Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AlkFrancza
Sobek
Level 56
God Stats
0W - 4L
1,177 SR
Queue Stats
224W - 273L
1,449 Elo+
Solo
Medusa
Medusa
ScarliAmor-xo
Medusa
Level 86
God Stats
3W - 7L
1,561 SR
Queue Stats
184W - 176L
1,459 Elo+
Party 2
Charon
Charon
vacaloco89
Charon
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
84W - 87L
1,415 Elo+
Solo
Team Averages
Level 65
1,487 SR
1,465 Elo+

VS

Team Averages
Level 100
1,538 SR
1,413 Elo+
Charybdis
Charybdis
Batmin76
Charybdis
Level 69
God Stats
1W - 1L
1,750 SR
Queue Stats
78W - 61L
1,479 Elo+
Party 1
Sol
Sol
Dom Invictus
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 47L
1,360 Elo+
Party 3
He Bo
He Bo
EddieMoney420
He Bo
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 57L
1,344 Elo+
Party 3
Kuzenbo
Kuzenbo
Saint_Of_Games
Kuzenbo
Level 63
God Stats
3W - 2L
1,466 SR
Queue Stats
226W - 247L
1,431 Elo+
Party 1
Hercules
Hercules
SiriS42
Hercules
Level 103
God Stats
5W - 5L
1,472 SR
Queue Stats
352W - 373L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 3
7,760
1,109
7,636
4,160
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
11
0 / 6 / 6
6,093
870
4,898
8,940
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
9
1 / 5 / 3
6,024
861
3,332
10,607
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
4 / 5 / 4
7,854
1,122
7,952
9,155
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
vacaloco89
Charon
13
4 / 4 / 4
7,338
1,048
5,766
9,194
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batmin76
Charybdis
14
10 / 2 / 8
8,532
1,219
14,209
7,341
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 13
7,848
1,121
8,534
6,879
2,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 12
7,184
1,026
5,565
6,479
2,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 9
6,384
912
1,475
8,097
7,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SiriS42
Hercules
13
6 / 4 / 10
7,816
1,117
7,382
9,931
5,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
14
Kills
22
22
Deaths
15
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
2
3
3.25
L
Apollo
 
Apollo
0
6
6
0.5
L
Sobek
1
5
3
0.5
W
Charybdis
Batmin76
Charybdis
10
2
8
7
W
4
2
13
5.25
W
2
3
12
2.67
W
0
4
9
1.13
L
4
5
4
1.2
W
Hercules
SiriS42
Hercules
6
4
10
2.75
L
Charon
vacaloco89
Charon
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
37,165
42,056
Taken
38,727
31,545
Mitigated
22,150
4,340
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,636
191
43
208
4,160
1,991
0
1,208
2,952
16,572
0
L
Apollo
 
Apollo
4,898
3,787
0
391
8,940
4,829
0
2,847
6,093
0
8,941
L
Sobek
3,332
374
199
573
10,607
10,587
0
4,768
5,839
5,991
0
W
Charybdis
Batmin76
Charybdis
14,209
8,538
259
2,604
7,341
3,321
1,507
3,555
3,786
0
27,071
W
8,534
1,711
539
2,910
6,879
2,822
1,322
3,015
3,864
13,989
0
W
5,565
422
1,104
1,404
6,479
2,444
696
3,285
3,194
11,793
0
W
1,475
538
306
460
8,097
7,767
18
1,867
6,230
3,737
0
L
7,952
2,437
601
858
9,155
4,848
0
4,039
5,116
0
13,991
W
Hercules
SiriS42
Hercules
7,382
3,019
623
2,209
9,931
5,796
803
5,012
4,919
0
9,044
L
Charon
vacaloco89
Charon
5,766
993
517
950
9,194
9,290
0
2,712
6,482
11,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
37,764
65
Minions Killed
66
0
Camps Cleared
0
563,225
Distance Traveled
665,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,760
1,109
26
4
0
98,099
0
L
Apollo
6,093
870
13
2
0
94,505
0
L
Sobek
6,024
861
7
1
0
128,089
0
W
Charybdis
8,532
1,219
29
4
0
127,351
0
W
Sol
7,848
1,121
16
2
0
144,414
0
W
He Bo
7,184
1,026
9
1
0
132,241
0
W
Kuzenbo
6,384
912
6
1
0
125,203
0
L
Medusa
7,854
1,122
11
2
0
117,525
0
W
Hercules
7,816
1,117
6
1
0
136,155
0
L
Charon
7,338
1,048
8
1
0
125,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role