Player Matchup

Charon
Charon
Achhilles300
Charon
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2
Medusa
Medusa
GreedyRX
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,478 Elo+
Party 2
Hachiman
Hachiman
JalalBaba
Hachiman
Level 16
God Stats
18W - 15L
1,665 SR
Queue Stats
47W - 38L
1,543 Elo+
Party 3
Janus
Janus
SpicySix
Janus
Level 114
God Stats
9W - 9L
1,454 SR
Queue Stats
137W - 119L
1,550 Elo+
Party 3
Chaac
Chaac
Tatsu04_
Chaac
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 16L
1,468 Elo+
Party 3
Team Averages
Level 58
1,524 SR
1,508 Elo+

VS

Team Averages
Level 37
1,577 SR
1,447 Elo+
Mercury
Mercury
IXYamato
Mercury
Level 63
God Stats
3W - 5L
1,447 SR
Queue Stats
224W - 246L
1,486 Elo+
Party 1
Ares
Ares
Mezzy1332
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
NeptuneTheBlue
Baba Yaga
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
154W - 172L
1,483 Elo+
Party 1
Geb
Geb
UselessAirBag
Geb
Level 26
God Stats
5W - 2L
1,663 SR
Queue Stats
62W - 79L
1,402 Elo+
Party 1
Charybdis
Charybdis
Wt1sLove
Charybdis
Level 45
God Stats
1W - 2L
1,558 SR
Queue Stats
25W - 33L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 3 / 10
6,933
578
3,553
10,076
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
GreedyRX
Medusa
10
1 / 4 / 4
5,970
498
8,756
9,705
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
JalalBaba
Hachiman
14
7 / 0 / 4
9,078
757
13,463
9,347
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SpicySix
Janus
13
9 / 1 / 6
8,605
717
9,721
8,250
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Tatsu04_
Chaac
13
4 / 2 / 4
7,937
661
5,387
11,517
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IXYamato
Mercury
13
3 / 5 / 0
7,158
597
4,513
11,015
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
9
0 / 6 / 1
5,381
448
2,578
13,522
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
NeptuneTheBlue
Baba Yaga
11
0 / 4 / 0
5,826
486
4,455
8,921
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 7
6,154
513
3,815
11,684
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Wt1sLove
Charybdis
9
5 / 3 / 1
6,186
516
10,755
12,621
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
8
10
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
0
3
10
1.67
W
Medusa
GreedyRX
Medusa
1
4
4
0.75
L
Mercury
IXYamato
Mercury
3
5
0
0.6
W
Hachiman
JalalBaba
Hachiman
7
0
4
9
L
Ares
0
6
1
0.08
L
Baba Yaga
NeptuneTheBlue
Baba Yaga
0
4
0
0
W
Janus
SpicySix
Janus
9
1
6
12
W
Chaac
Tatsu04_
Chaac
4
2
4
3
L
0
5
7
0.7
L
Charybdis
Wt1sLove
Charybdis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
26,116
48,895
Taken
57,763
25,359
Mitigated
31,219
19,517
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,553
529
516
2,517
10,076
7,499
50
2,051
8,025
15,737
0
W
Medusa
GreedyRX
Medusa
8,756
2,768
0
660
9,705
3,585
306
1,916
7,789
0
37,550
L
Mercury
IXYamato
Mercury
4,513
1,732
0
300
11,015
4,289
0
1,322
9,645
0
64,904
W
Hachiman
JalalBaba
Hachiman
13,463
8,568
0
4,128
9,347
3,933
1,270
3,385
5,962
0
73,963
L
Ares
2,578
240
0
823
13,522
9,375
0
2,124
10,938
18,588
0
L
Baba Yaga
NeptuneTheBlue
Baba Yaga
4,455
125
0
1,100
8,921
3,332
0
1,784
7,137
38,065
0
W
Janus
SpicySix
Janus
9,721
1,541
0
4,688
8,250
3,062
687
1,050
7,200
59,224
716
W
Chaac
Tatsu04_
Chaac
5,387
1,077
0
7,008
11,517
7,280
88
2,446
9,071
0
48,087
L
3,815
579
0
1,043
11,684
9,498
0
4,187
7,400
10,118
0
L
Charybdis
Wt1sLove
Charybdis
10,755
6,805
0
3,555
12,621
4,725
319
3,530
9,043
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
30,705
357
Minions Killed
260
0
Camps Cleared
0
1,188,172
Distance Traveled
1,202,845
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,933
578
30
3
0
239,706
0
W
Medusa
5,970
498
43
4
0
232,761
0
L
Mercury
7,158
597
104
9
0
294,842
0
W
Hachiman
9,078
757
118
10
0
230,336
0
L
Ares
5,381
448
21
2
0
214,611
0
L
Baba Yaga
5,826
486
73
6
0
238,309
0
W
Janus
8,605
717
85
7
0
267,985
2
W
Chaac
7,937
661
81
7
0
217,384
0
L
Geb
6,154
513
7
1
0
258,420
4
L
Charybdis
6,186
516
55
5
0
196,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role