Player Matchup

Cerberus
Cerberus
ChuleCr
Cerberus
Level 146
God Stats
12W - 5L
1,749 SR
Queue Stats
653W - 658L
1,458 Elo+
Solo
Achilles
Achilles
DominatorofChapo
Achilles
Level 66
God Stats
1W - 2L
1,463 SR
Queue Stats
36W - 38L
1,433 Elo+
Party 1
Zeus
Zeus
Romualdur
Zeus
Level 134
God Stats
3W - 0L
1,741 SR
Queue Stats
36W - 37L
1,529 Elo+
Solo
Merlin
Merlin
inter4444
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,408 Elo+
Solo
Raijin
Raijin
niceHAHA
Raijin
Level 115
God Stats
1W - 1L
1,307 SR
Queue Stats
40W - 34L
1,485 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,463 Elo+

VS

Team Averages
Level 70
1,526 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
AMXcooler
Cu Chulainn
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 46L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HaamrigaPähe69
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
OliverOnLahe
Cliodhna
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
109W - 102L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
coldhammer
Hou Yi
Level 43
God Stats
1W - 2L
1,519 SR
Queue Stats
106W - 109L
1,521 Elo+
Party 2
Lancelot
Lancelot
kopyto007
Lancelot
Level 102
God Stats
3W - 3L
1,614 SR
Queue Stats
198W - 211L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChuleCr
Cerberus
18
3 / 4 / 27
11,474
820
10,320
21,991
31,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
13 / 3 / 17
13,047
932
18,825
20,382
34,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
16
2 / 4 / 20
10,561
754
14,809
9,348
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
inter4444
Merlin
20
13 / 3 / 18
12,574
898
20,426
13,109
7,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
niceHAHA
Raijin
16
6 / 4 / 17
10,774
770
16,653
10,709
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMXcooler
Cu Chulainn
18
5 / 9 / 7
11,309
808
9,592
23,547
23,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
HaamrigaPähe69
Morgan Le Fay
18
3 / 5 / 8
10,136
724
11,544
11,625
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
OliverOnLahe
Cliodhna
15
2 / 8 / 2
9,684
692
11,147
15,790
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
coldhammer
Hou Yi
14
1 / 7 / 5
9,121
652
9,136
13,766
5,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
kopyto007
Lancelot
19
5 / 8 / 5
10,952
782
14,522
24,113
18,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
43
37
Kills
16
18
Deaths
37
99
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AMXcooler
Cu Chulainn
5
9
7
0.94
W
Cerberus
ChuleCr
Cerberus
3
4
27
4.13
W
13
3
17
7.17
L
Morgan Le Fay
HaamrigaPähe69
Morgan Le Fay
3
5
8
1.4
L
Cliodhna
OliverOnLahe
Cliodhna
2
8
2
0.38
W
Zeus
2
4
20
3
L
Hou Yi
coldhammer
Hou Yi
1
7
5
0.5
W
Merlin
inter4444
Merlin
13
3
18
7.33
L
Lancelot
kopyto007
Lancelot
5
8
5
0.94
W
Raijin
niceHAHA
Raijin
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,033
Damage
55,941
75,539
Taken
88,841
83,315
Mitigated
59,540
23,106
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AMXcooler
Cu Chulainn
9,592
1,282
86
792
23,547
23,800
211
18,293
4,829
0
20,401
W
Cerberus
ChuleCr
Cerberus
10,320
585
489
3,716
21,991
31,280
899
1,983
20,008
16,721
416
W
18,825
2,830
1,931
7,084
20,382
34,540
1,178
4,999
15,383
5,751
27,075
L
Morgan Le Fay
HaamrigaPähe69
Morgan Le Fay
11,544
1,247
950
1,589
11,625
5,294
960
6,843
4,570
25,105
0
L
Cliodhna
OliverOnLahe
Cliodhna
11,147
198
416
1,441
15,790
6,192
0
11,340
4,200
0
18,659
W
Zeus
14,809
1,271
328
1,103
9,348
3,973
1,972
2,147
7,201
30,367
0
L
Hou Yi
coldhammer
Hou Yi
9,136
4,450
0
1,246
13,766
5,523
401
10,696
2,854
0
23,271
W
Merlin
inter4444
Merlin
20,426
1,050
3,786
2,268
13,109
7,996
3,081
1,326
11,783
45,014
0
L
Lancelot
kopyto007
Lancelot
14,522
1,758
403
2,229
24,113
18,731
240
16,605
7,130
0
27,191
W
Raijin
niceHAHA
Raijin
16,653
1,607
1,150
1,251
10,709
5,526
1,230
1,089
9,620
31,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
51,202
168
Minions Killed
130
0
Camps Cleared
0
1,277,260
Distance Traveled
1,203,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,309
808
15
1
0
206,190
0
W
Cerberus
11,474
820
15
1
0
268,988
0
W
Achilles
13,047
932
34
2
0
288,696
0
L
Morgan Le Fay
10,136
724
25
2
0
232,811
0
L
Cliodhna
9,684
692
20
1
0
261,014
0
W
Zeus
10,561
754
35
3
0
232,031
0
L
Hou Yi
9,121
652
43
3
0
229,293
0
W
Merlin
12,574
898
48
3
0
265,383
0
L
Lancelot
10,952
782
27
2
0
274,626
0
W
Raijin
10,774
770
36
3
0
222,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role