Player Matchup

Hel
Hel
FMJ573
Hel
Level 138
God Stats
1W - 4L
1,326 SR
Queue Stats
177W - 239L
1,388 Elo+
Party 1
Sobek
Sobek
QWM1321
Sobek
Level 88
God Stats
1W - 2L
1,569 SR
Queue Stats
59W - 99L
1,411 Elo+
Party 1
Tyr
Tyr
Slad3ban3
Tyr
Level 135
God Stats
0W - 4L
1,201 SR
Queue Stats
171W - 213L
1,403 Elo+
Party 1
Thanatos
Thanatos
duece2004
Thanatos
Level 69
God Stats
6W - 9L
1,419 SR
Queue Stats
11W - 15L
1,421 Elo+
Solo
Chernobog
Chernobog
xl Emilio lx
Chernobog
Level 54
God Stats
4W - 4L
1,615 SR
Queue Stats
41W - 82L
1,348 Elo+
Party 1
Team Averages
Level 97
1,426 SR
1,394 Elo+

VS

Team Averages
Level 131
1,569 SR
1,446 Elo+
Hades
Hades
Demon-Laplast
Hades
Level 109
God Stats
9W - 6L
1,727 SR
Queue Stats
546W - 528L
1,398 Elo+
Solo
Cerberus
Cerberus
ItsRasaa
Cerberus
Level 149
God Stats
5W - 4L
1,420 SR
Queue Stats
418W - 452L
1,443 Elo+
Solo
Arachne
Arachne
Mr Taitan
Arachne
Level 126
God Stats
7W - 6L
1,896 SR
Queue Stats
139W - 136L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
XTAceOfSpadesTX
Sun Wukong
Level 128
God Stats
7W - 11L
1,368 SR
Queue Stats
829W - 803L
1,490 Elo+
Solo
Danzaburou
Danzaburou
quiquexb
Danzaburou
Level 145
God Stats
92W - 93L
1,437 SR
Queue Stats
190W - 203L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FMJ573
Hel
16
2 / 2 / 1
9,872
494
7,952
12,445
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
QWM1321
Sobek
11
0 / 5 / 5
7,699
385
5,435
23,524
24,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 3 / 0
10,210
511
9,714
19,228
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
duece2004
Thanatos
13
1 / 4 / 2
8,312
416
3,036
16,411
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
xl Emilio lx
Chernobog
17
2 / 4 / 1
10,602
530
7,350
14,895
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,072
504
9,331
14,906
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ItsRasaa
Cerberus
18
0 / 0 / 10
11,536
577
14,095
20,307
24,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Mr Taitan
Arachne
18
10 / 1 / 3
11,340
567
13,191
14,466
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
XTAceOfSpadesTX
Sun Wukong
16
4 / 2 / 6
11,162
558
10,705
16,768
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
quiquexb
Danzaburou
17
2 / 2 / 6
10,945
547
12,758
7,838
4,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
18
18
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Hel
FMJ573
Hel
2
2
1
1.25
W
Cerberus
ItsRasaa
Cerberus
0
0
10
5
W
Arachne
Mr Taitan
Arachne
10
1
3
11.5
L
Sobek
QWM1321
Sobek
0
5
5
0.5
L
0
3
0
0
W
Sun Wukong
XTAceOfSpadesTX
Sun Wukong
4
2
6
3.5
L
Thanatos
duece2004
Thanatos
1
4
2
0.5
W
Danzaburou
quiquexb
Danzaburou
2
2
6
2.5
L
Chernobog
xl Emilio lx
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
60,080
86,503
Taken
74,285
66,725
Mitigated
58,781
31,707
Healing
35,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
653
927
8,464
14,906
7,648
138
3,540
11,314
79,923
0
L
Hel
FMJ573
Hel
7,952
1,007
3,570
6,993
12,445
5,533
0
4,005
8,440
91,311
0
W
Cerberus
ItsRasaa
Cerberus
14,095
684
0
11,922
20,307
24,105
534
1,265
17,687
96,065
0
W
Arachne
Mr Taitan
Arachne
13,191
9,140
0
5,743
14,466
6,195
3,146
3,861
10,495
0
89,121
L
Sobek
QWM1321
Sobek
5,435
459
0
3,953
23,524
24,928
45
5,158
18,366
28,614
0
L
9,714
955
0
9,113
19,228
23,053
0
9,932
9,296
0
96,300
W
Sun Wukong
XTAceOfSpadesTX
Sun Wukong
10,705
1,753
282
5,681
16,768
16,681
883
3,647
13,121
127
47,881
L
Thanatos
duece2004
Thanatos
3,036
860
0
5,076
16,411
6,525
0
3,759
12,652
0
55,851
W
Danzaburou
quiquexb
Danzaburou
12,758
5,635
145
2,380
7,838
4,152
5,705
1,074
6,764
0
73,235
L
Chernobog
xl Emilio lx
Chernobog
7,350
4,121
0
3,002
14,895
6,686
2,839
699
14,196
0
89,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
55,055
615
Minions Killed
570
0
Camps Cleared
0
1,918,843
Distance Traveled
1,947,909
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,072
504
117
6
0
395,960
3
L
Hel
9,872
494
184
9
0
362,367
0
W
Cerberus
11,536
577
172
9
0
331,421
0
W
Arachne
11,340
567
117
6
0
453,835
0
L
Sobek
7,699
385
39
2
0
357,735
0
L
Tyr
10,210
511
148
7
0
409,468
0
W
Sun Wukong
11,162
558
46
2
0
450,273
7
L
Thanatos
8,312
416
77
4
0
420,609
0
W
Danzaburou
10,945
547
118
6
0
316,420
0
L
Chernobog
10,602
530
167
8
0
368,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role