Player Matchup

Bellona
Bellona
Masters
DragonicAce
Bellona
Masters
Level 188
God Stats
2W - 0L
1,983 SR
Queue Stats
73W - 12L
2,889 MMR
Party 1
Ullr
Ullr
Masters
Flarezi
Ullr
Masters
Level 157
God Stats
16W - 5L
1,830 SR
Queue Stats
51W - 18L
2,730 MMR
Party 1
Nox
Nox
Masters
MecZ
Nox
Masters
Level 204
God Stats
15W - 2L
2,142 SR
Queue Stats
73W - 13L
2,567 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 183
1,985 SR
2,729 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,576 SR
1,836 MMR
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
Googye
Tyr
Platinum I
Level 159
God Stats
1W - 2L
1,445 SR
Queue Stats
40W - 43L
1,974 MMR
Solo
Anhur
Anhur
Platinum I
Seismm
Anhur
Platinum I
Level 41
God Stats
12W - 6L
1,784 SR
Queue Stats
30W - 25L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DragonicAce
Bellona
13
9 / 2 / 9
10,256
1,026
14,525
14,253
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Flarezi
Ullr
11
6 / 3 / 8
9,098
910
11,182
10,921
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
MecZ
Nox
11
5 / 2 / 9
8,704
870
9,019
10,231
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothIx ChelPersephoneAchillesNe Zha

VS

Bans
HorusAtlasKuzenboCharonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 7 / 4
7,541
754
8,245
9,682
3,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Googye
Tyr
9
1 / 8 / 6
7,703
770
11,030
16,312
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Seismm
Anhur
11
5 / 5 / 1
8,425
843
9,300
11,908
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
7
7
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
4
0.43
W
Bellona
DragonicAce
Bellona
9
2
9
6.75
W
Ullr
Flarezi
Ullr
6
3
8
3.33
L
Tyr
Googye
Tyr
1
8
6
0.5
W
Nox
MecZ
Nox
5
2
9
4.75
L
Anhur
Seismm
Anhur
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
28,575
35,405
Taken
37,902
21,325
Mitigated
21,693
13,498
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,245
680
0
615
9,682
3,184
0
902
8,085
31,427
0
W
Bellona
DragonicAce
Bellona
14,525
6,233
0
5,530
14,253
12,245
0
2,731
10,684
0
34,212
W
Ullr
Flarezi
Ullr
11,182
5,112
0
4,112
10,921
4,553
867
3,613
6,837
0
29,875
L
Tyr
Googye
Tyr
11,030
1,728
0
4,096
16,312
13,345
0
5,066
9,572
234
13,489
W
Nox
MecZ
Nox
9,019
1,069
0
3,856
10,231
4,527
66
2,325
7,231
29,100
0
L
Anhur
Seismm
Anhur
9,300
5,474
0
3,059
11,908
5,164
0
2,389
8,704
14
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
23,669
107
Minions Killed
85
0
Camps Cleared
0
566,827
Distance Traveled
537,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,541
754
44
4
0
182,856
0
W
Bellona
10,256
1,026
37
4
0
202,169
0
W
Ullr
9,098
910
37
4
0
168,245
0
L
Tyr
7,703
770
4
0
0
194,287
0
W
Nox
8,704
870
33
3
0
196,413
0
L
Anhur
8,425
843
37
4
0
159,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role