Player Matchup

Sobek
Sobek
Bronze V
Cordobro
Sobek
Bronze V
Level 87
God Stats
2W - 0L
1,836 SR
Queue Stats
3W - 5L
1,366 MMR
Party 1
Anubis
Anubis
Silver I
Snaaake93
Anubis
Silver I
Level 126
God Stats
5W - 6L
1,532 SR
Queue Stats
24W - 35L
1,296 MMR
Solo
Fenrir
Fenrir
Silver III
wermane
Fenrir
Silver III
Level 47
God Stats
1W - 0L
1,459 SR
Queue Stats
7W - 12L
1,260 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,609 SR
1,307 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,395 SR
1,226 MMR
Artemis
Artemis
Bronze V
HeerConnie
Artemis
Bronze V
Level 109
God Stats
2W - 1L
1,487 SR
Queue Stats
2W - 7L
1,344 MMR
Party 2
He Bo
He Bo
Bronze III
RustanDust
He Bo
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,326 MMR
Party 2
Chaac
Chaac
Silver IV
THEDADDY07
Chaac
Silver IV
Level 111
God Stats
0W - 5L
1,197 SR
Queue Stats
18W - 46L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cordobro
Sobek
11
1 / 1 / 11
8,453
768
7,258
12,900
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Snaaake93
Anubis
14
5 / 0 / 7
9,630
875
11,434
5,837
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
wermane
Fenrir
11
7 / 2 / 3
9,104
828
10,506
11,054
8,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaSkadiOdinChernobogBacchus

VS

Bans
ChronosAresFreyaYmirUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeerConnie
Artemis
9
0 / 5 / 1
7,524
684
6,453
8,800
2,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
11
1 / 5 / 1
7,987
726
8,682
10,154
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
2 / 3 / 1
7,993
727
6,854
16,340
10,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cordobro
Sobek
1
1
11
6.5
L
Artemis
HeerConnie
Artemis
0
5
1
0.1
L
He Bo
1
5
1
0.3
W
Anubis
Snaaake93
Anubis
5
0
7
8.5
L
Chaac
2
3
1
0.83
W
Fenrir
wermane
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
21,989
29,791
Taken
35,294
24,860
Mitigated
16,090
8,013
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cordobro
Sobek
7,258
872
0
3,357
12,900
12,755
0
4,035
8,865
19,941
0
L
Artemis
HeerConnie
Artemis
6,453
2,372
0
1,367
8,800
2,844
0
4,636
3,909
0
25,447
L
He Bo
8,682
678
0
120
10,154
3,046
0
3,361
6,525
31,887
0
W
Anubis
Snaaake93
Anubis
11,434
377
0
3,608
5,837
3,220
0
2,001
3,836
53,403
0
L
Chaac
6,854
1,237
0
5,127
16,340
10,200
0
10,052
5,849
0
20,319
W
Fenrir
wermane
Fenrir
10,506
3,371
0
1,048
11,054
8,885
0
3,389
7,665
0
19,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
23,504
114
Minions Killed
100
0
Camps Cleared
0
610,062
Distance Traveled
579,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,453
768
21
2
0
208,258
0
L
Artemis
7,524
684
42
4
0
167,196
1
L
He Bo
7,987
726
48
4
0
196,194
0
W
Anubis
9,630
875
78
7
0
197,330
0
L
Chaac
7,993
727
10
1
0
215,658
0
W
Fenrir
9,104
828
15
1
0
204,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role