Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kurosake1010
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,491 Elo+
Solo
Bakasura
Bakasura
RandomPerson420
Bakasura
Level 156
God Stats
1W - 0L
1,326 SR
Queue Stats
16W - 10L
1,648 Elo+
Solo
Thor
Thor
YourOnlyFantasy
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xDMauiWauiDx
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,306 SR
Queue Stats
62W - 64L
1,496 Elo+
Party 1
Team Averages
Level 128
1,427 SR
1,526 Elo+

VS

Team Averages
Level 167
1,527 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DarkonSA
Persephone
Level 276
God Stats
3W - 2L
1,598 SR
Queue Stats
331W - 350L
1,492 Elo+
Solo
Cerberus
Cerberus
GebMamado20
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 220L
1,486 Elo+
Solo
Ullr
Ullr
adrunknugget
Ullr
Level 148
God Stats
6W - 14L
1,399 SR
Queue Stats
927W - 935L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
tonyhd1786
Baba Yaga
Level 165
God Stats
2W - 2L
1,636 SR
Queue Stats
251W - 285L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 3 / 13
8,629
863
6,111
11,986
10,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Kurosake1010
Hun Batz
16
8 / 1 / 8
9,808
981
17,575
8,874
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
14
3 / 2 / 14
9,049
905
9,864
14,428
15,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 9
8,134
813
8,714
9,690
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
xDMauiWauiDx
Morgan Le Fay
14
2 / 2 / 9
8,071
807
5,942
7,116
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 6 / 4
6,627
663
3,276
10,916
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
DarkonSA
Persephone
10
0 / 5 / 2
6,435
644
4,811
8,251
2,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
GebMamado20
Cerberus
16
3 / 3 / 5
8,733
873
8,424
14,318
10,903
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 1
6,619
662
5,293
7,172
2,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
tonyhd1786
Baba Yaga
16
6 / 3 / 3
8,676
868
12,365
10,765
4,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
21
Kills
10
11
Deaths
21
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
13
3.5
L
Chernobog
 
Chernobog
0
6
4
0.33
L
Persephone
DarkonSA
Persephone
0
5
2
0.2
L
Cerberus
GebMamado20
Cerberus
3
3
5
1.83
W
Hun Batz
Kurosake1010
Hun Batz
8
1
8
12
W
Bakasura
3
2
14
5
W
4
3
9
2.83
L
1
4
1
0.38
L
Baba Yaga
tonyhd1786
Baba Yaga
6
3
3
2.5
W
Morgan Le Fay
xDMauiWauiDx
Morgan Le Fay
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,206
Damage
34,169
52,094
Taken
51,422
41,314
Mitigated
23,691
17,962
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,111
615
1,247
1,184
11,986
10,513
480
3,897
8,089
0
11,606
L
Chernobog
 
Chernobog
3,276
1,571
765
1,500
10,916
3,634
0
1,083
9,088
0
11,434
L
Persephone
DarkonSA
Persephone
4,811
482
265
1,291
8,251
2,214
141
766
7,356
11,126
0
L
Cerberus
GebMamado20
Cerberus
8,424
222
1,164
3,492
14,318
10,903
0
1,968
11,161
20,112
670
W
Hun Batz
Kurosake1010
Hun Batz
17,575
1,500
2,522
2,101
8,874
5,131
1,518
3,857
5,017
0
35,238
W
Bakasura
9,864
6,096
1,577
6,177
14,428
15,110
611
7,716
6,712
0
10,484
W
8,714
754
1,416
319
9,690
7,657
259
4,565
5,125
0
13,372
L
5,293
921
0
0
7,172
2,360
0
443
6,489
0
10,855
L
Baba Yaga
tonyhd1786
Baba Yaga
12,365
207
439
3,840
10,765
4,580
0
1,671
8,669
23,815
0
W
Morgan Le Fay
xDMauiWauiDx
Morgan Le Fay
5,942
471
460
959
7,116
2,903
1,245
4,895
2,221
13,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
37,090
107
Minions Killed
108
0
Camps Cleared
0
960,651
Distance Traveled
754,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,629
863
12
1
0
188,538
0
L
Chernobog
6,627
663
16
2
0
147,886
0
L
Persephone
6,435
644
15
2
0
141,675
0
L
Cerberus
8,733
873
42
4
0
164,025
0
W
Hun Batz
9,808
981
37
4
0
219,456
0
W
Bakasura
9,049
905
33
3
0
199,122
0
W
Thor
8,134
813
14
1
0
175,099
0
L
Ullr
6,619
662
13
1
0
136,512
0
L
Baba Yaga
8,676
868
22
2
0
164,886
0
W
Morgan Le Fay
8,071
807
11
1
0
178,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role