Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LaxusBro_
Serqet
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,540 Elo+
Solo
Pele
Pele
SleepieRN
Pele
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,365 Elo+
Solo
Fafnir
Fafnir
WhitishJesus
Fafnir
Level 129
God Stats
7W - 10L
1,727 SR
Queue Stats
291W - 288L
1,557 Elo+
Party 1
Osiris
Osiris
kSRiver12
Osiris
Level 149
God Stats
1W - 2L
1,660 SR
Queue Stats
378W - 377L
1,544 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,501 Elo+

VS

Team Averages
Level 93
1,458 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
LantanaV
Charybdis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
SilverAnkh
Gilgamesh
Level 11
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Sobek
Sobek
Wery001
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
5,435
906
3,126
3,889
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
LaxusBro_
Serqet
10
1 / 3 / 0
5,426
904
1,581
5,610
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
0 / 1 / 0
5,202
867
1,387
3,062
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
10
0 / 1 / 0
5,641
940
2,442
6,428
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
kSRiver12
Osiris
11
1 / 1 / 0
5,382
897
4,536
7,784
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 3
6,737
1,123
8,162
2,091
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
12
0 / 0 / 8
6,082
1,014
6,930
4,088
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
LantanaV
Charybdis
11
1 / 1 / 2
5,431
905
1,742
2,922
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
SilverAnkh
Gilgamesh
10
1 / 1 / 2
5,392
899
3,617
7,436
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Wery001
Sobek
11
2 / 0 / 1
5,966
994
1,517
4,640
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
8
8
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Janus
 
Janus
4
0
3
5.5
W
Thor
 
Thor
0
0
8
4
W
Charybdis
LantanaV
Charybdis
1
1
2
2
L
Serqet
LaxusBro_
Serqet
1
3
0
0.33
W
Gilgamesh
SilverAnkh
Gilgamesh
1
1
2
2
L
Pele
0
1
0
0
W
Sobek
Wery001
Sobek
2
0
1
2.5
L
Fafnir
0
1
0
0
L
Osiris
kSRiver12
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,072
Damage
21,968
26,773
Taken
21,177
17,283
Mitigated
14,052
5,860
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,126
1,283
0
671
3,889
1,166
65
1,320
2,504
19,189
0
W
Janus
 
Janus
8,162
514
0
45
2,091
811
0
401
1,613
32,137
0
W
Thor
 
Thor
6,930
518
0
492
4,088
1,720
0
1,541
2,505
0
15,840
W
Charybdis
LantanaV
Charybdis
1,742
628
0
32
2,922
1,200
230
865
2,016
0
12,864
L
Serqet
LaxusBro_
Serqet
1,581
281
0
655
5,610
2,727
0
1,380
4,091
0
9,032
W
Gilgamesh
SilverAnkh
Gilgamesh
3,617
716
0
752
7,436
6,522
0
1,161
6,049
0
10,781
L
Pele
1,387
40
0
704
3,062
1,327
0
1,632
1,332
0
7,931
W
Sobek
Wery001
Sobek
1,517
190
0
1,980
4,640
3,799
0
1,600
3,040
6,797
0
L
Fafnir
2,442
577
0
1,550
6,428
5,749
0
2,150
3,928
7,418
0
L
Osiris
kSRiver12
Osiris
4,536
1,396
0
2,280
7,784
6,314
0
2,734
4,635
0
10,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
29,608
104
Minions Killed
141
0
Camps Cleared
0
642,780
Distance Traveled
701,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,435
906
47
8
0
134,988
0
W
Janus
6,737
1,123
69
12
0
141,459
0
W
Thor
6,082
1,014
25
4
0
138,780
0
W
Charybdis
5,431
905
25
4
0
116,610
0
L
Serqet
5,426
904
23
4
0
127,567
0
W
Gilgamesh
5,392
899
13
2
0
162,933
0
L
Pele
5,202
867
16
3
0
105,122
1
W
Sobek
5,966
994
9
2
0
141,264
0
L
Fafnir
5,641
940
3
1
0
133,941
1
L
Osiris
5,382
897
15
3
0
141,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role