Player Matchup

Morgan Le Fay
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
Level 78
God Stats
32W - 34L
1,523 SR
Queue Stats
165W - 165L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
DreamArtic2007
Jing Wei
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
279W - 301L
1,425 Elo+
Solo
Ares
Ares
DudeWhosThat
Ares
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Favian1011756
Sun Wukong
Level 69
God Stats
2W - 2L
1,822 SR
Queue Stats
102W - 134L
1,431 Elo+
Party 1
Ravana
Ravana
ale_xx214
Ravana
Level 69
God Stats
28W - 25L
1,505 SR
Queue Stats
132W - 141L
1,462 Elo+
Party 1
Team Averages
Level 69
1,533 SR
1,473 Elo+

VS

Team Averages
Level 71
1,561 SR
1,372 Elo+
Izanami
Izanami
N1meatrider
Izanami
Level 27
God Stats
9W - 10L
1,447 SR
Queue Stats
74W - 96L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
OXenoh V2
Aphrodite
Level 44
God Stats
1W - 2L
1,384 SR
Queue Stats
47W - 97L
1,290 Elo+
Party 2
Poseidon
Poseidon
TheCartographer0
Poseidon
Level 120
God Stats
2W - 2L
1,761 SR
Queue Stats
32W - 36L
1,387 Elo+
Solo
Kali
Kali
berk91
Kali
Level 62
God Stats
12W - 5L
1,675 SR
Queue Stats
129W - 157L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
h3kxy
Sun Wukong
Level 100
God Stats
25W - 23L
1,537 SR
Queue Stats
330W - 397L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
18
5 / 2 / 6
11,514
523
24,547
12,924
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
17
2 / 4 / 4
10,501
477
9,580
16,451
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 5
10,976
499
16,093
23,945
28,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Favian1011756
Sun Wukong
17
4 / 3 / 8
10,846
493
15,374
23,990
20,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ravana
ale_xx214
Ravana
17
4 / 2 / 4
10,942
497
11,045
13,926
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
N1meatrider
Izanami
17
6 / 5 / 5
10,707
487
24,347
22,101
12,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
OXenoh V2
Aphrodite
16
2 / 2 / 6
11,147
507
9,145
19,151
23,660
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
9,584
436
6,564
11,277
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
berk91
Kali
16
3 / 7 / 2
10,205
464
11,383
28,408
14,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
h3kxy
Sun Wukong
17
2 / 3 / 2
11,203
509
14,394
24,358
28,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
14
14
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
5
2
6
4
W
Jing Wei
2
4
4
1
W
5
3
5
2.5
W
Sun Wukong
Favian1011756
Sun Wukong
4
3
8
2.67
L
Izanami
N1meatrider
Izanami
6
5
5
1.7
L
Aphrodite
OXenoh V2
Aphrodite
2
2
6
2.5
L
1
4
2
0.5
W
Ravana
ale_xx214
Ravana
4
2
4
3
L
Kali
berk91
Kali
3
7
2
0.57
L
Sun Wukong
h3kxy
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,639
Damage
65,833
91,236
Taken
105,295
71,720
Mitigated
82,828
20,828
Healing
35,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLURRYFACE7_7
Morgan Le Fay
24,547
4,232
0
2,496
12,924
7,479
1,118
2,393
10,313
95,389
0
W
Jing Wei
9,580
6,956
0
2,867
16,451
7,396
637
2,613
13,784
0
77,441
W
16,093
2,839
0
3,863
23,945
28,822
0
5,207
18,578
32,827
0
W
Sun Wukong
Favian1011756
Sun Wukong
15,374
2,848
0
6,554
23,990
20,913
144
3,601
19,863
0
74,702
L
Izanami
N1meatrider
Izanami
24,347
19,681
0
6,135
22,101
12,236
581
9,951
12,150
0
115,722
L
Aphrodite
OXenoh V2
Aphrodite
9,145
3,121
3,159
9,283
19,151
23,660
270
6,755
12,396
36,139
0
L
6,564
924
0
2,689
11,277
4,340
0
7,253
4,024
65,972
0
W
Ravana
ale_xx214
Ravana
11,045
3,331
0
5,048
13,926
7,110
2,680
1,895
11,659
0
86,444
L
Kali
berk91
Kali
11,383
6,448
0
8,408
28,408
14,354
0
9,671
18,737
0
84,400
L
Sun Wukong
h3kxy
Sun Wukong
14,394
2,525
0
5,572
24,358
28,238
216
7,010
17,348
0
91,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
52,846
472
Minions Killed
538
0
Camps Cleared
0
2,231,131
Distance Traveled
1,893,929
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,514
523
136
6
0
446,715
6
W
Jing Wei
10,501
477
126
6
0
398,236
0
W
Ares
10,976
499
23
1
0
459,435
4
W
Sun Wukong
10,846
493
86
4
0
475,633
2
L
Izanami
10,707
487
138
6
0
383,877
0
L
Aphrodite
11,147
507
64
3
0
396,815
0
L
Poseidon
9,584
436
112
5
0
378,298
0
W
Ravana
10,942
497
101
5
0
451,112
3
L
Kali
10,205
464
87
4
0
373,326
0
L
Sun Wukong
11,203
509
137
6
0
361,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role