7
Discordia
7,881
56
0
407
6,913
2,787
0
5,313
1,600
75,887
0
W
Izanami
SartoriusWas
Izanami
7,870
5,300
0
3,537
12,163
4,406
2,491
1,099
11,064
0
82,314
L
Thor
4,426
1,631
0
2,781
16,092
12,257
0
2,310
13,782
0
66,834
L
Charybdis
frandem
Charybdis
8,755
5,476
0
4,412
15,198
6,992
1,262
5,194
10,004
0
88,943
L
Kuzenbo
vivyc96830
Kuzenbo
6,403
2,157
293
3,288
15,001
21,032
84
10,547
4,454
30,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
49,002
524
Minions Killed
563
0
Camps Cleared
0
1,747,262
Distance Traveled
1,689,731
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,622
479
83
5
0
371,294
1
W
Bellona
10,033
557
118
7
0
302,751
0
W
The Morrigan
10,198
567
152
8
0
355,117
2
W
Charon
9,021
501
24
1
0
358,269
6
W
He Bo
10,787
599
130
7
0
369,781
0
L
Discordia
9,113
506
144
8
0
376,674
2
W
Izanami
8,963
498
139
8
0
303,813
0
L
Thor
8,435
469
108
6
0
325,695
5
L
Charybdis
8,993
500
154
9
0
298,643
0
L
Kuzenbo
8,614
479
35
2
0
374,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role