Player Matchup

Sylvanus
Sylvanus
Loocidity
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
ivanOP38
Ne Zha
Level 87
God Stats
2W - 2L
1,481 SR
Queue Stats
13W - 12L
1,546 Elo+
Solo
Raijin
Raijin
outburst827
Raijin
Level 76
God Stats
2W - 2L
1,433 SR
Queue Stats
54W - 52L
1,464 Elo+
Party 2
Team Averages
Level 69
1,471 SR
1,463 Elo+

VS

Team Averages
Level 73
1,325 SR
1,487 Elo+
Maui
Maui
DBplayss
Maui
Level 60
God Stats
0W - 2L
1,301 SR
Queue Stats
101W - 99L
1,503 Elo+
Party 1
Geb
Geb
SAnTOsMR95
Geb
Level 64
God Stats
4W - 6L
1,492 SR
Queue Stats
258W - 250L
1,421 Elo+
Solo
Ymir
Ymir
madmarine1
Ymir
Level 94
God Stats
0W - 5L
1,182 SR
Queue Stats
235W - 226L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Loocidity
Sylvanus
13
1 / 1 / 11
10,574
705
7,788
15,120
13,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
ivanOP38
Ne Zha
16
7 / 0 / 9
12,646
843
14,909
13,271
9,927
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
16
9 / 0 / 8
12,849
857
19,856
7,029
3,697
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 5 / 1
9,055
604
4,952
13,393
12,497
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 5 / 1
9,061
604
10,575
18,513
18,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 0
9,810
654
8,694
16,333
10,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
0
5
1
0.1
W
Sylvanus
Loocidity
Sylvanus
1
1
11
6.5
L
0
5
1
0.1
W
Ne Zha
ivanOP38
Ne Zha
7
0
9
11.5
L
1
7
0
0.14
W
Raijin
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,553
Damage
24,221
35,420
Taken
48,239
27,610
Mitigated
41,764
9,361
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,952
1,201
0
590
13,393
12,497
0
7,775
5,618
14,619
0
W
Sylvanus
Loocidity
Sylvanus
7,788
3,346
2,651
2,315
15,120
13,986
474
11,251
3,869
24,194
0
L
10,575
1,130
0
250
18,513
18,298
0
10,658
7,855
25,941
1,128
W
Ne Zha
ivanOP38
Ne Zha
14,909
4,878
0
1,425
13,271
9,927
0
8,220
5,051
0
61,295
L
8,694
1,115
0
1,520
16,333
10,969
0
9,547
6,786
46,655
0
W
Raijin
19,856
4,189
0
2,970
7,029
3,697
1,794
4,161
2,868
58,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
27,926
176
Minions Killed
101
0
Camps Cleared
0
767,385
Distance Traveled
666,599
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,055
604
17
1
0
225,739
0
W
Sylvanus
10,574
705
26
2
0
219,489
0
L
Geb
9,061
604
15
1
0
246,386
0
W
Ne Zha
12,646
843
69
5
0
307,983
0
L
Ymir
9,810
654
69
5
0
194,474
2
W
Raijin
12,849
857
81
5
0
239,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role