Player Matchup

Erlang Shen
Erlang Shen
Careaxes
Erlang Shen
Level 138
God Stats
3W - 3L
1,510 SR
Queue Stats
182W - 170L
1,521 Elo+
Party 2
Ganesha
Ganesha
CoNsCriPtEe
Ganesha
Level 145
God Stats
0W - 1L
1,712 SR
Queue Stats
26W - 24L
1,593 Elo+
Party 2
Surtr
Surtr
Joker0426
Surtr
Level 156
God Stats
2W - 6L
1,424 SR
Queue Stats
36W - 33L
1,549 Elo+
Party 2
Merlin
Merlin
RoliHU
Merlin
Level 130
God Stats
1W - 4L
1,451 SR
Queue Stats
156W - 145L
1,529 Elo+
Party 2
Artemis
Artemis
csecs
Artemis
Level 139
God Stats
15W - 12L
1,604 SR
Queue Stats
25W - 21L
1,606 Elo+
Party 2
Team Averages
Level 142
1,540 SR
1,559 Elo+

VS

Team Averages
Level 157
1,564 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
Bettmis
Morgan Le Fay
Level 208
God Stats
5W - 6L
1,379 SR
Queue Stats
137W - 140L
1,532 Elo+
Party 1
Thanatos
Thanatos
Jrak
Thanatos
Level 38
God Stats
5W - 3L
1,671 SR
Queue Stats
17W - 20L
1,504 Elo+
Party 1
Bellona
Bellona
NateeOO
Bellona
Level 157
God Stats
132W - 100L
1,641 SR
Queue Stats
310W - 222L
1,687 Elo+
Solo
Surtr
Surtr
UrbanKingJ
Surtr
Level 127
God Stats
3W - 2L
1,638 SR
Queue Stats
115W - 86L
1,637 Elo+
Solo
Atlas
Atlas
iTz Court K
Atlas
Level 256
God Stats
2W - 1L
1,493 SR
Queue Stats
958W - 933L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Careaxes
Erlang Shen
12
2 / 4 / 1
7,343
525
8,441
17,892
11,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
CoNsCriPtEe
Ganesha
11
0 / 4 / 1
6,534
467
4,703
14,452
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Joker0426
Surtr
13
1 / 3 / 0
8,068
576
12,209
19,585
17,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RoliHU
Merlin
11
0 / 5 / 0
6,566
469
5,014
10,570
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
csecs
Artemis
12
0 / 4 / 1
6,903
493
6,604
10,201
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bettmis
Morgan Le Fay
14
5 / 0 / 5
8,456
604
11,168
5,791
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Jrak
Thanatos
15
8 / 0 / 5
8,808
629
10,244
16,214
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
NateeOO
Bellona
15
5 / 1 / 0
9,159
654
11,877
11,771
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
14
0 / 1 / 5
8,282
592
10,811
15,442
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 8
8,243
589
7,638
11,292
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bettmis
Morgan Le Fay
5
0
5
7.5
L
Erlang Shen
Careaxes
Erlang Shen
2
4
1
0.63
L
Ganesha
CoNsCriPtEe
Ganesha
0
4
1
0.13
L
Surtr
Joker0426
Surtr
1
3
0
0.33
W
Thanatos
Jrak
Thanatos
8
0
5
10.5
W
Bellona
NateeOO
Bellona
5
1
0
5
L
Merlin
RoliHU
Merlin
0
5
0
0
W
Surtr
0
1
5
2.5
L
Artemis
csecs
Artemis
0
4
1
0.13
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
51,738
72,700
Taken
60,510
47,044
Mitigated
42,086
18,288
Healing
29,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bettmis
Morgan Le Fay
11,168
1,145
0
2,407
5,791
2,326
195
3,053
2,738
54,604
0
L
Erlang Shen
Careaxes
Erlang Shen
8,441
5,283
0
4,187
17,892
11,374
0
2,938
14,747
0
62,527
L
Ganesha
CoNsCriPtEe
Ganesha
4,703
411
290
2,376
14,452
11,566
0
6,985
7,215
20,040
0
L
Surtr
Joker0426
Surtr
12,209
4,262
0
6,411
19,585
17,037
0
1,166
17,202
5,968
73,722
W
Thanatos
Jrak
Thanatos
10,244
2,062
0
12,852
16,214
7,197
474
2,778
13,436
0
76,650
W
Bellona
NateeOO
Bellona
11,877
4,984
0
5,622
11,771
8,930
481
447
11,324
0
80,806
L
Merlin
RoliHU
Merlin
5,014
105
0
2,000
10,570
3,528
0
6,617
3,703
52,329
0
W
Surtr
10,811
4,513
0
6,094
15,442
11,894
0
1,542
13,900
1,361
66,631
L
Artemis
csecs
Artemis
6,604
3,549
0
3,024
10,201
3,539
0
1,029
9,172
0
56,681
W
7,638
3,312
0
2,604
11,292
11,739
120
3,750
7,542
39,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
42,948
427
Minions Killed
517
0
Camps Cleared
0
1,370,375
Distance Traveled
1,468,927
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,456
604
128
9
0
261,020
4
L
Erlang Shen
7,343
525
91
7
0
311,262
0
L
Ganesha
6,534
467
5
0
0
289,784
6
L
Surtr
8,068
576
129
9
0
254,699
0
W
Thanatos
8,808
629
95
7
0
333,166
0
W
Bellona
9,159
654
141
10
0
302,723
2
L
Merlin
6,566
469
104
7
0
256,968
5
W
Surtr
8,282
592
118
8
0
290,975
2
L
Artemis
6,903
493
98
7
0
257,662
0
W
Atlas
8,243
589
35
3
0
281,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role