Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DANNYSKILL05
Hel
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1
Sobek
Sobek
Dxne11
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 1
Fenrir
Fenrir
Haseius
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,535 Elo+
Solo
Sol
Sol
Myszaue
Sol
Level 206
God Stats
5W - 6L
1,459 SR
Queue Stats
350W - 375L
1,484 Elo+
Solo
Team Averages
Level 163
1,492 SR
1,554 Elo+

VS

Team Averages
Level 127
1,643 SR
1,494 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NoahGee
Izanami
Level 141
God Stats
5W - 4L
1,648 SR
Queue Stats
140W - 128L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
POC4sTr4nC4S
Sun Wukong
Level 89
God Stats
35W - 23L
1,616 SR
Queue Stats
973W - 958L
1,555 Elo+
Solo
Aphrodite
Aphrodite
o0JMG0o
Aphrodite
Level 127
God Stats
8W - 4L
1,781 SR
Queue Stats
216W - 243L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
scriiipt
Hun Batz
Level 119
God Stats
16W - 9L
1,672 SR
Queue Stats
503W - 485L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 1 / 3
5,133
1,027
2,003
3,983
1,338
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 2
5,575
1,115
3,207
5,158
1,606
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Dxne11
Sobek
10
0 / 1 / 2
5,472
1,094
1,458
5,746
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Haseius
Fenrir
9
1 / 1 / 2
5,163
1,033
1,281
4,202
3,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Sol
9
1 / 1 / 2
5,318
1,064
3,513
4,425
1,283
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 3
5,809
1,162
6,466
1,648
612
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
NoahGee
Izanami
11
2 / 1 / 1
5,494
1,099
3,963
3,624
1,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
POC4sTr4nC4S
Sun Wukong
6
0 / 1 / 0
4,451
890
1,167
1,657
1,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
o0JMG0o
Aphrodite
7
0 / 1 / 0
4,547
909
0
1,039
503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
scriiipt
Hun Batz
11
1 / 0 / 2
5,391
1,078
4,770
4,734
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
3
Kills
4
4
Deaths
3
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
1
3
1.5
L
Discordia
 
Discordia
1
0
3
2.5
W
1
0
2
2
W
Sobek
Dxne11
Sobek
0
1
2
1
W
Fenrir
Haseius
Fenrir
1
1
2
2
W
Sol
1
1
2
2
L
Izanami
NoahGee
Izanami
2
1
1
2.5
L
Sun Wukong
POC4sTr4nC4S
Sun Wukong
0
1
0
0
L
Aphrodite
o0JMG0o
Aphrodite
0
1
0
0
L
Hun Batz
scriiipt
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,462
Damage
16,366
23,514
Taken
12,702
13,236
Mitigated
7,991
14,585
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,003
171
411
688
3,983
1,338
36
1,423
2,560
0
8,894
L
Discordia
 
Discordia
6,466
263
0
0
1,648
612
0
1,281
367
16,639
0
W
3,207
128
5,162
4,036
5,158
1,606
431
1,613
3,545
15,611
0
W
Sobek
Dxne11
Sobek
1,458
96
736
1,619
5,746
5,739
0
1,802
3,944
3,886
0
W
Fenrir
Haseius
Fenrir
1,281
149
400
523
4,202
3,270
0
474
3,728
0
2,440
W
Sol
3,513
864
56
954
4,425
1,283
713
1,154
3,271
5,686
0
L
Izanami
NoahGee
Izanami
3,963
2,710
0
249
3,624
1,452
0
2,419
1,205
0
12,919
L
Sun Wukong
POC4sTr4nC4S
Sun Wukong
1,167
65
34
163
1,657
1,153
0
628
1,029
0
1,233
L
Aphrodite
o0JMG0o
Aphrodite
0
0
590
131
1,039
503
0
631
408
1,016
0
L
Hun Batz
scriiipt
Hun Batz
4,770
57
810
821
4,734
4,271
0
3,219
1,515
0
7,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
25,692
60
Minions Killed
47
0
Camps Cleared
0
506,439
Distance Traveled
422,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,133
1,027
14
3
0
90,404
0
L
Discordia
5,809
1,162
22
4
0
120,947
0
W
Hel
5,575
1,115
26
5
0
115,925
0
W
Sobek
5,472
1,094
11
2
0
106,545
0
W
Fenrir
5,163
1,033
3
1
0
127,158
0
W
Sol
5,318
1,064
6
1
0
66,407
0
L
Izanami
5,494
1,099
19
4
0
102,042
0
L
Sun Wukong
4,451
890
2
0
0
28,284
0
L
Aphrodite
4,547
909
1
0
0
45,038
0
L
Hun Batz
5,391
1,078
3
1
0
125,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role