Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MelvinBarbosa420
Zeus
Level 7
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 6L
922 Elo+
Party 2
Merlin
Merlin
MutualFriend
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,072 Elo+
Party 2
Team Averages
Level 29
1,589 SR
1,165 Elo+

VS

Team Averages
Level 46
1,509 SR
1,600 Elo+
Anubis
Anubis
DooGy38
Anubis
Level 24
God Stats
18W - 13L
1,460 SR
Queue Stats
25W - 27L
1,791 Elo+
Party 1
Guan Yu
Guan Yu
OttOman3870
Guan Yu
Level 100
God Stats
4W - 2L
1,457 SR
Queue Stats
89W - 106L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
SaidDzpolice
Kukulkan
Level 14
God Stats
13W - 11L
1,610 SR
Queue Stats
25W - 28L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
7,012
637
5,086
12,204
6,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
7,455
678
5,817
8,998
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
7
0 / 6 / 0
6,808
619
1,436
7,369
1,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DooGy38
Anubis
13
9 / 0 / 4
10,009
910
12,923
7,051
3,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
OttOman3870
Guan Yu
12
2 / 0 / 11
8,698
791
2,989
6,814
5,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
SaidDzpolice
Kukulkan
12
3 / 1 / 11
9,090
826
8,293
3,716
1,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Anubis
DooGy38
Anubis
9
0
4
11
L
1
6
0
0.17
L
Merlin
0
6
0
0
W
Guan Yu
OttOman3870
Guan Yu
2
0
11
7.5
W
Kukulkan
SaidDzpolice
Kukulkan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
24,205
28,571
Taken
17,581
9,215
Mitigated
10,449
3,861
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,086
691
0
3,261
12,204
6,544
0
9,485
2,719
0
15,767
W
Anubis
DooGy38
Anubis
12,923
135
0
1,823
7,051
3,673
965
2,026
5,025
56,702
0
L
5,817
770
0
130
8,998
1,466
0
6,941
2,057
25,401
0
L
Merlin
1,436
387
0
470
7,369
1,205
0
5,143
2,226
15,415
0
W
Guan Yu
OttOman3870
Guan Yu
2,989
443
2,376
3,049
6,814
5,038
576
3,686
3,128
0
11,063
W
Kukulkan
SaidDzpolice
Kukulkan
8,293
913
0
381
3,716
1,738
822
2,315
1,401
36,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
27,797
73
Minions Killed
126
0
Camps Cleared
0
540,205
Distance Traveled
610,332
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,012
637
16
1
0
227,260
0
W
Anubis
10,009
910
61
6
0
191,843
0
L
Zeus
7,455
678
35
3
0
182,641
0
L
Merlin
6,808
619
22
2
0
130,304
0
W
Guan Yu
8,698
791
16
1
0
232,238
3
W
Kukulkan
9,090
826
49
4
0
186,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role