Player Matchup

Zeus
Zeus
FLECA08
Zeus
Level 81
God Stats
1W - 1L
1,742 SR
Queue Stats
305W - 310L
1,540 Elo+
Solo
Thanatos
Thanatos
Jkawr
Thanatos
Level 143
God Stats
2W - 7L
1,304 SR
Queue Stats
202W - 175L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K1n6794
Ah Muzen Cab
Level 81
God Stats
1W - 5L
1,329 SR
Queue Stats
212W - 228L
1,470 Elo+
Party 2
Hades
Hades
THANATOSx362
Hades
Level 141
God Stats
5W - 3L
1,806 SR
Queue Stats
68W - 63L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
gooner_forlife
Sun Wukong
Level 116
God Stats
5W - 3L
1,798 SR
Queue Stats
57W - 41L
1,556 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,525 Elo+

VS

Team Averages
Level 122
1,456 SR
1,482 Elo+
Bacchus
Bacchus
Annulah
Bacchus
Level 149
God Stats
1W - 0L
1,295 SR
Queue Stats
242W - 212L
1,494 Elo+
Solo
Nike
Nike
FreeCarDiddy
Nike
Level 67
God Stats
8W - 11L
1,431 SR
Queue Stats
190W - 202L
1,445 Elo+
Solo
Kukulkan
Kukulkan
GhostCheifian
Kukulkan
Level 128
God Stats
4W - 7L
1,361 SR
Queue Stats
468W - 475L
1,466 Elo+
Party 1
Charybdis
Charybdis
MrHernt
Charybdis
Level 110
God Stats
12W - 18L
1,478 SR
Queue Stats
584W - 542L
1,459 Elo+
Party 1
Awilix
Awilix
toadlyoko
Awilix
Level 155
God Stats
5W - 2L
1,716 SR
Queue Stats
62W - 59L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FLECA08
Zeus
14
4 / 5 / 2
9,308
548
8,321
13,497
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Jkawr
Thanatos
14
3 / 6 / 3
8,908
524
5,267
15,220
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
K1n6794
Ah Muzen Cab
14
2 / 5 / 0
8,660
509
9,948
13,102
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
7,995
470
7,434
16,945
16,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
gooner_forlife
Sun Wukong
15
2 / 2 / 2
9,582
564
13,845
19,717
17,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Annulah
Bacchus
14
0 / 1 / 6
8,610
506
4,853
13,217
15,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
8,805
518
9,709
19,506
22,498
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GhostCheifian
Kukulkan
17
2 / 2 / 7
10,605
624
9,004
10,901
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
MrHernt
Charybdis
15
3 / 2 / 3
9,439
555
9,274
13,184
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
toadlyoko
Awilix
18
16 / 2 / 1
11,368
669
21,357
14,727
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
22
22
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Annulah
Bacchus
0
1
6
3
L
Zeus
FLECA08
Zeus
4
5
2
1
W
1
4
1
0.38
W
Kukulkan
GhostCheifian
Kukulkan
2
2
7
2.75
L
Thanatos
Jkawr
Thanatos
3
6
3
0.75
L
Ah Muzen Cab
K1n6794
Ah Muzen Cab
2
5
0
0.4
W
Charybdis
MrHernt
Charybdis
3
2
3
2.25
L
0
4
2
0.25
L
Sun Wukong
gooner_forlife
Sun Wukong
2
2
2
1.5
W
Awilix
toadlyoko
Awilix
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
54,197
78,481
Taken
71,535
48,689
Mitigated
54,230
18,857
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Annulah
Bacchus
4,853
651
0
4,767
13,217
15,249
0
3,937
9,235
23,368
0
L
Zeus
FLECA08
Zeus
8,321
1,539
150
2,246
13,497
4,075
0
5,059
8,438
58,625
0
W
9,709
2,414
0
3,871
19,506
22,498
9
2,696
16,740
301
70,463
W
Kukulkan
GhostCheifian
Kukulkan
9,004
654
0
2,567
10,901
4,580
346
3,800
6,849
95,294
0
L
Thanatos
Jkawr
Thanatos
5,267
1,426
0
7,793
15,220
5,288
0
1,356
13,864
0
66,253
L
Ah Muzen Cab
K1n6794
Ah Muzen Cab
9,948
4,015
0
1,022
13,102
4,492
400
1,850
11,252
0
66,509
W
Charybdis
MrHernt
Charybdis
9,274
5,154
0
5,040
13,184
5,440
704
1,532
11,652
0
71,895
L
7,434
1,218
837
5,298
16,945
16,882
0
3,971
12,974
38,952
300
L
Sun Wukong
gooner_forlife
Sun Wukong
13,845
2,779
0
1,511
19,717
17,952
0
1,922
17,795
0
81,375
W
Awilix
toadlyoko
Awilix
21,357
7,780
0
942
14,727
6,463
0
3,400
11,121
0
113,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
48,827
477
Minions Killed
559
0
Camps Cleared
0
1,470,473
Distance Traveled
1,705,621
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,610
506
17
1
0
347,296
4
L
Zeus
9,308
548
102
6
0
289,379
2
W
Nike
8,805
518
110
6
0
293,317
0
W
Kukulkan
10,605
624
155
9
0
367,329
2
L
Thanatos
8,908
524
96
6
0
265,547
0
L
Ah Muzen Cab
8,660
509
106
6
0
316,107
0
W
Charybdis
9,439
555
153
9
0
301,791
0
L
Hades
7,995
470
49
3
0
281,265
1
L
Sun Wukong
9,582
564
124
7
0
318,175
3
W
Awilix
11,368
669
124
7
0
395,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role