Player Matchup

Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ozik0Q
Nu Wa
Level 86
God Stats
1W - 3L
1,386 SR
Queue Stats
156W - 139L
1,447 Elo+
Solo
Jing Wei
Jing Wei
SuLiiSaulHP
Jing Wei
Level 63
God Stats
28W - 25L
1,502 SR
Queue Stats
115W - 122L
1,447 Elo+
Solo
Atlas
Atlas
WoeItzHd
Atlas
Level 61
God Stats
3W - 5L
1,520 SR
Queue Stats
43W - 32L
1,428 Elo+
Solo
Tyr
Tyr
redox_rundown9
Tyr
Level 77
God Stats
9W - 6L
1,649 SR
Queue Stats
310W - 328L
1,384 Elo+
Solo
Team Averages
Level 70
1,511 SR
1,441 Elo+

VS

Team Averages
Level 100
1,617 SR
1,372 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
INFANTRYMAN21
Cupid
Level 143
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 7L
1,247 Elo+
Party 1
Charon
Charon
JhonosaurusRex
Charon
Level 67
God Stats
5W - 0L
1,951 SR
Queue Stats
47W - 41L
1,514 Elo+
Solo
Surtr
Surtr
carpentercraft0
Surtr
Level 62
God Stats
2W - 2L
1,466 SR
Queue Stats
4W - 8L
1,222 Elo+
Party 1
Awilix
Awilix
saby4545
Awilix
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 315L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 2 / 0
6,278
419
2,956
5,260
1,599
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Ozik0Q
Nu Wa
12
1 / 3 / 3
7,312
487
8,329
10,297
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SuLiiSaulHP
Jing Wei
13
3 / 3 / 0
7,825
522
5,565
10,794
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
WoeItzHd
Atlas
11
0 / 0 / 4
7,417
494
7,204
11,975
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 1
8,121
541
7,853
13,007
13,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 1 / 3
8,893
593
4,053
9,759
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 3
7,095
473
4,849
8,867
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,990
466
5,167
12,378
10,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 0
8,028
535
8,203
14,693
11,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
saby4545
Awilix
14
6 / 2 / 1
8,953
597
11,278
10,923
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
11
11
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Sol
 
Sol
1
1
3
2.5
W
1
1
3
2.5
W
0
2
2
0.5
L
Nu Wa
Ozik0Q
Nu Wa
1
3
3
0.83
L
Jing Wei
SuLiiSaulHP
Jing Wei
3
3
0
1
L
Atlas
WoeItzHd
Atlas
0
0
4
2
W
3
1
0
3
L
0
3
1
0.17
W
Awilix
saby4545
Awilix
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
33,550
51,333
Taken
56,620
36,918
Mitigated
33,671
12,976
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,956
1,320
0
1,509
5,260
1,599
0
127
5,133
0
21,257
W
Sol
 
Sol
4,053
1,359
0
7,330
9,759
3,513
2,880
3,116
6,369
78,634
0
W
4,849
1,767
1,903
4,997
8,867
3,567
1,098
3,272
5,553
0
45,232
W
5,167
767
0
1,947
12,378
10,152
146
5,083
7,161
21,623
0
L
Nu Wa
Ozik0Q
Nu Wa
8,329
1,728
0
2,300
10,297
4,349
255
4,056
6,241
46,041
0
L
Jing Wei
SuLiiSaulHP
Jing Wei
5,565
4,749
0
619
10,794
4,526
713
2,147
8,647
0
46,407
L
Atlas
WoeItzHd
Atlas
7,204
3,025
293
3,894
11,975
12,541
132
2,513
9,462
28,266
0
W
8,203
2,813
0
4,530
14,693
11,488
79
1,109
13,494
854
46,851
L
7,853
1,501
0
4,361
13,007
13,903
96
790
12,217
0
69,375
W
Awilix
saby4545
Awilix
11,278
5,109
0
1,534
10,923
4,951
275
2,269
8,510
0
77,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
39,959
318
Minions Killed
390
0
Camps Cleared
0
1,300,377
Distance Traveled
1,448,359
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,278
419
30
2
0
176,449
0
W
Sol
8,893
593
115
8
0
253,392
2
W
Cupid
7,095
473
74
5
0
279,265
2
W
Charon
6,990
466
31
2
0
301,371
6
L
Nu Wa
7,312
487
70
5
0
255,965
2
L
Jing Wei
7,825
522
82
5
0
297,672
3
L
Atlas
7,417
494
28
2
0
296,530
0
W
Surtr
8,028
535
62
4
0
258,359
0
L
Tyr
8,121
541
108
7
0
273,761
5
W
Awilix
8,953
597
108
7
0
355,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role