Player Matchup

Aphrodite
Aphrodite
BrayCinco
Aphrodite
Level 37
God Stats
2W - 5L
1,275 SR
Queue Stats
20W - 42L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
CreamEGG
Gilgamesh
Level 65
God Stats
16W - 13L
1,548 SR
Queue Stats
121W - 118L
1,469 Elo+
Party 1
Artio
Artio
FeatherdDancer
Artio
Level 64
God Stats
8W - 2L
1,901 SR
Queue Stats
30W - 18L
1,868 Elo+
Party 2
Artemis
Artemis
KiyomiMiya
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,741 Elo+
Party 2
Medusa
Medusa
ozlor
Medusa
Level 39
God Stats
36W - 16L
1,700 SR
Queue Stats
78W - 65L
1,462 Elo+
Party 1
Team Averages
Level 46
1,585 SR
1,568 Elo+

VS

Team Averages
Level 90
1,511 SR
1,417 Elo+
Nike
Nike
BlakFTB
Nike
Level 125
God Stats
0W - 1L
1,578 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 3
Chernobog
Chernobog
LazarPeet
Chernobog
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,529 Elo+
Party 4
Ra
Ra
MIDNIGHTzs
Ra
Level 175
God Stats
0W - 1L
1,508 SR
Queue Stats
9W - 15L
1,418 Elo+
Party 3
Danzaburou
Danzaburou
SirGreatBear
Danzaburou
Level 4
God Stats
1W - 3L
1,471 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
jegjojo2
Mercury
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrayCinco
Aphrodite
12
2 / 0 / 5
7,160
1,193
1,320
3,824
2,335
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CreamEGG
Gilgamesh
12
2 / 0 / 5
6,943
1,157
6,193
4,614
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 7
7,829
1,305
6,401
10,698
9,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
KiyomiMiya
Artemis
12
2 / 1 / 5
7,091
1,182
8,631
5,505
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ozlor
Medusa
12
1 / 0 / 6
7,118
1,186
6,256
4,591
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

395

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BlakFTB
Nike
11
0 / 0 / 2
6,135
1,023
5,654
6,735
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chernobog
LazarPeet
Chernobog
11
0 / 0 / 1
6,059
1,010
2,343
1,881
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 1
7,090
1,182
8,140
4,693
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SirGreatBear
Danzaburou
12
0 / 7 / 2
6,541
1,090
4,826
10,448
4,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
jegjojo2
Mercury
11
1 / 1 / 1
6,511
1,085
2,822
6,000
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
9
Kills
2
2
Deaths
9
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
BlakFTB
Nike
0
0
2
1
W
Aphrodite
BrayCinco
Aphrodite
2
0
5
4.5
W
Gilgamesh
CreamEGG
Gilgamesh
2
0
5
4.5
W
2
1
7
5.5
W
Artemis
KiyomiMiya
Artemis
2
1
5
4.5
L
Chernobog
LazarPeet
Chernobog
0
0
1
0.5
L
1
1
1
1.5
L
Danzaburou
SirGreatBear
Danzaburou
0
7
2
0.14
L
Mercury
jegjojo2
Mercury
1
1
1
1.5
W
Medusa
ozlor
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
23,785
29,232
Taken
29,757
21,193
Mitigated
14,743
11,549
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
BlakFTB
Nike
5,654
653
0
0
6,735
4,658
0
1,639
4,806
0
5,830
W
Aphrodite
BrayCinco
Aphrodite
1,320
107
2,753
1,685
3,824
2,335
0
1,375
2,361
12,989
0
W
Gilgamesh
CreamEGG
Gilgamesh
6,193
2,183
0
389
4,614
4,390
0
1,371
3,162
0
13,558
W
6,401
1,136
2,400
2,795
10,698
9,950
0
2,776
7,811
11,105
0
W
Artemis
KiyomiMiya
Artemis
8,631
4,968
0
1,122
5,505
2,647
0
1,933
3,572
0
22,529
L
Chernobog
LazarPeet
Chernobog
2,343
1,469
0
274
1,881
928
0
912
969
0
3,201
L
8,140
440
180
607
4,693
2,204
0
1,526
3,123
31,149
0
L
Danzaburou
SirGreatBear
Danzaburou
4,826
1,894
0
891
10,448
4,431
0
2,575
7,558
0
10,447
L
Mercury
jegjojo2
Mercury
2,822
461
0
0
6,000
2,522
0
853
5,022
0
3,233
W
Medusa
ozlor
Medusa
6,256
3,438
0
405
4,591
1,871
0
405
4,186
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
32,336
116
Minions Killed
79
6
Camps Cleared
1
627,089
Distance Traveled
420,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,135
1,023
0
0
0
79,461
0
W
Aphrodite
7,160
1,193
31
5
0
111,941
0
W
Gilgamesh
6,943
1,157
10
2
2
139,903
0
W
Artio
7,829
1,305
12
2
1
143,356
0
W
Artemis
7,091
1,182
47
8
0
106,537
0
L
Chernobog
6,059
1,010
2
0
0
38,878
0
L
Ra
7,090
1,182
67
11
0
111,908
0
L
Danzaburou
6,541
1,090
7
1
0
92,236
0
L
Mercury
6,511
1,085
3
1
1
98,274
0
W
Medusa
7,118
1,186
16
3
3
125,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role