Player Matchup

Yu Huang
Yu Huang
Ketatonic
Yu Huang
Level 172
God Stats
3W - 2L
1,511 SR
Queue Stats
198W - 198L
1,511 Elo+
Party 2
Ishtar
Ishtar
Level CeeJ
Ishtar
Level 175
God Stats
0W - 3L
1,212 SR
Queue Stats
55W - 53L
1,542 Elo+
Party 2
Ra
Ra
Obey Talbot
Ra
Level 100
God Stats
0W - 2L
1,441 SR
Queue Stats
106W - 104L
1,541 Elo+
Party 2
Ymir
Ymir
TheTallGuyy
Ymir
Level 129
God Stats
2W - 1L
1,603 SR
Queue Stats
154W - 159L
1,440 Elo+
Solo
Shiva
Shiva
scriiipt
Shiva
Level 119
God Stats
10W - 14L
1,497 SR
Queue Stats
503W - 485L
1,510 Elo+
Solo
Team Averages
Level 139
1,453 SR
1,509 Elo+

VS

Team Averages
Level 98
1,501 SR
1,520 Elo+
Anubis
Anubis
Jaxxay
Anubis
Level 118
God Stats
2W - 0L
1,763 SR
Queue Stats
75W - 70L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
Jonszombie
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
Matya01
Cthulhu
Level 143
God Stats
13W - 6L
1,666 SR
Queue Stats
911W - 916L
1,470 Elo+
Solo
Bake Kujira
Bake Kujira
ajaxman28
Bake Kujira
Level 83
God Stats
1W - 4L
1,301 SR
Queue Stats
136W - 120L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
djedje77420
Tsukuyomi
Level 48
God Stats
1W - 1L
1,275 SR
Queue Stats
175W - 186L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ketatonic
Yu Huang
19
3 / 3 / 8
12,145
810
19,661
12,511
5,471
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Level CeeJ
Ishtar
18
2 / 5 / 10
10,577
705
12,419
17,469
7,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 7 / 6
11,123
742
8,399
17,202
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 5
8,393
560
2,207
9,770
8,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
scriiipt
Shiva
17
2 / 3 / 10
10,413
694
9,815
20,262
22,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaxxay
Anubis
20
5 / 3 / 13
12,582
839
14,113
14,884
8,076
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Jonszombie
Ix Chel
16
3 / 4 / 9
10,142
676
8,679
11,956
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Matya01
Cthulhu
2
0 / 0 / 0
4,264
284
0
0
0
Bake Kujira
ajaxman28
Bake Kujira
19
6 / 6 / 10
11,409
761
18,012
23,153
34,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
djedje77420
Tsukuyomi
20
8 / 3 / 10
12,528
835
25,429
15,062
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
13
Kills
22
22
Deaths
16
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jaxxay
Anubis
5
3
13
3.83
W
Ix Chel
Jonszombie
Ix Chel
3
4
9
1.88
L
Yu Huang
Ketatonic
Yu Huang
3
3
8
2.33
L
Ishtar
Level CeeJ
Ishtar
2
5
10
1.4
W
Cthulhu
Matya01
Cthulhu
0
0
0
0
L
5
7
6
1.14
L
1
4
5
0.88
W
Bake Kujira
ajaxman28
Bake Kujira
6
6
10
1.83
W
Tsukuyomi
djedje77420
Tsukuyomi
8
3
10
4.33
L
Shiva
scriiipt
Shiva
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
66,233
77,214
Taken
65,055
51,288
Mitigated
56,104
22,735
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jaxxay
Anubis
14,113
551
1,086
4,001
14,884
8,076
1,569
7,061
7,823
40,534
0
W
Ix Chel
Jonszombie
Ix Chel
8,679
890
7,075
2,950
11,956
5,519
775
6,382
5,574
16,156
0
L
Yu Huang
Ketatonic
Yu Huang
19,661
1,029
0
2,226
12,511
5,471
976
6,650
5,765
49,997
0
L
Ishtar
Level CeeJ
Ishtar
12,419
7,682
1,737
2,363
17,469
7,518
2,653
9,309
7,949
0
27,920
W
Cthulhu
Matya01
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
8,399
399
3,887
3,130
17,202
7,419
660
8,184
8,854
25,878
0
L
2,207
472
0
1,314
9,770
8,599
0
5,064
4,593
7,280
0
W
Bake Kujira
ajaxman28
Bake Kujira
18,012
9,105
1,632
2,630
23,153
34,710
881
8,245
14,800
27,373
1,319
W
Tsukuyomi
djedje77420
Tsukuyomi
25,429
4,021
2,299
2,314
15,062
7,799
1,242
8,325
6,591
0
49,210
L
Shiva
scriiipt
Shiva
9,815
210
4,388
3,690
20,262
22,281
206
9,405
10,568
0
12,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
50,925
168
Minions Killed
151
0
Camps Cleared
0
1,188,930
Distance Traveled
1,021,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,582
839
72
5
0
221,139
0
W
Ix Chel
10,142
676
16
1
0
267,573
0
L
Yu Huang
12,145
810
67
4
0
298,384
0
L
Ishtar
10,577
705
26
2
0
239,149
0
W
Cthulhu
4,264
284
0
0
0
0
0
L
Ra
11,123
742
57
4
0
268,186
0
L
Ymir
8,393
560
9
1
0
109,729
0
W
Bake Kujira
11,409
761
16
1
0
224,267
0
W
Tsukuyomi
12,528
835
47
3
0
308,990
0
L
Shiva
10,413
694
9
1
0
273,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role