Player Matchup

Artemis
Artemis
Platinum III
Bénzin
Artemis
Platinum III
Level 148
God Stats
8W - 3L
1,742 SR
Queue Stats
321W - 349L
1,853 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
Seismm
Gilgamesh
Platinum I
Level 41
God Stats
2W - 1L
1,552 SR
Queue Stats
30W - 25L
2,034 MMR
Solo
Anubis
Anubis
Platinum IV
SuZ3N
Anubis
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,664 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,598 SR
1,850 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,579 SR
1,826 MMR
Shiva
Shiva
Platinum I
Nik2001
Shiva
Platinum I
Level 155
God Stats
4W - 5L
1,647 SR
Queue Stats
90W - 71L
1,747 MMR
Party 2
Discordia
Discordia
Platinum I
PrivesYT
Discordia
Platinum I
Level 145
God Stats
14W - 10L
1,678 SR
Queue Stats
118W - 101L
1,800 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
Vângola
Xbalanque
Platinum I
Level 159
God Stats
2W - 5L
1,412 SR
Queue Stats
140W - 100L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bénzin
Artemis
17
7 / 2 / 10
13,014
868
24,578
16,059
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Seismm
Gilgamesh
15
6 / 3 / 10
12,742
849
14,969
22,575
25,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Anubis
SuZ3N
Anubis
16
6 / 4 / 9
12,676
845
11,992
14,678
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CharonThothAchillesMorgan Le FayNe Zha

VS

Bans
PersephoneBacchusScyllaKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Nik2001
Shiva
13
2 / 5 / 4
10,815
721
11,699
21,977
17,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
PrivesYT
Discordia
14
3 / 6 / 4
11,629
775
16,784
13,183
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Vângola
Xbalanque
14
4 / 8 / 3
12,081
805
16,137
20,387
7,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
9
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bénzin
Artemis
7
2
10
6
L
Shiva
Nik2001
Shiva
2
5
4
0.8
L
Discordia
PrivesYT
Discordia
3
6
4
0.83
W
Gilgamesh
Seismm
Gilgamesh
6
3
10
3.67
W
Anubis
SuZ3N
Anubis
6
4
9
2.63
L
Xbalanque
Vângola
Xbalanque
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,539
Damage
44,620
53,312
Taken
55,547
41,340
Mitigated
29,965
18,379
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bénzin
Artemis
24,578
10,250
0
8,299
16,059
8,187
2,203
6,270
9,326
0
69,299
L
Shiva
Nik2001
Shiva
11,699
1,831
515
3,760
21,977
17,788
81
5,151
15,324
174
22,085
L
Discordia
PrivesYT
Discordia
16,784
630
0
1,480
13,183
4,445
611
3,666
8,432
49,588
0
W
Gilgamesh
Seismm
Gilgamesh
14,969
3,057
0
3,033
22,575
25,754
0
5,721
16,180
0
35,215
W
Anubis
SuZ3N
Anubis
11,992
277
510
6,537
14,678
7,399
572
5,316
9,089
56,497
0
L
Xbalanque
Vângola
Xbalanque
16,137
9,888
0
5,364
20,387
7,732
0
2,543
16,635
0
56,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
34,525
182
Minions Killed
147
0
Camps Cleared
0
780,468
Distance Traveled
768,513
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,014
868
87
6
0
248,915
0
L
Shiva
10,815
721
24
2
0
275,066
18
L
Discordia
11,629
775
64
4
0
250,965
0
W
Gilgamesh
12,742
849
28
2
0
290,186
0
W
Anubis
12,676
845
67
4
0
241,367
0
L
Xbalanque
12,081
805
59
4
0
242,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role