Player Matchup

Surtr
Surtr
BabyMamaDrama
Surtr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 195L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fellps_BR
Ah Puch
Level 141
God Stats
3W - 1L
1,820 SR
Queue Stats
47W - 53L
1,455 Elo+
Party 1
Kali
Kali
ItaloValadaresBR
Kali
Level 87
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 37L
1,388 Elo+
Party 1
Cerberus
Cerberus
Jeremius
Cerberus
Level 126
God Stats
1W - 3L
1,139 SR
Queue Stats
186W - 182L
1,491 Elo+
Solo
Vulcan
Vulcan
TheSamuBR
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 1
Team Averages
Level 114
1,452 SR
1,454 Elo+

VS

Team Averages
Level 42
1,502 SR
1,371 Elo+
Persephone
Persephone
LordEkbar88
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,446 Elo+
Solo
Ullr
Ullr
PieTill1Die
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Solo
Arachne
Arachne
SheLuvsCletus
Arachne
Level 69
God Stats
4W - 3L
1,511 SR
Queue Stats
199W - 196L
1,482 Elo+
Solo
Izanami
Izanami
Slatyr
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,442 Elo+
Solo
Nox
Nox
suavezrico
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,828
294
0
0
0
Ah Puch
Fellps_BR
Ah Puch
20
12 / 1 / 9
13,745
1,057
25,501
13,639
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
2 / 3 / 10
9,095
700
3,911
10,067
4,815
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Jeremius
Cerberus
18
4 / 4 / 9
11,029
848
7,164
17,638
23,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
TheSamuBR
Vulcan
19
7 / 4 / 13
12,023
925
18,045
10,776
5,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordEkbar88
Persephone
17
2 / 6 / 3
9,537
734
12,928
12,808
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 7 / 4
9,777
752
8,785
15,538
6,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
15
6 / 6 / 2
9,671
744
13,247
19,382
18,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
Slatyr
Izanami
15
2 / 6 / 4
8,936
687
4,350
10,840
4,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 2
6,797
523
1,946
2,274
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
25
Kills
11
12
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Puch
Fellps_BR
Ah Puch
12
1
9
16.5
W
2
3
10
2.33
W
Cerberus
Jeremius
Cerberus
4
4
9
2.13
L
Persephone
LordEkbar88
Persephone
2
6
3
0.58
L
1
7
4
0.43
L
Arachne
6
6
2
1.17
L
Izanami
Slatyr
Izanami
2
6
4
0.67
W
Vulcan
TheSamuBR
Vulcan
7
4
13
3.38
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
41,256
52,120
Taken
60,842
40,251
Mitigated
35,351
23,381
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Fellps_BR
Ah Puch
25,501
588
949
7,267
13,639
7,336
610
2,179
11,103
56,900
0
W
3,911
2,100
738
2,282
10,067
4,815
1,724
2,462
7,464
0
7,300
W
Cerberus
Jeremius
Cerberus
7,164
510
684
6,403
17,638
23,055
359
5,708
11,587
19,920
0
L
Persephone
LordEkbar88
Persephone
12,928
1,531
383
2,991
12,808
5,062
0
11,908
704
27,835
0
L
8,785
4,568
114
1,518
15,538
6,577
0
12,337
3,201
0
33,185
L
Arachne
13,247
7,804
286
6,021
19,382
18,594
0
15,035
4,347
0
16,890
L
Izanami
Slatyr
Izanami
4,350
1,978
961
1,405
10,840
4,238
0
9,617
1,223
0
16,532
W
Vulcan
TheSamuBR
Vulcan
18,045
9,683
2,545
2,513
10,776
5,045
375
4,525
6,072
38,319
0
L
1,946
35
108
275
2,274
880
0
1,617
657
2,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
44,718
213
Minions Killed
148
0
Camps Cleared
0
1,017,791
Distance Traveled
919,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,828
294
0
0
0
0
0
W
Ah Puch
13,745
1,057
92
7
0
280,051
0
W
Kali
9,095
700
18
1
0
232,525
0
W
Cerberus
11,029
848
45
3
0
244,752
0
L
Persephone
9,537
734
44
3
0
218,464
0
L
Ullr
9,777
752
57
4
0
179,317
0
L
Arachne
9,671
744
12
1
0
244,546
0
L
Izanami
8,936
687
33
3
0
219,438
0
W
Vulcan
12,023
925
58
4
0
260,463
0
L
Nox
6,797
523
2
0
0
57,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role