Player Matchup

Achilles
Achilles
BossBroNumero3
Achilles
Level 44
God Stats
6W - 5L
1,485 SR
Queue Stats
34W - 47L
1,293 Elo+
Party 1
Janus
Janus
ZaneCReed
Janus
Level 42
God Stats
10W - 9L
1,410 SR
Queue Stats
61W - 74L
1,250 Elo+
Party 1
Medusa
Medusa
wardh0025
Medusa
Level 16
God Stats
1W - 2L
1,683 SR
Queue Stats
5W - 12L
1,450 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,331 Elo+

VS

Team Averages
Level 63
1,486 SR
1,414 Elo+
Chaac
Chaac
Jango420710
Chaac
Level 64
God Stats
9W - 10L
1,463 SR
Queue Stats
86W - 93L
1,365 Elo+
Party 2
Izanami
Izanami
JhinsCenterStage
Izanami
Level 67
God Stats
2W - 0L
1,493 SR
Queue Stats
33W - 26L
1,498 Elo+
Solo
Janus
Janus
OGChiefy
Janus
Level 58
God Stats
32W - 29L
1,502 SR
Queue Stats
124W - 122L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 5 / 1
8,546
712
5,851
13,090
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ZaneCReed
Janus
12
1 / 5 / 3
9,130
761
6,894
10,636
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
wardh0025
Medusa
13
4 / 2 / 0
9,736
811
8,599
10,986
3,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
10,462
872
9,341
16,179
12,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 7
10,287
857
10,188
10,085
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
OGChiefy
Janus
12
2 / 2 / 8
9,577
798
10,797
5,623
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
12
12
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
1
0.3
W
6
2
6
4.5
W
4
2
7
3.75
W
Janus
OGChiefy
Janus
2
2
8
3
L
Janus
ZaneCReed
Janus
1
5
3
0.5
L
Medusa
wardh0025
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
30,326
34,712
Taken
31,887
19,685
Mitigated
18,966
1,817
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,851
554
0
1,133
13,090
12,299
0
3,291
9,799
281
14,051
W
9,341
1,785
229
4,130
16,179
12,749
307
1,505
14,286
0
41,871
W
10,188
8,166
0
2,077
10,085
3,940
1,851
3,278
6,244
0
47,585
W
Janus
OGChiefy
Janus
10,797
392
0
350
5,623
2,277
510
2,161
3,142
36,460
0
L
Janus
ZaneCReed
Janus
6,894
150
0
310
10,636
3,645
0
3,279
7,357
34,089
0
L
Medusa
wardh0025
Medusa
8,599
4,937
0
374
10,986
3,741
0
4,485
6,501
0
33,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
30,326
109
Minions Killed
152
0
Camps Cleared
0
624,728
Distance Traveled
635,242
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,546
712
17
1
0
183,164
0
W
Chaac
10,462
872
51
4
0
233,009
0
W
Izanami
10,287
857
69
6
0
199,607
1
W
Janus
9,577
798
32
3
0
202,626
0
L
Janus
9,130
761
53
4
0
222,727
5
L
Medusa
9,736
811
39
3
0
218,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role