Player Matchup

Vulcan
Vulcan
Gold III
Asplashfart
Vulcan
Gold III
Level 212
God Stats
3W - 5L
1,602 SR
Queue Stats
210W - 222L
1,508 MMR
Solo
Odin
Odin
Gold IV
JoeRekz
Odin
Gold IV
Level 109
God Stats
0W - 1L
1,905 SR
Queue Stats
23W - 29L
1,505 MMR
Solo
Thanatos
Thanatos
Gold V
TheMeds
Thanatos
Gold V
Level 120
God Stats
9W - 6L
1,616 SR
Queue Stats
126W - 122L
1,428 MMR
Party 1
Hachiman
Hachiman
Gold II
ToOsQui
Hachiman
Gold II
Level 167
God Stats
0W - 1L
1,075 SR
Queue Stats
111W - 112L
1,511 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
scxry
Kuzenbo
Gold III
Level 107
God Stats
11W - 7L
1,607 SR
Queue Stats
96W - 94L
1,579 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,561 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,519 SR
1,508 MMR
Ares
Ares
Bronze III
Amuzzing
Ares
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold III
BL4CKMagneto
Ishtar
Gold III
Level 149
God Stats
39W - 60L
1,512 SR
Queue Stats
336W - 330L
1,505 MMR
Solo
Poseidon
Poseidon
Bronze III
ChilledV
Poseidon
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,538 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Copcicle
Sun Wukong
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,500 MMR
Solo
Ravana
Ravana
Gold III
TheOniiBandit
Ravana
Gold III
Level 148
God Stats
4W - 3L
1,582 SR
Queue Stats
383W - 385L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 4 / 1
7,523
470
6,995
6,622
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
JoeRekz
Odin
14
0 / 4 / 1
8,367
523
9,092
14,444
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TheMeds
Thanatos
13
4 / 7 / 1
7,908
494
10,115
20,564
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ToOsQui
Hachiman
14
0 / 3 / 1
8,170
511
6,975
11,078
4,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
scxry
Kuzenbo
10
1 / 4 / 0
6,608
413
3,681
15,660
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThorAo KuangSurtrKukulkan

VS

Bans
AthenaMaman BrigitteAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 2 / 10
8,922
558
11,199
13,709
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
17
3 / 1 / 2
10,053
628
7,692
11,750
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
ChilledV
Poseidon
17
6 / 0 / 8
10,696
669
9,023
8,105
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Copcicle
Sun Wukong
15
2 / 1 / 4
9,744
609
8,038
13,491
9,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 7
9,541
596
12,712
10,372
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
22
22
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
10
4.5
L
Vulcan
0
4
1
0.13
W
Ishtar
3
1
2
4
W
Poseidon
ChilledV
Poseidon
6
0
8
10
W
Sun Wukong
Copcicle
Sun Wukong
2
1
4
4
L
Odin
JoeRekz
Odin
0
4
1
0.13
L
Thanatos
TheMeds
Thanatos
4
7
1
0.64
W
7
1
7
10.5
L
Hachiman
ToOsQui
Hachiman
0
3
1
0.17
L
Kuzenbo
scxry
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
48,664
68,368
Taken
57,427
38,990
Mitigated
32,779
16,975
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,199
715
0
2,557
13,709
11,240
0
5,534
8,043
28,165
0
L
Vulcan
6,995
3,658
0
282
6,622
2,775
0
4,568
2,054
61,751
0
W
Ishtar
7,692
4,195
0
7,051
11,750
5,444
569
589
11,161
0
89,200
W
Poseidon
ChilledV
Poseidon
9,023
1,953
0
4,520
8,105
2,731
0
2,621
5,352
116,564
0
W
Sun Wukong
Copcicle
Sun Wukong
8,038
2,275
0
2,362
13,491
9,366
0
746
12,689
0
67,769
L
Odin
JoeRekz
Odin
9,092
2,036
0
1,886
14,444
9,780
0
626
13,818
0
72,010
L
Thanatos
TheMeds
Thanatos
10,115
3,591
0
8,245
20,564
7,244
0
4,301
16,263
0
65,250
W
12,712
2,936
0
4,510
10,372
3,998
868
1,157
9,152
0
70,040
L
Hachiman
ToOsQui
Hachiman
6,975
3,857
0
4,436
11,078
4,281
0
647
10,431
0
78,164
L
Kuzenbo
scxry
Kuzenbo
3,681
1,492
0
2,126
15,660
14,910
0
10,080
5,580
13,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
48,956
487
Minions Killed
568
0
Camps Cleared
0
1,562,791
Distance Traveled
1,735,124
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,922
558
20
1
0
340,064
2
L
Vulcan
7,523
470
124
8
0
332,937
5
W
Ishtar
10,053
628
157
10
0
291,997
1
W
Poseidon
10,696
669
180
11
0
383,437
2
W
Sun Wukong
9,744
609
118
7
0
327,331
5
L
Odin
8,367
523
114
7
0
307,299
5
L
Thanatos
7,908
494
83
5
0
317,216
2
W
Ravana
9,541
596
93
6
0
392,295
0
L
Hachiman
8,170
511
150
9
0
285,116
4
L
Kuzenbo
6,608
413
16
1
0
320,223
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role