Player Matchup

Kuzenbo
Kuzenbo
DeadGalaxy8
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,515 Elo+
Party 1
Chiron
Chiron
OGHazy
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,506 Elo+
Solo
Odin
Odin
darcksector666
Odin
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
92W - 83L
1,463 Elo+
Party 1
Atlas
Atlas
diegitox66X
Atlas
Level 67
God Stats
3W - 1L
1,855 SR
Queue Stats
59W - 67L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
jossjoss7
Aphrodite
Level 125
God Stats
1W - 1L
1,726 SR
Queue Stats
87W - 71L
1,554 Elo+
Solo
Team Averages
Level 86
1,568 SR
1,490 Elo+

VS

Team Averages
Level 136
1,559 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Big Donnie D90
Atlas
Level 126
God Stats
14W - 6L
1,657 SR
Queue Stats
635W - 635L
1,536 Elo+
Solo
Chernobog
Chernobog
Everheartt
Chernobog
Level 118
God Stats
1W - 1L
1,300 SR
Queue Stats
108W - 118L
1,433 Elo+
Solo
Yemoja
Yemoja
unbeatable gin
Yemoja
Level 128
God Stats
2W - 0L
1,829 SR
Queue Stats
46W - 57L
1,430 Elo+
Solo
Fenrir
Fenrir
yngclampgod
Fenrir
Level 103
God Stats
5W - 4L
1,508 SR
Queue Stats
358W - 364L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadGalaxy8
Kuzenbo
12
0 / 2 / 2
7,004
700
4,558
8,953
10,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
OGHazy
Chiron
15
2 / 0 / 0
7,914
791
10,912
7,900
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,221
622
4,393
6,174
3,762
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 0 / 1
7,114
711
7,494
7,464
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
jossjoss7
Aphrodite
11
0 / 2 / 1
6,437
644
3,364
6,453
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 2
7,469
747
6,910
5,476
2,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 2 / 4
6,847
685
15,223
11,713
6,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Everheartt
Chernobog
14
1 / 0 / 3
7,428
743
5,549
6,873
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 0 / 2
7,634
763
1,611
6,571
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
12
0 / 0 / 4
6,733
673
6,260
7,057
3,152
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
2
Kills
4
4
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
0
2
4
1
L
Kuzenbo
DeadGalaxy8
Kuzenbo
0
2
2
0.5
W
Chernobog
Everheartt
Chernobog
1
0
3
2.5
L
Chiron
OGHazy
Chiron
2
0
0
2
L
0
0
1
0.5
L
0
0
1
0.5
L
Aphrodite
jossjoss7
Aphrodite
0
2
1
0.25
W
1
0
2
2
W
Fenrir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
35,553
36,944
Taken
37,690
28,433
Mitigated
19,953
15,541
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,910
1,461
961
1,252
5,476
2,627
0
2,283
3,193
0
26,132
W
15,223
5,660
1,431
907
11,713
6,478
0
5,379
6,334
22,389
0
L
Kuzenbo
DeadGalaxy8
Kuzenbo
4,558
2,332
402
825
8,953
10,901
0
2,676
6,277
6,072
0
W
Chernobog
Everheartt
Chernobog
5,549
3,557
917
585
6,873
3,228
0
3,008
3,865
0
19,038
L
Chiron
OGHazy
Chiron
10,912
638
1,186
2,390
7,900
3,489
0
3,574
4,326
0
34,309
L
4,393
494
1,053
372
6,174
3,762
0
3,809
2,365
0
6,304
L
7,494
2,679
1,169
1,891
7,464
6,766
0
3,132
4,332
13,786
0
L
Aphrodite
jossjoss7
Aphrodite
3,364
284
2,982
3,271
6,453
3,515
0
3,643
2,810
9,809
0
W
1,611
693
12,514
3,359
6,571
4,468
0
2,446
4,125
5,257
0
W
Fenrir
6,260
917
787
1,621
7,057
3,152
0
2,300
4,757
0
11,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
36,111
96
Minions Killed
127
0
Camps Cleared
0
895,078
Distance Traveled
947,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,469
747
44
4
0
181,399
0
W
Atlas
6,847
685
19
2
0
187,724
0
L
Kuzenbo
7,004
700
5
1
0
164,249
0
W
Chernobog
7,428
743
40
4
0
179,951
0
L
Chiron
7,914
791
64
6
0
222,642
0
L
Odin
6,221
622
4
0
0
141,130
0
L
Atlas
7,114
711
7
1
0
202,914
0
L
Aphrodite
6,437
644
16
2
0
164,143
0
W
Yemoja
7,634
763
10
1
0
184,569
0
W
Fenrir
6,733
673
14
1
0
213,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role