Player Matchup

Ares
Ares
Ghostlegendd880
Ares
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 2
Chang'e
Chang'e
INataGodI
Chang'e
Level 112
God Stats
8W - 7L
1,570 SR
Queue Stats
156W - 148L
1,503 Elo+
Party 2
Nemesis
Nemesis
ONI Revers
Nemesis
Level 118
God Stats
4W - 5L
1,559 SR
Queue Stats
140W - 130L
1,489 Elo+
Party 2
Chaac
Chaac
Rogerftr22967
Chaac
Level 27
God Stats
5W - 5L
1,765 SR
Queue Stats
65W - 68L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
Xorgxter
Cernunnos
Level 169
God Stats
2W - 2L
1,617 SR
Queue Stats
602W - 539L
1,535 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,452 Elo+

VS

Team Averages
Level 105
1,453 SR
1,384 Elo+
Hachiman
Hachiman
Demon-Laplast
Hachiman
Level 109
God Stats
25W - 16L
1,570 SR
Queue Stats
546W - 528L
1,409 Elo+
Solo
Hel
Hel
FMJ573
Hel
Level 138
God Stats
1W - 4L
1,238 SR
Queue Stats
177W - 239L
1,379 Elo+
Party 1
Maui
Maui
QWM1321
Maui
Level 88
God Stats
2W - 1L
1,846 SR
Queue Stats
59W - 99L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Slad3ban3
Cthulhu
Level 135
God Stats
2W - 1L
1,304 SR
Queue Stats
171W - 213L
1,393 Elo+
Party 1
Mercury
Mercury
xl Emilio lx
Mercury
Level 54
God Stats
1W - 1L
1,309 SR
Queue Stats
41W - 82L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,823
565
156
1,891
690
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
INataGodI
Chang'e
6
2 / 2 / 0
3,699
740
1,624
4,480
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ONI Revers
Nemesis
7
1 / 0 / 0
3,668
734
1,271
3,658
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
1 / 1 / 0
3,489
698
1,881
3,984
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Xorgxter
Cernunnos
2
0 / 0 / 0
2,791
558
85
900
217
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demon-Laplast
Hachiman
7
0 / 0 / 0
3,750
750
1,481
2,560
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
FMJ573
Hel
6
1 / 1 / 0
3,766
753
3,128
3,403
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
QWM1321
Maui
6
1 / 1 / 0
4,162
832
1,651
3,929
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Slad3ban3
Cthulhu
5
1 / 1 / 0
3,909
782
1,323
2,905
1,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
xl Emilio lx
Mercury
4
0 / 1 / 0
3,104
621
918
3,661
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Demon-Laplast
Hachiman
0
0
0
0
W
Hel
FMJ573
Hel
1
1
0
1
L
0
0
0
0
L
Chang'e
INataGodI
Chang'e
2
2
0
1
L
Nemesis
ONI Revers
Nemesis
1
0
0
1
W
Maui
QWM1321
Maui
1
1
0
1
L
1
1
0
1
W
Cthulhu
Slad3ban3
Cthulhu
1
1
0
1
L
Cernunnos
Xorgxter
Cernunnos
0
0
0
0
W
Mercury
xl Emilio lx
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,017
Damage
8,501
14,913
Taken
16,458
5,725
Mitigated
6,851
3,733
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Demon-Laplast
Hachiman
1,481
945
0
1,520
2,560
699
0
156
2,404
0
21,374
W
Hel
FMJ573
Hel
3,128
206
414
1,658
3,403
863
0
873
2,530
21,017
0
L
156
0
0
0
1,891
690
0
322
1,569
2,953
0
L
Chang'e
INataGodI
Chang'e
1,624
36
80
1,479
4,480
1,322
0
2,569
1,911
14,425
0
L
Nemesis
ONI Revers
Nemesis
1,271
181
0
540
3,658
1,152
0
1,470
2,188
0
17,116
W
Maui
QWM1321
Maui
1,651
718
0
445
3,929
3,005
0
0
3,611
12,192
4,309
L
1,881
703
0
1,217
3,984
2,344
0
1,439
2,545
0
12,816
W
Cthulhu
Slad3ban3
Cthulhu
1,323
0
50
520
2,905
1,334
0
197
2,708
13,976
0
L
Cernunnos
Xorgxter
Cernunnos
85
0
0
417
900
217
0
90
810
0
3,560
W
Mercury
xl Emilio lx
Mercury
918
325
0
500
3,661
950
0
554
3,107
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,470
Gold Earned
18,691
85
Minions Killed
160
0
Camps Cleared
0
477,408
Distance Traveled
577,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,750
750
53
11
0
93,654
0
W
Hel
3,766
753
35
7
0
105,625
0
L
Ares
2,823
565
3
1
0
75,897
0
L
Chang'e
3,699
740
20
4
0
114,960
0
L
Nemesis
3,668
734
37
7
0
144,505
0
W
Maui
4,162
832
38
8
0
109,097
0
L
Chaac
3,489
698
16
3
0
116,055
0
W
Cthulhu
3,909
782
13
3
0
116,781
0
L
Cernunnos
2,791
558
9
2
0
25,991
0
W
Mercury
3,104
621
21
4
0
152,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role